Roland MC-909 manual

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A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Roland MC-909, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

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First and foremost, an user manual of Roland MC-909 should contain:
- informations concerning technical data of Roland MC-909
- name of the manufacturer and a year of construction of the Roland MC-909 item
- rules of operation, control and maintenance of the Roland MC-909 item
- safety signs and mark certificates which confirm compatibility with appropriate standards

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Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Roland MC-909 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Roland MC-909, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Roland service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Roland MC-909.

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Table of contents for the manual

  • Page 1

    As of January 15, 2005 (ROLAND) Information When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below. EGYPT Al Fanny Trading Office 9, EBN Hagar A1 Askalany Street, ARD E1 Golf, Heliopolis, Cairo 11341, EGYPT TEL: 20-2-417-1828 REUNION Maison FO - YAM Marcel 25 Rue Jules H[...]

  • Page 2

    This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC. For EU Countries For Canada This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouill[...]

  • Page 3

    3 USING THE UNIT SAFELY 001 • Before using this unit, make sure to read the instructions below, and the Owner’s Manual. .......................................................................................................... 002b • Do not open or perform any internal modifica- tions on the unit. (The only exception would be where this manua[...]

  • Page 4

    4 013 • In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit. .......................................................................................................... 014 • Protect the unit from strong impact. (Do not drop it!)[...]

  • Page 5

    5 IMPORTANT NOTES 291b In addition to the items listed under “IMPORTANT SAFETY INSTRUCTIONS” and “USING THE UNIT SAFELY” on pages 2 and 3, please read and observe the following: Power Supply 301 • Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting sy[...]

  • Page 6

    6 IMPORTANT NOTES Before Using Memory Cards Using Memory Cards 704 • Carefully insert the Memory card all the way in—until it is firmly in place. 705 • Never touch the terminals of the Memory card. Also, avoid getting the terminals dirty. Installing the card protector The MC-909 provides a card protector to prevent theft of the memory card. T[...]

  • Page 7

    7 Contents USING THE UNIT SAFELY ...................................................................... 3 IMPORTANT NOTES ............................................................................... 5 Features of the MC-909 ........................................................................ 13 Panel Descriptions ............................[...]

  • Page 8

    8 Contents Turntable emulation................................................................................................................................. 36 Auto Sync................................................................................................................................................... 36 Effects ...................[...]

  • Page 9

    9 Contents Patch editing procedure .......................................................................................................................... 56 Editing from the Panel Knobs ..................................................................................................... 56 Detailed Editing.......................................[...]

  • Page 10

    10 Contents Multi-Effects List ................................................................................... 92 Multi-Effects Types .................................................................................................................................. 92 Multi-Effects Parameters .....................................................[...]

  • Page 11

    11 Contents Menu ......................................... 125 System ................................................................................................. 126 Panel/Controller .................................................................................................................................... 127 Sequencer/MIDI .........[...]

  • Page 12

    12 Contents Appendices ................................ 141 Installing the Wave Expansion Board ............................................... 142 Cautions When Installing a Wave Expansion Board ........................................................................ 142 How to Install a Wave Expansion Board .......................................[...]

  • Page 13

    13 An Overview of the MC-909 Features of the MC-909 Cutting-edge groovebox that unifies MIDI and sampling In a single unit, the MC-909 delivers the power of a conventional groovebox (an all-in-one synthesizer and sequencer) plus a full-fledged sampler. It’s a new generation of workstation that gives you everything you need to perfect your music. [...]

  • Page 14

    14 Panel Descriptions Top Panel fig.0-01 1. D Beam Controllers You can modify the patterns or sounds by passing your hand over these (p. 35). 2. Volume Section Adjusts the output volume of the entire MC-909, and the input volume to the MC-909. 3. Realtime Modify Section Modifies the tone (p. 33). 4. Mastering Section Applies a mastering effect (com[...]

  • Page 15

    15 Panel Descriptions An Overview of the MC-909 Rear Panel fig.0-02 1. POWER Switch Turns the MC-909’s power on and off (p. 16). 2. AC Inlet Connect the included power cable here (p. 16). The unit should be connected to a power source only of the type marked on the bottom of the unit. 3. USB Connector This connector lets you use a USB cable to co[...]

  • Page 16

    16 Getting Ready Making Connections The MC-909 is not equipped with an internal amp or speakers. To hear sound, you will need to connect it to a keyboard amp or audio system, or connect headphones. Refer to the following figure when connecting the MC-909 with external devices. * To prevent malfunction and/or damage to speakers or other devices, alw[...]

  • Page 17

    17 An Overview of the MC-909 An Overview of the MC-909 Basic structure of the MC- 909 This section provides an overview of the sequencer section, sound generator section, controller section, and sampler section, which make up the main parts of the MC-909. fig.0-03.e The sound generator section This is the section that actually generates the sound. [...]

  • Page 18

    18 An Overview of the MC-909 Editing performance data Unlike a cassette tape or MD, a sequencer records a performance as musical data (not as sound). It’s easy to edit the performance data to create your own original patterns. The controller section The “controllers” of the MC-909 are its velocity pads, D Beam controllers, and the panel knobs[...]

  • Page 19

    19 An Overview of the MC-909 An Overview of the MC-909 Regarding the locations where samples are stored The MC-909 can use two types of memory; sample memory and DIMM whose contents are lost when you turn off the power, and user area and memory card whose contents are preserved even when the power is off. When shipped from the factory, the MC-909 h[...]

  • Page 20

    20 An Overview of the MC-909 Restoring the factory settings (Factory Reset) Here’s how to restore the settings of the MC-909 to their factory-set state. 1. Press [MENU]. 2. Use [CURSOR] to select “Utility.” fig.0-05 3. Press [ENTER] to access the Utility menu. fig.0-06 4. Press [F4 (Factory Reset)]. A warning message will appear. fig.0-07 5. [...]

  • Page 21

    21 Pattern Mode Pattern Mode In this mode you can play, record, and edit patterns. MC-909_Ref_e.book 21 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 22

    22 How Things Work (in Pattern mode) fig.0-01 When you press the Mode section [PATTERN] button , the button’s indicator will light and the MC-909 will be in Pattern mode. In Pattern mode, the various parts of the panel will perform the following functions. 1. D Beam controllers Pass your hand over these to modify the pattern (p. 35). 2. Volume se[...]

