Yamaha Professional Sampler manual

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Table of contents for the manual

  • Page 1

    y A3000 Professional Sampler: Power User Introduction The A3000 signals Yamaha’s re-entry int o the professional sampler market. It is a very powerful, very easy to use sampler. The first p a r t o f t h i s p o w e r u s e r w i l l a d d r e s s m a n y o f the important features av ailable with the Version 1.2 software. The second part will ad[...]

  • Page 2

    [SAMPLE]: [SmpSel] (th a t i s, [PLAY] mode, [SAMPLE] function, [SmpSel] Sample Select screen) the A3000 conveniently lists all of the data currently in memory. A sample or sample bank (i ndicated by a rev erse video “B”) can be activat ed for the current Pro gram by tur ning the “To Pgm” para meter to ON. You c an o rgan ize y ou d ata i n[...]

  • Page 3

    It is a conv ention on t he A3000 to ‘point’ or direct t he software at a particular target SCSI or f loppy disk device via the [DISK ]:[ DISK ]:[ DISK] pag e. If you wa nt to sa ve to the f lopp y drive you would fir st ensure that this page is directed at that device. The A3000 recalls the last dev ice with which it has communicated. Creating[...]

  • Page 4

    The Loop Modes Explained To truly understand the A3000 it is necessary to get the difference between the W ave Start / Wave End Address Points and t he Loop Start / Loop End Address Points. Basicall y, Wave here refers to the audible portion of t h e recorded data. In other words, the Wave Start Point is where in the recorded data you have determin[...]

  • Page 5

    the wave form len gth in r eal ti me. Ch ange s the leng th with out cha ngin g pitc h and is typically assigned to a controller like mod wheel); a new 2 way Rotary Speaker; V ocal C a n c e l ( f o r r e m o v i n g v o c a l s f r o m a C D ) ; A p hex Aural Exciter; our brilliant Guitar Amp Simulator w/ Noise Gate; all manner of distortions and [...]

  • Page 6

    • Press and light [PLAY] green; and [COMMAND] red • Turn Knob #1 fully clockwise to see the [SET INIT] screen • Turn the parameters you wish t o memori ze to “ON”. EFFECT / SETUP / CONTROL • Press Knob #1 to execute the setting s, f ollowed by Kno b #5 to confi rm. W hen you execute the [Set Init] function the A3000 will memorize the cu[...]

  • Page 7

    for each sample. A3000 provides a means to do this at t he sample level via the Set Init function at the sample level As y ou get to know ho w you like to wo rk, you wi ll really apprec iate the se 2 very power ful SET INIT featur es. They ma ke your particular way of working part of your A3000’s operating system. MIDI to Sample (MIDI → Smp) an[...]

  • Page 8

    Press the [EDIT] mode button. If you view the [ MAP/OUT]: [KeyRange] page y ou can quic kly ver ify that eac h samp le’s da ta com es to the scree n upon being trig gered . A s soon as you touch a new key range, the data for that key range will come to the screen. If you operate wit hout a MIDI keyboard you would select the sample bank and sample[...]

  • Page 9

    autom atica lly names the dupli cate by addi ng an ( *) aste risk to the or igi nal na me. Yo u can rename it, if you wish. Record a beat, make a bunch of duplicates that you slice up via the Wave Start and End p oints, into ind ivid ual events or hi ts. Yo u can tun e, EQ and f ilter th ese sma ller hi ts and then a dd them back i nto the mix to r[...]

  • Page 10

    9. Dry/Wet Balance – keep totally Wet for full effect or mix in some Dry signal to create a parallel part. A co ntroller a ssig ned to p aramete r 1 ( Beat Ch ange) will cau se the Tempo to inc rease by the amount set by paramete r 2 (Beat Range). The value of Beat Change should remain at 0 because you will be effecting it in real time via the co[...]

  • Page 11

    4. Assign a device to control t he te mpo change. [PLAY]: [CONTROL]: [PgmCt l 1] page. This Controlle r Matr ix allow s you to assig n a MIDI c ontroller to chan ge the B eat / P itch Contro l features of the Eff ect. W hen you select this page y ou will n ote that the d ef au lt s et up is to co ntr ol E FF EC T 1 , p ar am et er 1, Bea t Ch ang e[...]

  • Page 12

    Resampling and Time Compression / Expansion The Resample rou tine is found u nder [EDIT]: [TRI M/LOOP]: [COMMAND key]: RESMPL. This page allows yo u to (1 ) adjus t the length ( longer or sh orter) of the playba ck time (T ime Stretc h) with out aff ectin g the sam ple’s pi tch or ( 2) to a djust th e Pitch dire ctly ( Pitch Conversion) without e[...]

  • Page 13

    5. Use this method to assemble your favori te Programs into A3000 memory. W hen all are in memory create a new Volume ( [DISK]: [VOLU ME]: [V OLUME] page, select “>NEW” ), name a nd sa ve all the f avori te data togeth er. The Push Knobs and Real-time Loop Start and End Point Designation The simplicity with which you can create perfect sampl[...]

  • Page 14

    Calculation of Loop Tempo Navi gate to the [E DIT]: [TRIM/ LOOP ]: [ Con fig ] pag e. S et the En d Ty pe to BE AT. The n return to the LO OP pag e. You r defi ned lo op will b e disp layed i n terms of Be ats ( to the near est tho usan dth of a bea t). T he Te mpo c a n be calculated in BPM by simply pressing KNOB 4. This is a reading based on the[...]

  • Page 15

    This operator error is due to a misunderst anding of the key range mapping procedure. W hen setting key range t he A3000 gives you 3 key parameters: Original Key, Low Not e, Hig h Note. If yo u attemp t to plac e the Hi gh no te limi t lower than the Low note limit, the A3000 will not let you. Sounds innocent enough? Let’s give an example of how [...]

  • Page 16

    Major New Features LOOP REMIX : Autom atica lly rear rang es a loo ped br eakbea t into n ew var iatio ns. Gives y ou lo ts of new milea ge out of your brea kbeat p atterns . Go to [EDIT ]:[ TRIM /LOO P]:[ Loo pRmx] Pag e. Select a sample loop and try i t out! You have 5 varia tion s ( 1-5) and 4 types ( A-D ). Selecting lower numbers and letters p[...]

  • Page 17

    NEW MODULATION MATRIX FEATURES: New dest inations include: FEG Level, Cut off Distance, Filter Gain, Pgm LFO depth. Ne w sources include: NoteNumber, Velocity, Pr ogram LFO. Go to [PLAY]:[CONTROL] to access these now features! NEW SAMPLE MANAGEMENT FEATRUES: 1. ARRANGE Program or Sample Bank: This allows the automatic mapping o f all samples includ[...]