Zoom PS-02 manual

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Table of contents for the manual

  • Page 1

    Operation Manual Safety Precautions ••••••••••••••••••••••••••••••••••• 2 Features •••••••••••••••••••••••••••••••••••••••••••• 3 What the PS-02 Can Do •••••••••••••?[...]

  • Page 2

    2 Safety Precautions Safety Precautions About power • Since power consumption of this unit is fairly high, we recommend the use of an AC adapter whene ver possible. When powering the unit from a battery , use only an alkaline type. AC adapter operation • Be sure to use only an AC adapter which supplies 9 V DC, 300 mA and is equipped with a &quo[...]

  • Page 3

    3 Features Features The PS-02 has the following features. • Three gr eat functions in one unit The PS-02 combines a drum/bass machine, a digital multi-recorder , and a multi-effect de vice in a single compact unit. T ailor the sound of your guitar , program a rhythm track, record guitar and vocal parts, and perform final mixdo wn, all on the same[...]

  • Page 4

    4 What the PS-02 Can Do What the PS-02 Can Do Add realistic sounding drum and bass backing, and overlay guitar and vocal parts to create your original song. 1 Use as a digital multi-track recor der . Simply connect an instrument, select the built-in effects, and r ecor d. The PS-02 is digital MTR (multi-track recorder) using SmartMedia for recordin[...]

  • Page 5

    What the PS-02 Can Do 5 What the PS-02 Can Do 2 Create rhythm accompaniment without cumbersome input, simply by selecting patterns and chords Programming the rhythm track could not be easier: simply choose from a wide variety of available rhythm patterns and specify the chords. Y ou'll get the hang of it in a few minutes and create gr eat back[...]

  • Page 6

    6 What the PS-02 Can Do The audio tracks 1 - 3 of the PS-02 each hav e ten virtual tracks (called "takes"). For recording or playback, you select a take. For e xample, you might record sev eral takes of a guitar solo and then compare these later to choose the one you like best. The "bounce function" lets you perform digital coll[...]

  • Page 7

    7 What the PS-02 Can Do The PS-02 has numerous effects b uilt in, allo wing you to use up to six effect modules such as DRIVE, CAB (cabinet simulator), MOD (modulation), and REV (rev erb) simultaneously . The effect output signal is present not only to the internal recorder but also appears at the OUTPUT jack, so that you can record the processed s[...]

  • Page 8

    8 Names and Connectors Names and Connectors[...]

  • Page 9

    Names and Connectors 9 Names and Connectors [PHONES] jack [OUTPUT] jack [AUX IN] jack [INPUT] jack Dynamic microphone CD player etc. Built-in microphone [MIC] key [VIEW]/ [INS/DEL] key Slider 1 - 3 Display Right Side Panel [DC 9V] jack [POWER] switch Rear Panel Playback system Headphones AC adapter [ ] key [REC] key [ ] key Belt clip T o remove, sl[...]

  • Page 10

    10 Quick Guide (1) Listening to the Demo Song Quick Guide (1) Listening to the Demo Song This section shows ho w to play the demo song stored on the supplied SmartMedia card. Select a song T o use the PS-02, the SmartMedia card is requir ed. Before turning on power to the unit, verify that the supplied SmartMedia card is inserted in the [DA T A CAR[...]

  • Page 11

    Quick Guide (1) Listening to the Demo Song 11 Quick Guide (1) Listening to the Demo Song[...]

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  • Page 16

    16 About SmartMedia Operating the Unit on Batteries About SmartMedia / Operating the Unit on Batteries SmartMedia contents Besides the demo song play data and audio data, the SmartMedia card supplied with the PS-02 contains the system data necessary for operation of the PS-02. Note that the PS-02 will only start up when a suitable SmartMedia card i[...]

  • Page 17

    Operation Guide Operation Guide 17 This section describes how to create a song, starting from zero. The process can be divided into four main steps: • Step 1 (P A TTERN) Program a pattern (Create drum pattern) • Step 2 (CHORD) Program chor ds on the rhythm track (Create bass chor d progr ession) • Step 3 (RECORD) Record audio tracks 1 - 3 •[...]