  • Page 23

    23 How Things Work (in Pattern mode) Pattern Mode 7. Part Mixer section Here you can adjust the volume, pan, etc., of each part (p. 33). 8. Sampling section 9. Effect section Applies special effects to the sound (p. 88). 10. Mode section Press the [PATTERN] button to enter Pattern mode. Pressing one of the other two buttons will switch you to the c[...]

  • Page 24

    24 Playing a pattern Basics of pattern play The top screen of Pattern mode fig.1-01 1. Current pattern The pattern that is now playing 2. Next pattern The pattern that will play next * “Len” is the number of measures (Length) of the pattern. Function buttons Basic playback operation Use the following buttons to control the playback. fig.1-02.e [...]

  • Page 25

    25 Playing a pattern Pattern Mode If you press [CURSOR (left/right)] while a pattern is playing, the pattern will change immediately, and will start playing from the beginning of the pattern. Selecting a pattern from the list 1. Press [F1 (List)]. fig.1-04 2. Press [F1 (Preset)], [F2 (User)], or [F3 (Card)] to choose the group that contains the des[...]

  • Page 26

    26 Playing a pattern Muting (silencing) a part A pattern contains sixteen parts. You can mute (silence) each part in real time. fig.1-06 1. In the Part Mixer section, press [PART] (SELECT/ MUTE) so the indicator is lighted. Part buttons [1]–[16] now control part muting. 2. Press the button of the part that you want to mute, making it blink. That [...]

  • Page 27

    27 Playing a pattern Pattern Mode Velocity pads These pads work just like a keyboard. They can also be used to play RPS and the arpeggiator. Normally, pad number 2 will be C4. The force with which you strike the pads will vary the dynamics (velocity) of the sound. You can also set velocity to a fixed value (Pad Velocity ->p. 127). Various ways t[...]

  • Page 28

    28 Playing a pattern RPS Any phrase that’s been assigned to one of the sixteen velocity pads will continue playing as long as you hold down its pad. The phrases that are registered to the sixteen velocity pads are handled as one “RPS set.” You are free to edit the contents of an RPS set, and can store 50 different sets. You can also switch be[...]

  • Page 29

    29 Playing a pattern Pattern Mode RPS Settings 1. Hold down [RPS] and press [F6 (RPS Setting)]. Alternatively, hold down [SHIFT] and press [F4 (RPS)]. The RPS setting screen will appear. 2. Use [CURSOR (up/down)] to select a parameter. 3. Use [VALUE] or [INC/DEC] to edit the parameter. <RPS Trigger Quantize> When using RPS during pattern play[...]

  • Page 30

    30 Playing a pattern RPS realtime modify You can use the panel knobs and sliders to modify the sound of the phrase being played by RPS. 1. Press [RPS] to make the indicator light. 2. Press a velocity pad to play back a phrase. 3. While holding down a pad, you can operate the following knobs and sliders to modify the sound of the phrase. PITCH: FINE[...]

  • Page 31

    31 Playing a pattern Pattern Mode Creating an arpeggio style 1. Hold down [ARPEGGIO] and press [F6 (Arp Setting)]. Alternatively, hold down [SHIFT] and press [F1 (Arp)]. The arpeggiator setting screen will appear. 2. Press [F4 (Arp Edit)]. The arpeggio style input screen will appear. 3. Use the function buttons and [VALUE] or [INC/DEC] to specify t[...]

  • Page 32

    32 Playing a pattern Step-recording an arpeggio style You can create an arpeggio style by inputting and editing individual notes. 1. In the arpeggio style input screen, hold down [SHIFT] and press [F5 (Step Rec)] to apply a check mark. [SHIFT] will be locked. 2. Use [CURSOR (up/down)] to select the note number, and [CURSOR (left/right)] to select t[...]

  • Page 33

    33 Playing a pattern Pattern Mode Saving a chord form A chord form you create will be lost when you turn off the power. If you want to keep your settings, save them as follows. 1. Hold down [CHORD MEMORY] and press [F6 (Chord Setting)]. Alternatively, hold down [SHIFT] and press [F2 (Chord Memory)]. The chord memory setting screen will appear. 2. P[...]

  • Page 34

    34 Playing a pattern Mix In The sound of a device connected to the INPUT jacks or the digital in connector can be mixed into the output. You can also use the velocity pads to play different pitches using the input sound. Directly outputting the sound of an external device 1. In the sampling section, press [MIX IN] so its indicator is lighted. The s[...]

  • Page 35

    35 Playing a pattern Pattern Mode D Beam Controller The D Beam controllers let you perform control operations simply by passing your hand over the controller. Three different uses (such as solo synth and turntable) for this controller are offered as presets, but by editing the settings you can use these controllers to apply a wide range of other ef[...]

  • Page 36

    36 Playing a pattern Turntable emulation You can use this slider and the [PUSH]/[HOLD] buttons to synchronize your performance with a turntable or other audio source. fig.1-07 You can also assign other functions to the slider, such as pitch bend (p. 127). When playing a patch/rhythm set from a wave expansion board that uses waveforms with an indica[...]

  • Page 37

    37 Pattern Mode Recording a pattern 1. Use [VALUE] or [INC/DEC] to select the number of the pattern you want to record. 2. Press [REC]. fig.1-20 3. Press [F1]–[F4] to select a recording method. The corresponding recording standby screen will appear. 4. Specify the time signature and length of the pattern, and then record. For details, refer to th[...]

  • Page 38

    38 Recording a pattern Function buttons Recording procedure 1. Select realtime recording (p. 37). 2. Press [PLAY], and start recording. Perform using the velocity pads, D Beam controllers, or your external MIDI keyboard. When you come to the last measure, recording will repeat from the first measure. You will also hear what’s been recorded so far[...]

  • Page 39

    39 Recording a pattern Pattern Mode Realtime Erase During realtime recording, you can use the velocity pads or the realtime modify knobs to erase data. 1. Select the part from which you want to erase data. Select a part in the same way as described in “Selecting the part to record” (p. 38). 2. During recording, press [F2 (Erase)]. The realtime [...]

  • Page 40

    40 Recording a pattern Recording procedure 1. Select TR-REC (p. 37). 2. Press [PLAY] to begin recording. You will enter recording mode, and will hear the notes you enter played as a loop. fig.1-31 3. Use the function buttons and [VALUE] or [INC/DEC] to specify the note messages to enter. You can also use [CURSOR (up/down)] to select the note number[...]

