Belkin F8GFPC100 manual

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Table of contents for the manual

  • Page 1

    Page a User Guide F8GFPC100[...]

  • Page 2

    T able of Contents Page Introduction Installing the Software . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1 Assigning Profiles to Games in Loadout Manager . . . . . . . . . . . . . . . . . .1 Nostromo Array Programming Software . . . . . . . . . . . . . . . . . . . . . . . . . .2 Making a Profile . . . . . . . . . [...]

  • Page 3

    Page 1 INST ALLING THE SOFTW ARE Important Notes: If you choose to install the n52 driver, you must install it prior to connecting the SpeedPad to your computer. If you choose not to install the n52 driver, please proceed to the “Using the SpeedPad as a default HID Device” at the end of this user guide. If you have previously installed a driver[...]

  • Page 4

    NOSTROMO ARRA Y PROGRAMMING SOFTW ARE Introduction The Nostromo Array Programming Software is a suite of tools that enhances your gaming experience when using the Nostromo SpeedPad n52. The Nostromo Array Programming Software increases your play functionality and customization options. It allows you to remap your controller however you like, depend[...]

  • Page 5

    MAKING A PROFILE Profile Editor The Profile Editor is the tool used to create and customize profiles. A profile is a set of remapped button functions that can be saved. Some examples of the types of actions you can program are: Single Key —Make a button on the controller work like a keyboard key. Macros —Record a sequence of keyboard keystrokes[...]

  • Page 6

    5. Now you can click “OK” if you are happy with the current setup, or you can click “Cancel” to abort the key assignment. Y ou can also click “Record Key” to record a different key on the keyboard. Note: If you record a new key, any name you type in the edit box will be erased. Macro Editor T o make a macro for a specific button, select[...]

  • Page 7

    CREA TING A MACRO 1. Type a new name for the macro in the “Name” field at the top. 2. Left-click on the “Start” button to start recording keyboard events. 3. Using the keyboard, type in the key-press combination of the macro you want to create. This will normally be a combination of moves to create a new move, or a phrase, such as “cover [...]

  • Page 8

    Shift States The Nostromo Array Programming Software allows you to program three shift states: red, green, and blue. A shift state allows you to add another layer of programming to each button. Y ou can either set different keys for each of the shift states, or set one to cycle through all the different states. This cycle shift gives you the capabi[...]

  • Page 9

    USING THE PROFILE LOADOUT MANAGER The Loadout Manager is responsible for “programming” the game controllers with profiles. The Loadout Manager can be used in two modes: manual and automatic. A loadout is a set of profiles that are assigned to the Nostromo game controllers on your system (one profile for each controller), and an associated game [...]

  • Page 10

    TROUBLESHOOTING When I start the game with the Loadout Manager, there is no response or control fr om my SpeedPad n52. • Check the status in the “Game Controller” icon in the Control Panel (click “Start”, “Control Panel”, “Game Controllers”). Make sure the controller is listed in the “Game Controller” panel and the status is l[...]

  • Page 11

    USER GUIDE FOR MAC ® USERS CHOOSING AN APPLICA TION The software loads a profile based on the settings and the currently running application. If no profile exists for the current application, the software uses the “Global Settings” profile. The Global Settings profile applies to all applications that do not have a profile specifically assigned[...]

  • Page 12

    7. All the other controls default to values that we want; select “OK” to accept this macro. T est your Profile Notice that the hardpoints that you have assigned actions to now have text that describes what that button will do. Y ou have assigned the “a” key to game controller button 01 and the “My Macro” macro to game controller button [...]

  • Page 13

    No Device Found This indicator is shown when the software does not detect an n52 plugged into your Mac computer . Y ou can still create profiles if there is no n52 plugged into the computer . If the controller is plugged in and the software does not detect it, try unplugging the controller , and then plugging it in again. Device Selection Box In th[...]

  • Page 14

    11. Hold Shift State: This action causes pressing the triggering control to enter the appropriate shift state. The controller remains in that shift state until the triggering control is pressed a second time. 12. Scroll Direction: This scrolls in the selected direction. Action - Type Keystroke When “Type Keystroke” is selected as the action, yo[...]

  • Page 15

    Page 13 GLOSSARY Action The effect the software produces when a trigger is pressed. Hardpoint A hardpoint is a button on the software inter face that represents a single physical control on the n52. Click on a hardpoint to select it for programming. Macro A macro is a set of keystrokes that are played in sequence when triggered. Profile A profile i[...]

  • Page 16

    © 2003 Belkin Corporation. All rights reserved. All trade names ar e registered trademarks of respective manufacturers listed. Mac OS and Mac are trademarks of Apple Computer , Inc., registered in the U.S. and other countries. P74289-B Belkin Corporation 310.898.1100 Compton • CA • USA Belkin Components, Ltd. +44 (0) 1933 35 2000 Rushden • U[...]