  • Page 18

    18 Operation Guide On the rhythm track of the song, you can program information about switching patterns (pattern change information). In this example, let's program the pattern change information sho wn in the diagram below . ◆ Creating an empty measur e (inserting a measure) When programming the rhythm track from zero, you must first inser[...]

  • Page 19

    Operation Guide 19 When you select an empty song and press the [REC] key , a 2-measure rhythm track is automatically created. Measure 1 contains the "oo" pattern change information and the "Am" (A Minor) chord change information. 3. Pr ess the cursor [ ] key twice. W ith the cursor [ ]/[ ] keys you can mo ve backward and forw ar[...]

  • Page 20

    20 Operation Guide 6. Pr ess the [STORE (EXECUTE)] key . The specified number of measures is added. T o cancel the measure insertion, press the [EXIT (CANCEL)] key . ◆ Entering pattern change information In the measure where you want to change a pattern, you must insert pattern change information. 1. Press the cursor [ ] key repeatedly to return [...]

  • Page 21

    Operation Guide 21 • For information on available rhythm patterns, see the "Rhythm Pattern List" on page 83. • During programming, you can use the [ ] and [ ■ ] key to play and stop the pattern. • When pattern change information is entered in a measure, that pattern will be repeated until the measure wher e the next pattern change[...]

  • Page 22

    22 Operation Guide When the pattern change information of measure 1 was deleted, the pattern for playback will be "MAIN08 / ROCK / M8-1-1". ◆ Deleting unneeded measures 1. T o delete an unneeded measure, use the pattern input display and go to the first measure you want to delete. Then press the [INS/DEL] key twice. The display for dele[...]

  • Page 23

    Operation Guide 23 After the pattern has been input, you should program chord change information following the diagram on page 18. Unlik e pattern change information, chord change information can be specified in beat units. ◆ Entering chord change information 1. At the pattern input display , press the cursor [ ] key (or [ ] key). The display swi[...]

  • Page 24

    24 Operation Guide • Each pattern is preprogrammed with a dedicated bass phrase which is based on the root of the chord and transposed up or down. For some chords, partial phrase transformation is also employed. • When a pattern is selected for which only the root is played, or when "NON" has been selected as chord type, only transpos[...]

  • Page 25

    Operation Guide 25 5. Pr ess the EFFECT P A TCH [ ▲ ] key twice. In chord input mode, the EFFECT P A TCH [ ▼ ]/[ ▲ ] keys serv e for moving in 1-beat steps within the measure. The flashing dot that indicates the position within the measure mov es to beat 3. 6. Use sliders 1/2 to specify the "A" (A Major) chor d. 7. In the same way ,[...]

  • Page 26

    26 Operation Guide 3. Use the cursor [ ]/[ ] keys or sliders 1 - 3 to adjust the BPM value. The cursor [ ]/[ ] keys increase or decrease the BPM v alue by 1. Sliders 1 - 3 adjust the digit at the respectiv e position. 4. When the tempo is as you want it, pr ess the [EXIT (CANCEL)] key . 5. T o stop the rhythm track playback, press the [ ■ ] key .[...]

  • Page 27

    Operation Guide 27 Now that rhythm track programming is completed, you are ready to record effect processed guitar signals on audio tracks 1 - 3. First, let's record some rhythm guitar backing as shown belo w on audio track 1. ◆ Preparations for r ecording 1. Use the cursor [ ]/[ ] keys to cause the EFFECT menu LED to light up. The display s[...]

  • Page 28

    28 Operation Guide In this example, we'll select a distortion patch. 3. Pr ess the [ ] key . The song menu comes up automatically , and the rhythm track is played. While listening to the rhythm track, practice the score example on page 27. 4. T o adjust the tempo of the rhythm track, press the cursor [ ]key once to move to the rhythm menu, and[...]

  • Page 29

    Operation Guide 29 4. V erify that the indication "R-1" (audio track 1 selected as recor ding track) is shown on the display . If "R-2" or "R-3" is shown, use the cursor [ ]/[ ] keys to select audio track 1. 5. While playing your guitar , adjust slider 1 so that the center area dots light up when you play the instrumen[...]