  • Page 41

    41 Recording a pattern Pattern Mode Step recording This is a recording method in which you input note messages one by one. * This method cannot be used to record data other than note messages (e.g., control changes produced by operating the realtime modify knobs). Standby screen fig.1-40 Function buttons Recording procedure 1. Select step recording[...]

  • Page 42

    42 Recording a pattern Selecting the part to record 1. In the Part Mixer section, press [PART] (SELECT/ MUTE) so the indicator is not lighted. Part buttons [1]–[16] will select parts. 2. Press the button for the part that you want to record. You can select the part for recording even while you are recording. Moving the input location • Pressing[...]

  • Page 43

    43 Pattern Mode Pattern editing Here’s how you can edit the performance data of a pattern in units of measures. You can create completely new patterns by editing the performance data of a pattern, or by combining various patterns. * You must stop the pattern before you can edit it. Basic procedure for pattern editing 1. Select the pattern that yo[...]

  • Page 44

    44 Pattern editing Extract a Rhythm Instrument This operation extracts data of a specific note number from the specified part, and moves it to a different part. You can use this to divide a rhythm set into separate parts for each instrument. 1. In step 5 on the preceding page, press a part button [1]–[16] to select the move-source part; the butto[...]

  • Page 45

    45 Pattern editing Pattern Mode Erase This operation erases all or part of the data from a pattern. Delete Measure This operation deletes unwanted measures from a pattern, and joins the remaining measures together. If a part contains data following the deleted region, the performance data of that part will be shortened by the corresponding length. [...]

  • Page 46

    46 Pattern editing Data Thin Since data such as pitch bend or control change varies the value continuously, it can occupy an unexpectedly large amount of memory. The Data Thin operation thins out such data to reduce the amount of memory it occupies without audibly affecting the resulting playback. This lets you use the internal memory more efficien[...]

  • Page 47

    47 Pattern editing Pattern Mode Quantization will correct only note messages; other messages are not corrected. This means that if messages that modify the sound in real time (such as pitch bend) have been recorded in the pattern, some Quantize settings may cause the timing of these messages to become incorrect, so that they are no longer played co[...]

  • Page 48

    48 Pattern editing Microscope This lets you edit individual events of performance data within a completed pattern. * You must stop the pattern before you can edit it. Basic procedure in the Microscope 1. Select the pattern that you want to edit. 2. Press [F2 (Edit)] to access the Pattern Edit Menu screen. 3. Press [F1 (Micro Scope)] to access the M[...]

  • Page 49

    49 Pattern editing Pattern Mode Inserting performance data (Create) Here’s how to insert new performance data at a desired location in a pattern. 1. Press [F1 (Create)]. The Create Event window will appear. 2. Use [VALUE] or [INC/DEC] to select the performance data that you want to insert. 3. Press [F6 (OK)]. The Create Position window will appea[...]

  • Page 50

    50 Saving a pattern Pattern settings that you edit will be lost if you edit another pattern or turn off the power. If you want to keep the edited data, you must save it as follows. 1. Select the pattern that you want to save. 2. Press [WRITE]. The write menu screen will appear. Make sure that “Pattern” is highlighted. 3. Press [ENTER] or [F1 (P[...]

  • Page 51

    51 Patch/Sample Mode Patch/Sample Mode MC-909_Ref_e.book 51 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 52

    52 How Things Work (in Pattern mode) fig.0-01 When you press the Mode section [PATCH/SAMPLE] button , the button’s indicator will light and the MC-909 will be in Patch/Sample mode. In Patch/Sample mode, the various parts of the panel will perform the following functions. 1. D Beam controllers Pass your hand over these to modify the pattern (p. 35[...]

  • Page 53

    53 How Things Work (in Pattern mode) Patch/Sample Mode 4. Mastering section 5. Velocity pads Use these pads as a keyboard to play sounds or trigger phrases (p. 27). 6. Function buttons These buttons access the function screens indicated in the bottom line of the display. 7. Part Mixer section Here you can adjust the volume, pan, etc., of each part [...]

  • Page 54

    54 Patch Edit How a Patch Is Organized The type of sound most commonly played on the MC-909 is called a Patch. Each Patch can contain up to four Tones. fig.2-01.e You can turn the Tones in a Patch on or off. Only Tones that are turned on are heard when you play the Patch. (p. 56) You can also set the structure of a Patch to specify how Tones 1 and [...]

  • Page 55

    55 Patch Edit Patch/Sample Mode Top screen of Patch/Sample mode fig.2-03 Function buttons Selecting a patch/rhythm set Selecting from a list 1. Press [F1 (List)] to display the Patch List screen. The currently selected patch/rhythm set (the current patch/ rhythm set) will be highlighted. 2. To select a patch, press [F3 (Patch)]. To select a rhythm [...]

  • Page 56

    56 Patch Edit Selecting the Tone(s) That Will Sound Turn “on” the tone(s) that you want to sound. If you want to hear just a specific tone, turn the other tones “off.” Press TONE SWITCH [1]–[4] to switch a tone on (button’s indicator lit) or off (indicator extinguished). Patch editing procedure Editing from the Panel Knobs Several of th[...]

  • Page 57

    57 Patch Edit Patch/Sample Mode Wave These parameters select the PCM waveform that is to form the basis of the tone, and apply effects to the waveform. Pitch These parameters specify the pitch of the waveform, and how your keyboard playing dynamics will affect the pitch envelope (change in pitch over time). Parameter Range Explanation Wave Group IN[...]

  • Page 58

    58 Patch Edit Pitch Keyfollow (Wave Pitch Keyfol- low) -200– +200 Amount of pitch change that occurs when you play upward one octave (12 notes) Set this to +100 if you want the pitch to rise one octave as you play 12 notes upward (as on a conven- tional keyboard). Set this to +200 if you want the pitch to rise two octaves as you play 12 notes up-[...]

  • Page 59

    59 Patch Edit Patch/Sample Mode Pitch Env (Pitch Envelope) These parameters specify the depth of the pitch envelope (the way in which pitch will change over time), and the shape of the envelope itself. Filter These parameters are settings for the TVF (Time Variant Filter). They modify the timbral character of the tone by adjusting the brightness an[...]

  • Page 60

    60 Patch Edit Cutoff Keyfollow -200– +200 Specifies how the pad position will affect the cutoff frequency Relative to the cutoff frequency of the C4 key, positive (+) values will raise the cutoff frequency as you play above C4, and negative (-) values will lower the cutoff frequency as you play above C4. In- creasing this value will produce a cor[...]

  • Page 61

    61 Patch Edit Patch/Sample Mode Filter Env (Filter Envelope) These parameters specify the depth of the filter envelope (time-variant change in cutoff frequency), and specify the shape of the envelope itself. F-Env T4 V-Sens (Filter Envelope Time 4 Velocity Sensitivity) -63– +63 Amount by which the speed at which you release the pad (key-off veloc[...]

  • Page 62

    62 Patch Edit Amp These TVA (Time Variant Amplifier) parameters specify how the volume and pan of the sound will change. Parameter Value Description Patch Level # 0–127 Volume of the entire patch Tone Level 0–127 Volume of each tone This parameter is used mainly to adjust the volume balance between tones. BIAS Use the Bias parameter when you wa[...]

  • Page 63

    63 Patch Edit Patch/Sample Mode Amp Env (Amp Envelope) These parameters specify the depth of the amp envelope (change in volume over time) and the shape of the envelope itself. Parameter Value Description A-Env V-Curve (Amp Envelope Velocity Curve) FIX, 1–7 Curve by which pad playing dynamics will affect the volume of the tone If you specify “F[...]

  • Page 64

    64 Patch Edit LFO1/LFO2 LFO (Low Frequency Oscillator) creates cyclic changes. Each tone has two LFOs, and these can be used to apply change to pitch, filter cutoff frequency, amp level, and pan. Using the LFOs An LFO applied to pitch creates vibrato, applied to filter cutoff frequency creates a wah effect, and applied to amp level creates tremolo.[...]

  • Page 65

    65 Patch Edit Patch/Sample Mode note: fig. Solo/Porta (Portamento) Filter Depth # (LFO Filter Depth) -63– +63 Depth to which the LFO will affect the filter cutoff frequency Amp Depth # (LFO Amp Depth) -63– +63 Depth to which the LFO will affect the amp level Pan Depth # (LFO Pan Depth) -63– +63 Depth to which the LFO will affect the amp pan *[...]

  • Page 66

    66 Patch Edit TMT (Tone Mix Table) These parameters specify how the tones will be combined, and how they will be played. Porta Start (Portamento Start) PITCH, NOTE Portamento begins anew if you press another key during a pitch movement. This setting specifies how the new portamento starts. PITCH: The pitch begins changing immediately to the new not[...]

  • Page 67

    67 Patch Edit Patch/Sample Mode Velo Fade Lower (TMT Velocity Fade Width Lower) 0–127 Rate of volume change when you play less strongly than the lower limit of the velocity range Greater settings for this value will cause the volume to decrease more gradually. Set this to 0 if you want notes outside the velocity range to not sound at all. Velo Ra[...]

  • Page 68

    68 Patch Edit CTRL1 These parameters let you specify the operation and result of various controllers. General Various other parameters are provided here. Parameter Value Description MATRIX CTRL # This selects the parameters to be controlled by Matrix Control Source 1–4 and the Sens settings, as well as the specific Tones whose parameters you wish[...]

  • Page 69

    69 Patch Edit Patch/Sample Mode note: fig. Tone Delay This produces a time delay between the moment a key is pressed (or released) and the moment the Tone actually begins to sound. Since you can adjust the timing of each Tone in a Patch, you can create effects in which pressing a single key produces two or more sounds occurring at differ- ent times[...]

  • Page 70

    70 Rhythm Edit How Percussion Instruments Are Organized A Rhythm Set is a collection of Rhythm Tones, each of which represents a percussion instrument played on a single key. An instrument consists of the following four elements. WG (Wave Generator) This specifies the PCM waveform (or “wave”) that forms the basis of the Rhythm Tone - four wavef[...]

  • Page 71

    71 Rhythm Edit Patch/Sample Mode Wave These parameters select the PCM waveform that is to form the basis of the rhythm tone, and apply effects to the waveform. Parameter Value Description Wave Group INT, SRX, PRES, USER, CARD Group of the waveform upon which the rhythm tone is to be based INT: Waveforms stored in internal memory SRX: Waveforms stor[...]

  • Page 72

    72 Rhythm Edit Pitch These parameters specify the pitch of the waveform. Pitch Env (Pitch Envelope) These parameters specify the depth of the pitch envelope (the way in which pitch will change over time), and the shape of the envelope itself. Parameter Value Description Coarse Tune (Rhythm Tone Coarse Tune) 0 (C-1)–127 (G9) Basic pitch at which t[...]

  • Page 73

    73 Rhythm Edit Patch/Sample Mode Filter These parameters are settings for the TVF (Time Variant Filter). They modify the timbral character of the tone by adjusting the brightness and fatness of the sound. Parameter Value Description Filter Type OFF, LPF, BPF, HPF, PKG, LPF2, LPF3 Type of filter A filter cuts a specific frequency region of the sound[...]

  • Page 74

    74 Rhythm Edit Filter Env (Filter Envelope) These parameters specify the depth of the filter envelope (time-variant change in cutoff frequency), and specify the shape of the envelope itself. Parameter Value Description F-Env Depth (Filter envelope depth) -63– +63 Depth of the filter envelope Increasing this value will produce a greater effect. Ne[...]

  • Page 75

    75 Rhythm Edit Patch/Sample Mode Amp These TVA (Time Variant Amplifier) parameters specify how the volume and pan of the sound will change. Amp Env (Amp Envelope) These parameters specify the depth of the amp envelope (change in volume over time) and the shape of the envelope itself. Parameter Value Description Tone Level (Rhythm Tone Level) 0–12[...]

  • Page 76

    76 Rhythm Edit WMT (Wave Mix Table) With the MC-909, up to four stereo Waves can be assigned to a single Rhythm Tone. You can select the way tones sound according to the force with which the keys are played, thus allowing you to create Rhythm Tones featuring great expressive power. This function is called WMT (Wave Mix Table) . Genaral Various othe[...]

  • Page 77

    77 Patch/Sample Mode Saving a Patch/Rhythm Set Patch/rhythm set settings that you edit will be lost if you re-select the patch/rhythm set or turn off the power. If you want to keep your edits, you must use the following procedure to save the data. 1. Press [WRITE]. The Write menu screen will appear. Make sure that “Patch/Rhythm” is highlighted.[...]

  • Page 78

    78 Copying and Initializing a Patch/Rhythm Set Copying a Patch Tone Here’s how the tone settings of a patch can be copied to the specified tone of the currently selected patch. 1. In the top screen of patch / sample mode, move the cursor to the copy-destination patch. 2. Press [F2 (Edit)] to access the edit screen. 3. Press [F5 (Tone Copy)]. The [...]