  • Page 30

    30 Operation Guide While listening to the rhythm track audio track 1, record another rhythm guitar track on audio track 2. 1. Use the cursor [ ]/[ ] keys to cause the EFFECT menu LED to light up, and select an effect patch. For rhythm guitar 2, let's use a clean type patch. 2. Pr ess the [ ] key . The rhythm track of the song and the recorded [...]

  • Page 31

    Operation Guide 31 recor ding. 6. While playing your guitar , use slider 2 to adjust the recor ding level. The level after effect processing may dif fer , depending on the selected patch. Y ou should therefore r eadjust the recor ding level if you have switched patches. 7. When you ar e ready to r ecord, pr ess the [ ] key . After a precount of 4 b[...]

  • Page 32

    32 Operation Guide played. While listening to the backing provided by these tracks, practice the lead part. 3. Use the cursor [ ]/[ ] keys to cause the AUDIO menu LED to light, and press the [REC] key . 4. Use the cursor [ ]/[ ] keys to select audio track 3. 5. While playing your guitar , use slider 3 to adjust the recor ding level. 6. When you ar [...]

  • Page 33

    Operation Guide 33 The previous pages co vered recording a guitar signal connected to the [INPUT] jack. Sometimes you may want to record vocals or an acoustic guitar via a microphone. Y ou can use either the built-in microphone of the PS-02 or an external microphone connected to the [INPUT] jack. Proceed as follows. ◆ Preparations 1. T o use an e[...]

  • Page 34

    34 Operation Guide ◆ Adjusting the microphone input gain 5. Pr ess the cursor [ ] key to cause the UTILITY menu LED to light up. The display switches to the Utility . This menu serves for making general PS-02 settings. 6. Pr ess the [EDIT] key and then use the curso [ ]/[ ] keys to bring up the indication "MIC-G" on the display . The cu[...]

  • Page 35

    Operation Guide 35 • When using an external microphone • Lo This setting is suitable for high-output microphones. • HI This setting is suitable for low-output microphones. 8. When the micr ophone gain setting is completed, press the [EXIT (CANCEL)] key . The unit returns to the Utility menu. 9. Return to the audio menu, select a track, adjust[...]

  • Page 36

    36 Operation Guide After the recording of audio tracks is completed, you can put the finishing touches on the song, such as adjusting the balance of rhythm track and audio tracks. Y ou can adjust the volume lev el of the drums and bass played on the rhythm track as follows. 1. Use the cursor [ ]/[ ] keys to cause the RHYTHM menu LED to light up. Th[...]

  • Page 37

    Operation Guide 37 The display switches to the Audio menu. 2. Pr ess the [ ] key . The rhythm track of the song and audio tracks 1 - 3 are played back. 3. Use sliders 1 - 3 to adjust the audio track 1 - 3 level balance. The bar graph in the lower part of the display sho ws the approximate lev el balance. ◆ Adjusting the panning of each audio trac[...]

  • Page 38

    38 Operation Guide The effects of the PS-02 also include a "mixdo wn" ef fect for adding ambience to the entire song (rhythm track + audio track) and for boosting and cutting the upper or lower frequenc y range. This section shows ho w to apply the mixdo wn effect to a completed song. 1. Use the cursor [ ]/[ ] keys to cause the EFFECT men[...]

  • Page 39

    Operation Guide 39 LED to light up. The display switches to the Song menu. When a blank song was selected and the rhythm track was programmed, the name "SNGxxx" is automatically assigned. ("xxx" is the song number .) 2. Pr ess the [EDIT] key . The display switches to the Song Edit menu, and the indication "N AME" is sh[...]

  • Page 40

    40 Reference Guide Reference Guide This section explains all menus and functions of the PS-02. The Song menu is the basic menu of the PS-02. It lets you control operations such as start/stop of song playback. From this menu, you can also call up the Song Edit menu which lets you edit song names and delete songs. T o switch to the Song menu from ano[...]

  • Page 41

    Reference Guide 41 • Slider 2 Adjusts the drum track volume le vel. • Slider 3 Adjusts the bass track volume le vel. (3) [ ■ ] key Stops the currently playing song. (4) [ ] key Starts playback of the song from the current position. (If the song is currently playing, the key pauses playback.) (5) [VIEW] key Pressing this key during song playba[...]