  • Page 79

    79 Song Mode Song Mode In this mode you can play, record, and edit songs. MC-909_Ref_e.book 79 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 80

    80 How Things Work (in Song mode) fig.0-01 When you press the Mode section [SONG] button , the button’s indicator will light and the MC-909 will be in Song mode. In Song mode, the various parts of the panel will perform the following functions. 1. D Beam controllers Pass your hand over these to modify the pattern (p. 35). 2. Volume section 3. Rea[...]

  • Page 81

    81 How Things Work (in Song mode) Song Mode 7. Part Mixer section Here you can adjust the volume, pan, etc., of each part (p. 33). 8. Sampling section 9. Effect section Applies special effects to the sound (p. 88). 10. Mode section Press the [SONG] button to enter Song mode. Pressing one of the other two buttons will switch you to the corresponding[...]

  • Page 82

    82 Playing songs Two or more patterns connected in the order of playback are called a “song.” When you play back a song, the patterns will switch automatically— you don’t need to select each pattern yourself. In one song, you can register up to 50 patterns in the desired order of playback. The number describing the order in which the patter[...]

  • Page 83

    83 Song Mode Recording a song You can input patterns one by one to specify the order in which the patterns will be played back. Recording procedure 1. Use [VALUE] or [INC/DEC] to select the song number that you want to record. 2. Press [REC]. fig.3-03 3. Select the pattern to be played at this step. Refer to Selecting a pattern to play back (p. 24)[...]

  • Page 84

    84 Song editing “Song editing” is the process of editing individual steps of performance data for a song. * You must stop the song playback before you can edit the song. 1. Select the song that you want to edit. 2. In Song mode, press [F2 (Song Edit)] to access the Song Edit screen. fig.3-04 Type of song editing Clear All Steps This operation c[...]

  • Page 85

    85 Song Mode Saving a song Songs that you record will be lost if you turn off the power. If you want to keep the song data, you must save it as follows. 1. Select the song that you want to save. 2. Press [WRITE]. The write menu screen will appear. Make sure that “Song” is highlighted. 3. Press [ENTER] or [F5 (Song)]. The song name input screen [...]

  • Page 86

    86 MEMO MC-909_Ref_e.book 86 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 87

    87 Effects Effects Compressor/Multi-effect/Reverb/Mastering Effect settings MC-909_Ref_e.book 87 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 88

    88 Effects Here you can apply special effects to the sound. Effect on/off Use the ON/OFF buttons of the Effects section to switch each effect on/off. fig.4-01 [COMP]: Compressor [MFX 1]: Multi-effects 1 [MFX 2]: Multi-effects 2 [REVERB]: Reverb Effect settings 1. In the top screen of each mode, press [F4 (Effects)]. 2. Press [F1]–[F5] to select a[...]

  • Page 89

    89 Effects Effects If you change the “Output Assign” setting, the routing connections in the screen will also change. Parameters 4–11 in the above table are linked with the identically named parameters in the setting screens of each effect. Compressor The compressor is an effect that limits the level of loud sounds and boosts the level of sof[...]

  • Page 90

    90 Effects Multi-effects These are general-purpose multi-effects that can transform the sound, and give it a completely different character. MFX1 provides 38 types, and MFX2 provides 47 types. You can select one effect type for each of these two effect units. A wide range of types are included, such as distortion and flanger. Although the multi-eff[...]

  • Page 91

    91 Effects Effects Realtime control of effects The Effects section lets you control effect parameters in real time. fig.4-01 Selecting the effect that you want to control 1. Press and hold [KNOB ASSIGN]. The ON/OFF button of the currently selected effect will blink. 2. Still holding down [KNOB ASSIGN], press one of the [COMP]–[REVERB] buttons to [...]

  • Page 92

    92 Multi-Effects List Multi-Effects Types There are 47 types of multi-effect. MFX1 lets you use 38 types (delay- type effects are unavailable), and MFX2 lets you use all 47 types. Multi-Effects Parameters Parameters with the designators “#1” and “#2” can be controlled using the [C1] and [C2] knobs of the effect section. 01: STEREO EQ (Stere[...]

  • Page 93

    93 Multi-Effects List Effects 03: ENHANCER Controls the overtone structure of the high frequencies, adding sparkle and brightness to the sound. fig.MFX03 04: ISOLATOR This is an equalizer that radically cuts the volume of selected frequencies, allowing you to create special effects cutting the volume in various ranges. fig.MFX04 05: LOW BOOST Boost[...]

  • Page 94

    94 Multi-Effects List 07: STEP FILTER This is a filter whose cutoff frequency can be modulated in steps. You can specify the pattern by which the cutoff frequency will change. fig.MFX07 08: AUTO WAH A filter that turns on and off to create a cyclical change in timbre. fig.MFX08 09: HUMANIZER Adds a vowel character to the sound, making it similar to[...]

  • Page 95

    95 Multi-Effects List Effects 11:STEREO PHASER This is a stereo phaser. fig.MFX11 12:STEP PHASER With the Step effects, you can also make stepped changes in the pitch of sounds to which the Phaser effect is applied. fig.MFX12 13: RING MODULATOR This is an effect that applies amplitude modulation (AM) to the input signal, producing bell-like sounds.[...]

  • Page 96

    96 Multi-Effects List 15: AUTO PAN Cyclically modulates the stereo location of the sound. fig.MFX15 16: ROTARY The Rotary effect simulates the sound of the rotary speakers often used with the classic electric organs. Since the movement of the high- range and low-range rotors can be set independently, the unique characteristics of these speakers can[...]

  • Page 97

    97 Multi-Effects List Effects 19: SPACE-D This is a multiple chorus that applies two-phase modulation in stereo. It creates no audible modulation, yet produces a transparent chorus effect. fig.MFX19 20: STEREO CHORUS This is a stereo chorus. A filter is provided so that you can adjust the timbre of the chorused sound. fig.MFX20 21: STEREO FLANGER T[...]

  • Page 98

    98 Multi-Effects List 22: STEP FLANGER This is a flanger in which the flanger pitch changes in steps. The speed at which the pitch changes can also be specified in terms of a note value based on a specified tempo. fig.MFX22 23: OVERDRIVE Creates a soft distortion similar to that produced by vacuum tube amplifiers. fig.MFX23 24: DISTORTION Produces [...]