  • Page 42

    42 Pressing the [EDIT] key at the Song menu while song playback is stopped brings up the Song Edit menu. The Song Edit menu lets you change the name of the currently selected song, or delete the song. ◆ Changing the song name 1. At the Song menu, use the cursor [ ]/[ ] keys to select the song whose name you want to change. 2. Pr ess the [EDIT] ke[...]

  • Page 43

    43 6. T o confirm the edited song name, press the [STORE (EXECUTE)] key . The unit returns to the Song menu. • T o cancel the song name changes, press the [EXIT (CANCEL)] key . • T o return to the Song menu from the Song Edit menu, press the [EXIT (CANCEL)] key . ◆ Deleting a song 1. At the Song menu, use the cursor [ ]/[ ] keys to select the[...]

  • Page 44

    44 The Rhythm menu serves for programming the rhythm track. It also lets you call up the Rhythm Edit menu for adjusting the tempo and selecting the drum kit or bass sound. T o switch to the Rhythm menu from another menu, use the cursor [ ]/[ ]keys to cause the RHYTHM menu LED to light up. When the Rhythm menu is selected, the front panel controls o[...]

  • Page 45

    45 (4) [ ] key Starts/pauses song playback (rhythm track + audio tracks). While the song is paused ([ ] key is flashing), you can use the cursor [ ] ([ ]) key to change the current position. Pressing the [ ] key then starts playback from the new position. (5) [REC] key Pressing the [REC] key while the song is stopped calls up the pattern input disp[...]

  • Page 46

    46 Pressing the [EDIT] key at the Rhythm menu calls up the Rhythm Edit menu. This menu allows you to adjust the rhythm track tempo, change the drum kit/bass sound, and make other settings for the rhythm track. ◆ Basic operation steps for Rhythm Edit menu 1. Fr om the Rhythm menu, press the [EDIT] key . This calls up the Rhythm Edit menu. The firs[...]

  • Page 47

    47 ◆ Adjusting the tempo of the rhythm track (BPM) This item lets you adjust the tempo of the rhythm track. When "BPMxxx" is shown on the display (where "xxx" is the BPM value), you can use the cursor [ ]/[ ] keys or sliders 1 - 3 to adjust the tempo as follows. • Cursor [ ]/[ ] keys: Increment or decrement BPM value in step[...]

  • Page 48

    48 ◆ Setting repeat play to On or Of f (REPEA T) This item lets you switch repeat play for the rhythm track On and Off. While the indication "REPEA T" is shown on the display , you can use the cursor [ ]/[ ] keys to toggle the setting shown at right between "on" and "oF". When repeat play is On, the rhythm track from[...]

  • Page 49

    49 change information of the rhythm track will be transposed accordingly . T o cancel the transpose process, press the [EXIT (CANCEL)] key . The transpose change applies only to the rhythm track. It does not affect the audio tracks. T ranspose value Reference Guide[...]

  • Page 50

    50 The Audio menu serves for recording or erasing audio tracks, and for setting various recording options. It also lets you call up the Audio Edit menu for editing the audio tracks. T o switch to the Audio menu from another menu, use the cursor [ ]/[ ] keys to cause the A UDIO menu LED to light up. When the Audio menu is selected, the front panel c[...]

  • Page 51

    51 following functions: Chord name ➝ T empo ➝ Audio menu. Pressing this key in stop mode c ycles the display through the following functions: T rack 1 recording option settings ➝ Track 2 recording option settings ➝ T rack 3 recording option settings ➝ Audio menu. (7) [MIC] key Activ ates the b uilt-in microphone. (The signal from the [INP[...]

  • Page 52

    52 2. Use the cursor [ ]/[ ] keys to select one of the following items, and then use the cursor [ ]/[ ] keys to make the setting. • R- Select record track • CAP Show remaining recording time • GRADE Select recording quality • SOURCE Select recording source • NEW TK Select whether to use a ne w take (virtual track) For details, see the sec[...]

  • Page 53

    53 ◆ Recording quality (GRADE) Sets the sound quality grade of the recording. While the indication "GRADE" is shown on the display , use the cursor [ ]/[ ] keys to select on of the following tw o settings. • HF (HiFi) High-quality recording (def ault setting) • LG (LONG) Lo wer-quality recording which yields twice the recording time[...]

  • Page 54

    54 When takes 1 - 10 have all been recorded for an audio track, the indication "y" at the top right of the display changes to "FL". This means that all takes are full and the currently selected take will be overwritten. Recorded audio tracks that are no longer needed can be erased as follows. 1. Fr om the Audio menu, press the [[...]

  • Page 55

    55 2. Use the cursor [ ]/[ ] keys to select the item you want to set (or execute the respective function). The following items are available. • P AN (Stereo panning for each track) While "P AN" is shown on the display , use sliders 1 - 3 to set the stereo panning position for audio tracks 1 - 3. The setting range is "10r" (har[...]

  • Page 56

    56 use the cursor [ ]/[ ] keys to bring up the indication "P- I/O" on the display . 4. Pr ess the [EDIT] key once more. The indication "PIx" (where x is the track number) is shown. This allows you to set the punch-in point. 5. Pr ess the [ ] key to play the song. While listening to the rhythm track and the recor ded track, press[...]

  • Page 57

    57 If the interval between the punch-in and punch-out points exceeds the recording capacity of the SmartMedia car d, the indication "FULL" will appear and recording will stop when attempting to carry out punch- in/punch-out. T ake the recording capacity into consideration when setting the punch-in/punch-out points. T o redo the punch-in/p[...]

  • Page 58

    58 ◆ Using the bounce function This section explains ho w to mov e the contents of sev eral tracks onto 1 or 2 tracks. The audio tracks created with the bounce function (destination tracks) retain the volume level and pan settings of the original audio tracks (source tracks). (The pan setting is retained only if the destination track setting is &[...]

  • Page 59

    59 5. Pr ess the cursor [ ] key . A confirmation message asking whether to use a ne w take for the destination track is shown on the display . T o ov erwrite the current take, select "n" (default setting). T o bounce to a new take, select "y". Bounce is possible also when the source track and destination track settings overlap. [...]

  • Page 60

    60 If any of the bounce source tracks is recorded with the HiFi (high recording grade) setting, the bounce destination tracks will automatically also use the HiFi setting. For e xample, when executing bounce for 3 minutes x 2 tracks = 6 minutes of HiFi recording time will be required. ◆ Erasing a take Recorded takes can be erased as follo ws, if [...]

  • Page 61

    61 The Effect menu serv es for selecting effect patches, and for using the easy edit function which lets you quickly adjust major effect parameters. It also lets you call up the Effect Edit menu for detailed editing of ef fect patches. T o switch from another menu to the Effect menu, use the cursor [ ]/[ ] keys to cause the EFFECT menu LED to light[...]

  • Page 62

    62 (5) Cursor [ ]/[ ] keys Serve to switch the menu. (6) [STORE (EXECUTE)] key Serves to store a patch ( ➝ page 66). (7) [EXIT (CANCEL)] key Cycles through the following modes: Ef fect Edit menu ➝ Ef fect menu ➝ Song menu. (8) [BYP ASS] key Bypasses (mutes) effect processing and is used for the tuner function ( ➝ page 67). (9) [EDIT] key Ac[...]

  • Page 63

    63 select one. The effect parameter setting changes, depending on the selected effect type. The Effect Edit menu lets you select the On/Of f setting for each ef fect module and change the value of the ef fect parameters. ◆ Basic operation steps for Effect Edit menu 1. Fr om the Effect menu, use the patch [ ▼ ]/[ ▲ ] keys to select the patch t[...]

  • Page 64

    64 Because the EQ module has many parameters, the display consists of two screens. When switching between these two screens, the flashing dot position does not change. 4. T o switch the effect type of the curr ently selected module, use the cursor [ ]/[ ] keys. The DRIVE, MOD, and REV modules comprise sev eral effect types, of which you can select [...]

  • Page 65

    65 8. T o stop editing and return to the Effect menu, pr ess the [EXIT (CANCEL)] key . If you switch to another effect patch in this condition, any changes you have made to the previous patch will be lost. When wanting to keep the results of your editing session, store the effect patch. For details, see page 66. ◆ Changing the patch name 1. At th[...]