  • Page 99

    99 Multi-Effects List Effects 25: GUITAR AMP SIM (Guitar Amp Simulator) This is an effect that simulates the sound of a guitar amplifier. fig.MFX25 Specifications for each Speaker Type The speaker column indicates the diameter of each speaker unit (in inches) and the number of units. Parameter Value Description Pre Amp Sw OFF, ON Turns the amp swit[...]

  • Page 100

    100 Multi-Effects List 26: COMPRESSOR Flattens out high levels and boosts low levels, smoothing out fluctuations in volume. fig.MFX26 27: LIMITER Compresses signals that exceed a specified volume level, preventing distortion from occurring. fig.MFX27 28: SLICER By applying successive cuts to the sound, this effect turns a conventional sound into a [...]

  • Page 101

    101 Multi-Effects List Effects 29: GATE Cuts the reverb’s delay according to the volume of the sound sent into the effect. Use this when you want to create an artificial- sounding decrease in the reverb’s decay. fig.MFX29 30: LOFI NOISE (Lo-Fi Noise) In addition to a lo-fi effect, this adds various types of noise such as white noise and disc no[...]

  • Page 102

    102 Multi-Effects List 31: LOFI COMPRESS (Lo-Fi Compress) This is an effect that intentionally degrades the sound quality for creative purposes. fig.MFX31 32: LOFI RADIO (Lo-Fi Radio) In addition to a Lo-Fi effect, this effect also generates various types of noise, such as radio noise or disk noise. fig.MFX32 33: TELEPHONE fig.MFX33 34: PHONOGRAPH [...]

  • Page 103

    103 Multi-Effects List Effects 35: TAPE ECHO A virtual tape echo that produces a realistic tape delay sound. This simulates the tape echo section of a Roland RE-201 Space Echo. fig.MFX35 36: FBK PITCH SHIFTER (Feedback Pitch Shifter) This allows the pitch-shifted sound to be fed back into the effect. fig.MFX36 37: 2Vo PITCH SHIFTER (2-Voice Pitch S[...]

  • Page 104

    104 Multi-Effects List 38: GATED REVERB This is a special type of reverb in which the reverb is cut off without being allowed to decay naturally. fig.MFX38 39: STEREO DELAY (MFX2 only) This is a stereo delay. When Feedback Mode is NORMAL: fig.MFX39a When Feedback Mode is CROSS: fig.MFX39b Parameter Value Description Type NORMAL, REVERSE Type of rev[...]

  • Page 105

    105 Multi-Effects List Effects 40: MODULATION DELAY (MFX2 only) Adds modulation to the delayed sound. When Feedback Mode is NORMAL: fig.MFX40a When Feedback Mode is CROSS: fig.MFX40b 41: TRIPLE TAP DELAY (MFX2 only) Produces three delay sounds; center, left and right. fig.MFX41 42: QUADRUPLE TAP DELAY (MFX2 only) This effect has four delays. fig.MF[...]

  • Page 106

    106 Multi-Effects List 43: MULTI TAP DELAY (MFX2 only) This effect provides four delays. Each of the Delay Time parameters can be set to a note length based on the selected tempo. You can also set the panning and level of each delay sound. fig.MFX43 44: REVERSE DELAY (MFX2 only) Adds the reverse of the input sound as a delay. fig.MFX44 45: SHUFFLE [...]

  • Page 107

    107 Multi-Effects List Effects 46: TIME CONTROL DELAY (MFX2 only) This lets you smoothly vary the delay time. As the delay time is varied, the pitch will change correspondingly; lengthening the delay time will lower the pitch, and shortening it will raise the pitch. fig.MFX46 47: TIME SKIP DELAY (MFX2 only) A delay that changes the delay time in st[...]

  • Page 108

    108 Mastering effect This is a stereo compressor (limiter) that is applied to the final output of the MC-909. It has independent high, mid, and low ranges. By compressing sounds that exceed the specified volume level, it can be used to prevent the sound from distorting. fig.4-07 You can use the controls of the Mastering section (ATTACK and RELEASE)[...]

  • Page 109

    109 Sampling Sampling MC-909_Ref_e.book 109 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 110

    110 How Things Work (in Sampling mode) fig.0-01 In the Sampling section of the panel, press [SAMPLING/ RESAMPLING] so the indicator is lighted. The Sampling Menu screen will appear. During sampling, the panel controls have the following functions. 1. D Beam controllers Pass your hand over these to modify the pattern (p. 35). 2. Volume section 3. Re[...]

  • Page 111

    111 How Things Work (in Sampling mode) Sampling 7. Part Mixer section Here you can adjust the volume, pan, etc., of each part (p. 33). 8. Sampling section 9. Effect section Applies special effects to the sound (p. 88). 10. Mode section Press the [PATTERN] button to enter Pattern mode. Pressing one of the other two buttons will switch you to the cor[...]

  • Page 112

    112 Sampling procedure 1. Press [SAMPLING/RESAMPLING] to access the Sampling Menu screen. fig.5-01 The upper part of the screen will show the amount of free memory. If the free memory reaches 0%, no further sampling is possible. 2. Press [F1 (Sampling)]–[F5 (Solo)] to select the sampling mode. The sampling-standby screen will appear. (Example) St[...]

  • Page 113

    113 Sampling procedure Sampling 4. In the Volume section of the panel, use [INPUT] to adjust the input level of the external source. * If the input level is excessive, the word “CLIP” will appear at the lower right of the level meter in the screen, and the CLIP indicator at the upper right of the meter will light. * Using a connection cable tha[...]

  • Page 114

    114 Sample Edit Use sample edit to modify a waveform (sample) that you sampled/ loaded/imported. Basic sample editing procedure 1. When you press [EDIT] in the sampling section, the Sample Edit screen will appear. fig.5-04 Function buttons Panel buttons You can access the Chop–Amp screens by holding down [SHIFT] and pressing [F1]–[F6]. Alternat[...]

  • Page 115

    115 Sample Edit Sampling Setting the start/end points of the sample You can specify the portion of the sample that will actually sound. You can also specify the region that is to be looped. 1. Select the sample that you want to edit. For details on how to select a sample, refer to Sample List (p. 115). 2. Use [CURSOR (up/down)] to select the point [...]

  • Page 116

    116 Sample Edit Sample Parameters Here you can make various settings for the sample. 1. In the Sample Edit screen, press [F2 (Sample Param)]. 2. Use [CURSOR (up/down)] to select a parameter. 3. Use [VALUE] or [INC/DEC] to edit the value. 4. Press [F6 (Close)] when you are finished. About the Loop Mode FWD (Forward) After the Sample played back from[...]

  • Page 117

    117 Sample Edit Sampling Truncate This operation cuts the portions of the sample that are earlier than the Start Point and later than the Loop End Point. 1. In the Sample Edit screen, press [F4 (Truncate)]. 2. If you want to replace the current sample with the truncated sample, press [F4 (Over Write)] to display the “ ✔ ” symbol. 3. Press [F6[...]

  • Page 118

    118 Sample Edit Chop This operation divides the sample into two or more samples (a maximum of 16 samples). 1. In the Sample Edit screen, press [CHOP]. Alternatively, hold down [SHIFT] and press [F1 (Chop)]. 2. Press [F1 (Sample List)] and select a sample. Procedure for dividing a sample You can freely specify the point(s) at which the sample is to [...]

  • Page 119

    119 Sample Edit Sampling Auditioning the divided samples After dividing the sample, you can press the velocity pads to audition each of the divided samples. From the sample nearest to the start point, the samples will be played by pads [1], [2], ... Moving a dividing point 1. Use [CURSOR (up/down)] to move the cursor to “Point No.” 2. Turn [VAL[...]

  • Page 120

    120 Sample Edit Emphasis In some cases, the audio quality will be improved if you boost the high-frequency range of an imported sample. Also, the high- frequency range of the sample may be emphasized when you use a sampler made by another manufacturer. In this case, you can minimize the change in tonal character by attenuating the high- frequency r[...]

  • Page 121

    121 Sample Edit Sampling Edit Time Stretch This operation stretches or shrinks the sample to modify the length or tempo. You can stretch or shrink the sample by a factor of one half to double the original length. 1. Press [TIME STRETCH]. Alternatively, hold down [SHIFT] and press [F4 (Time Stretch)]. 2. Press [F1 (Sample List)] and select a sample.[...]

  • Page 122

    122 Sample Edit Amp This operation applies an envelope (time-variant change) to the volume of the sample. 1. Press [NORMALIZE/AMP] and then press [F3 (Amp)]. Alternatively, hold down [SHIFT] and press [F6 (Amp)]). 2. Press [F1 (Sample List)] and select a sample. 3. Use [CURSOR (up/down)] to select a parameter. 4. Use [VALUE] or [INC/DEC] to set the[...]

  • Page 123

    123 Sampling Saving a sample A newly loaded sample, as well as any changes you've made in the settings for a sample will be lost as soon as you turn off the power. If you want to keep such data, you must save it as follows. 1. Press [SAMPLING/RESAMPLING] to access the Sample Edit screen. 2. Select the sample that you want to save. 3. Press [WR[...]

  • Page 124

    124 Menu (in Sample Edit) Using the menu 1. In the Sample Edit screen, press [MENU]. 2. Use [CURSOR (up/down)] or turn [VALUE] to select the function that you want to execute. 3. Press [ENTER]. A message will ask you for confirmation. 4. To execute, press [F6 (Execute)]. * To cancel, press [F5 (Cancel)]. Loading a sample Here’s how a sample that [...]

  • Page 125

    125 Menu Menu This section explains the system settings and the utility menu. MC-909_Ref_e.book 125 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 126

    126 System Here you can make settings that affect the entire system, such as those for tuning and synchronization. 1. Press [MENU]. 2. Press [CURSOR (up/down)] to select “System.” In Pattern mode/Song mode, you can also access this by holding down [SHIFT] and pressing [F5 (System)]. fig.6-01 3. Press [ENTER]. The System menu will appear. fig.6-[...]

  • Page 127

    127 System Menu Panel/Controller Here you can make settings for the panel controllers and the screen. Sequencer/MIDI Here you can specify how the sequencer will operate, and make MIDI-related settings. Parameter Range Explanation [F1 (Pad Velocity)] Pad Velocity REAL, 1–127 Strength of the note when you press a velocity pad If you set this to REA[...]

  • Page 128

    128 System RPS Trigger Quantize REAL, 16TH, 8TH, QUARTER, MEASURE When using RPS during pattern playback, patterns and phrases may not play back in precise alignment, depending on the timing at which you press the velocity pads. On the MC-909 you can specify the playback timing of the phrase, so it will play back in precise synchronization with the[...]

  • Page 129

    129 System Menu Sound Here you can specify the tuning and how the sound is to be produced. Sampling Here you can make sampling-related settings. Device ID 17–32 Device ID number of a systemexclusive message on the MC-909 A system exclusive message can only be received if the device number included in the message matches the device ID number set u[...]

  • Page 130

    130 System D Beam Here you can make settings for the D Beam controller. System Information Here you can view the state of the MC-909. Press [F6 (Close)] to return to the System menu screen. • [F1 (Features)] Displays the main features of the MC-909. • [F2 (Memory Info)] Displays the amount of memory installed. • [F3 (SRX Exp Info)] Displays t[...]

  • Page 131

    131 Menu Utility Here you can manage various types of data. 1. Press [MENU]. 2. Use [CURSOR (up/down)] to select “Utility.” fig.0-05 3. Press [ENTER]. The Utility menu screen will appear. fig.0-06 4. Press [F1]–[F6] to select the operation that you want to execute. Import SMF Here’s how to load SMF pattern data, and write it to a user patte[...]

  • Page 132

    132 Utility Save As SMF Here’s how to write the data of the current pattern to user memory or memory card as SMF data. Format 1 SMF data will be created. 1. In Pattern mode, select the pattern that you want to save as SMF data. 2. In the Utility menu screen, press [F2 (Save As SMF)]. 3. Select the destination in which the SMF data is to be saved.[...]

  • Page 133

    133 Menu MIDI Here you can make MIDI-related settings. 1. Press [MENU]. 2. Use [CURSOR (up/down)] to select “MIDI.” fig.6-03 3. Press [ENTER]. The MIDI Tx screen will appear. For details on the settings, refer to p. 128. fig.6-04 MC-909_Ref_e.book 133 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 134

    134 File Utility Here you can perform file-handling operations. 1. Press [MENU]. 2. Use [CURSOR (up/down)] to select “File Utility.” fig.6-05 3. Press [ENTER]. The File Utility screen will appear. fig.6-06 4. Use [F3]–[F6] to select the operation you want to carry out. *1: If not even check mark is assigned, the operation will be executed on [...]