  • Page 66

    66 The changes you hav e made using the Effect Edit menu are only temporary . When you switch patches, the settings will revert to pre vious condition. If you hav e made changes you wish to keep, store the patch as follows. 1. At the Ef fect menu or Effect Edit menu, pr ess the [STORE (EXECUTE)] key . The display alternately shows the store tar get[...]

  • Page 67

    67 from the [INPUT] jack, [A UX IN] jack and the built-in microphone also can not be used. When a patch that uses "MIXEFX" is selected, the " " (mic icon) flashes on the display . ◆ MICPRE The "MICPRE" effect type lets you use the DRIVE module as a preamplifier for microphone input. The signal can either be from the [...]

  • Page 68

    68 If you press the [BYP ASS (TUNER)] ke y for longer than 1 second and then release it, the unit is set to the mute condition, and the indication "MUTE" appears on the display . 2. Play the open string you want to tune, and watch the display . The PS-02 automatically detects the pitch and the display shows the note which is closest to th[...]

  • Page 69

    69 The Utility menu lets you make v arious settings that affect the entire unit. T o switch from another menu to the Utility menu, use the cursor [ ]/[ ] keys to cause the UTILITY menu LED to light up. (The menu name "UTIL TY" is sho wn on the display .) When the Utility menu is selected, the front panel controls operate as follows. (Othe[...]

  • Page 70

    70 ◆ Basic operation steps for Utility menu 1. When the Utility menu name "UTIL TY" is displayed, press the [EDIT] key . The first setting item "GTR-G" is displayed. 2. Use the cursor [ ]/[ ] keys to select one of the following items. • GTR-G (Guitar gain): Sets the gain for a guitar/synthesizer connected to the [INPUT] jack[...]

  • Page 71

    71 [INPUT] jack. While the indication "GTR-G" is displayed, use the cursor [ ]/[ ] keys or slider 1 to select one of the following settings, to match the connected instrument. • Lo: For instrument with high output, such as a guitar with b uilt-in preamp or a synthesizer • HI: For instrument with lo w output, such as a passiv e guitar [...]

  • Page 72

    72 • Backlight operation when running on battery power (BAKLIT) When using the PS-02 on batteries, this setting can be used to control the backlight operation. While the indication "B AKLIT" is displayed, use the cursor [ ]/[ ] keys or slider 1 to select one of the following settings. • OF (OFF): Always Of f • At (AUTO): On for 10 s[...]

  • Page 73

    73 • Set prer oll time for punch-in (PREROL) This setting determines the number of seconds for which playback is carried out before auto punch-in/punch-out. While the indication "PRER OL" is displayed, use the cursor [ ]/[ ] eys or slider 1 to set the value. • 0 - 8: 0 seconds - 8 seconds (default setting = 3 seconds) • Loading a fi[...]

  • Page 74

    74 The confirmation message "SURE?" appears. 3. T o carry out the format process, press the [STORE (EXECUTE)] key . The indication "FMTING" flashes on the display , and formatting starts. When formatting is completed, the display shows "DONE". 4. Pr ess the [EXIT (CANCEL)] key . The unit returns to the Utility menu. ?[...]

  • Page 75

    Special Operations Special Operations 75 This section explains ho w to format a newly purchased SmartMedia card to create a work SmartMedia, and ho w to force format a SmartMedia card that has become unreadable. If the SmartMedia supplied with the PS-02 is damaged or lost, the system files contained on the card will no longer be accessible, and the[...]

  • Page 76

    76 Special Operations The indication "FMTING" flashes on the display , and formatting starts. When formatting is completed, the unit switches to the Song menu. Y ou now hav e created a working card. From no w on, you should use this card and store the original supplied SmartMedia card in a safe place. • A SmartMedia card formatted as de[...]

  • Page 77

    Special Operations 77 • A SmartMedia card created by this pr ocess can only be used for startup if the various system files required by the PS-02 have been backed up (copied) first. • T ake care to not accidentally format the SmartMedia card supplied with the PS-02. ◆ T echnical information: SmartMedia file information The SmartMedia card sup[...]

  • Page 78

    78 T r oubleshooting T roubleshooting Problem Remedy Are manganese batteries being used? Alkaline batteries are recommended. Batteries are used up quickly The contact strip of the SmartMedia may be dirty . Clean it by lightly wiping it with a soft cloth. "CRDERR" (Card Err or) is displayed Card may not be fully inserted. Remove card and i[...]

  • Page 79

    T echnical Information T echnical Information 79 Effect T ypes and Parameters DRIVE MODULE Amp Modeling Sounds TYPE P ARAMETER 1 P ARAMETER 2 P ARAMETER 3 J-CLN SENS TONE LEVEL Clean sound modeled on a transistor combo amplifier US-CLN GAIN TONE LEVEL Clean sound modeled on a built-in type tube amplifier US-DRV GAIN TONE LEVEL Drive sound modeled o[...]

  • Page 80

    80 T echnical Information Mixdown Effect MIXEFX HIGH LOW REVMIX Allows bass/treble balance adjustment and adds re verb for final mixdo wn. Shaded sections indicate parameters that can be adjusted with Easy Edit in effect mode . * The mixdown ef fect affects only the rhythm track and audio tracks. * When the mixdo wn effect is selected, the signal f[...]

  • Page 81

    T echnical Information 81 TYPE Parameter name Parameter description Setting range EQ MODULE (3BAND EQ) TYPE P ARAMETER 1 P ARAMETER 2 PARAMETER 3 P ARAMETER 4 EQ HIGH MID LOW LEVEL Parameter name Parameter description Setting range HIGH Provides high-range boost/cut. -12 - 12 MID Provides mid-range boost/cut. -12 - 12 LOW Provides low-range boost/c[...]

  • Page 82

    82 MODULA TION MODULE parameter description Parameter name Parameter description Setting range P ARAMETER 1 DEPTH Adjusts the ef fect depth. 0-10 Swaps the insertion position of DRIVE module and bF POSI MOD module. bF : MOD ➝ DRIVE AF : DRIVE ➝ MOD AF Sets the pitch shift in semitone steps. -12 - -1 PITCH Pitch can be shifted in the range from [...]

  • Page 83

    83 REVERB MODULE parameter description Parameter name Parameter description Setting range P ARAMETER 1 TIME(REVERB) Adjusts the reverb time. 1-30 TIME(DELA Y) Adjusts the delay time. (TIME = setting value x 10 ms) 2-170 DL Y TIME Adjusts the delay time. (TIME = setting value x 10 ms) 1-100 SIZE Adjusts the size of the simulated space. 1-10 TIME Adj[...]

  • Page 84

    84 MAIN16 1 ROCK 1,2,3,4,5,6,7,8 M6-1-1 8 (16BEA T) 2 POP 1,2,3,4 M6-2-1 4 3 SHUFLE 1,2,3,4, M6-3-1 4 FILL16 1 ROCK 1,2,3,4 F6-1-1 4 (16BEA T) 2 POP 1,2,3 F6-2-1 3 3 SHUFLE 1,2 F6-3-1 2 MAIN 1 R'NR 1,2,3,4,5,6,7,8 M-01-1 8 2 BLUES 1,2,3,4,5,6,7,8 M-02-1 8 3 R'NB 1,2,3,4,5,6,7,8 M-03-1 8 4 DISCO 1,2,3,4 M-04-1 4 5 TECHNO 1,2 M-05-1 2 6 HIP[...]

  • Page 85

    85 Specifications Specifications Sampling frequency A/D conversion D/A conversion DSP Audio recording time (Mono, converted to 1 track) Data card Maximum number of songs Rhythm patterns Effect patches Effect modules Number of effects Inputs Outputs Display Power requirements Dimensions Weight Supplied accessories 31. 25kHz 20-bit 64-times oversampl[...]

  • Page 86

    86 INDEX INDEX A Ai ••••••••••••••••••••••••••••• 53 At •••••••••••••••••••••••••••••• 72 AU ••••••••••••••••••••••••••••• 53 Audio edit menu ••••••••••?[...]

  • Page 87

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  • Page 88

    Usage Precautions ZOOM CORPORA TION NOAH Bldg., 2-10-2, Miyanishi-cho, Fuchu-shi, T okyo 183-0022, Japan PHONE: +81-42-369-7116 F AX: +81-42-369-7115 W eb Site: http://www.zoom.co.jp Printed in Japan PS-02-5000 • Electrical interference For safety considerations, the PS-02 has been designed to provide maximum protection against the emission of el[...]