  • Page 135

    135 Menu USB Here’s how USB communication with your computer can be switched on/off. USB communication allows files in the user area or memory card of the MC-909 to be handled by your computer. USB communication with the MC-909 is possible only for Windows Me/2000/XP or later (Windows users), or Mac OS 9.04 or later (Macintosh users). Connect or [...]

  • Page 136

    136 Undo/Redo Here’s how you can cancel the results of editing or recording a pattern or song. 1. Press [MENU]. 2. Use [CURSOR (up/down)] to select “Undo/Redo.” The object of the Undo command will be displayed. For example if you are undoing a Microscope operation, the display will indicate “Undo Microscope.” 3. To execute, press [F6 (Exe[...]

  • Page 137

    137 V-LINK V-LINK MC-909_Ref_e.book 137 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 138

    138 About V-LINK What is V-LINK? V-LINK ( ) is a function that provides for the play of music and visual material. By using V-LINK-compatible video equipment, visual effects can be easily linked to, and made part of the expressive elements of a performance. (Examples) By using the MC-909 and Edirol DV-7PR together, you can: • Make Edirol DV-7PR p[...]

  • Page 139

    139 About V-LINK V-LINK V-LINK settings Resetting the image * For details on clips/palettes, dissolve time, color difference signals (Cb/ Cr), refer to the Edirol DV-7PR manual. The MC-909 does not support the Edirol DV-7PR’s dual stream mode. Parameter Range Explanation Note Tx Ch 1–16 MIDI channel that will switch Edirol DV-7PR clips/palettes[...]

  • Page 140

    140 MEMO MC-909_Ref_e.book 140 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 141

    141 Appendices Appendices MC-909_Ref_e.book 141 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 142

    142 Installing the Wave Expansion Board An optional Wave Expansion Board (SRX series) can be installed in the MC-909. Waveform data, patches and rhythm sets are stored on the Wave Expansion Board, so you can increase the number of available sounds by installing the board in the MC-909. Cautions When Installing a Wave Expansion Board 901 • To avoi[...]

  • Page 143

    143 Installing the Wave Expansion Board Appendices Checking that a wave expansion board is installed correctly 1. Turn on the power as described in “Turning On/Off the Power” (p. 16). 2. Press [MENU]. 3. Use [CURSOR] to select [System]. 4. Press [ENTER] to access the System Menu screen. fig.6-02 5. Press [F6 (System Info)]. 6. Press [F3 (SRX Ex[...]

  • Page 144

    144 Installation de la carte d’extension Wave Une carte d’expansion Wave (modèle SRX) optionnelle peut être installée dans le MC-909. Les données Waveform, les retouches et les groupes de rythme sont stockés sur la carte d’expansion Wave; vous pouvez donc augmenter le nombre de sons disponibles en installant la carte dans le MC-909. Pré[...]

  • Page 145

    145 Installation de la carte d’extension Wave Appendices Vérifier que la carte d’expansion Wave est installée correctement 1. Mettre en marche tel que décrit sous « Turning On/Off the Power » (p. 16) 2. Appuyer sur [MENU]. 3. Utiliser [CURSOR] pour choisir [System]. 4. Appuyer sur [ENTER] pour atteindre la fenêtre du menu du système. 5. [...]

  • Page 146

    146 Expanding the Memory The MC-909 comes with 16 MB of memory into which audio samples can be loaded. However, in some cases, 16 MB of memory will be insufficient for loading large amounts of data. In such a case, you will have to add separately sold memory (DIMM). Memory can be expanded up to 256 MB. Before expanding the memory, consult with your[...]

  • Page 147

    147 Expanding the Memory Appendices 4. Paying attention to the location of the notch on the memory module and the orientation, insert it vertically within the guides at either side of the socket. fig.DIMM-02 If you have difficulty inserting the memory module, try tilting it a bit and inserting one end at a time. 5. Move the white clips upward, and [...]

  • Page 148

    148 Ajouter de la mémoire Précautions à prendre lors de l’ajout de mémoire 901 (F) • Veuillez suivre attentivement les instructions suivantes quand vous manipulez la carte afin d’éviter tout risque d’endom- magement des pièces internes par l’électricité statique. 1 • Toujours toucher un objet métallique relié à la terre (comm[...]

  • Page 149

    149 Ajouter de la mémoire Appendices 4. Prenez bien note de l’emplacement et de l’orientation de l’encoche du module de mémoire et insérez-le verticalement à l’intérieur des guides qui se trouvent de chaque côté de la prise. fig.DIMM-02 * Si vous éprouvez de la difficulté à insérer le module de mémoire, inclinez-le légèrement [...]

  • Page 150

    150 Waveform List No. Name 001 MC SuperSawA 002 MC SuperSawB 003 MC SuperSawC 004 SuperSawSlwA 005 SuperSawSlwB 006 SuperSawSlwC 007 Trance Saw A 008 Trance Saw B 009 Trance Saw C 010 Alpha Rave 011 MG Big Lead 012 JUNO Rave 013 Blaster 014 Sync Sweep 015 TB Natural 016 TB303Saw HD 017 106 Saw HD 018 CustomSawAHD 019 JP8000 Saw 020 MG Reso Saw 021 [...]

  • Page 151

    151 Appendices Preset Patch List Preset A (CC#0 = 81, CC#32 = 64) No. Name 001 Trance Chord 002 UltimateEuro 003 JP OctAttack 004 DstTBSQR Atk 005 DistTB SQR 006 Traveler 007 BreathingPad 008 Lonely Heart 009 STR Attack 010 DistGtrChord 011 Detune Saw 012 Pressyn 013 BooSoloBoo 014 JUNO Rave 2 015 SuperSawSlow 016 Trance Wave 017 SuperSawFast 018 P[...]

  • Page 152

    152 Preset Patch List No. Name 065 FallDown Bs 066 PeakOfTEBE 067 Dub Bass 068 Bass it 069 Basic SynBs 070 R&B Bass 8 071 808 Bass 2 072 Organ Bass 2 073 Org Atk Bs 074 Sqr Atk Bs 075 FM Bass 076 Front 909 077 FM Super Bs2 078 Univ Studies 079 Buum Bass 080 Solid Bass 081 T Nite Bass 082 Solid Goa 083 Solid Bottom 084 Dark Bass 1 085 Dark Bass [...]

  • Page 153

    153 Preset Patch List Appendices Preset F (CC#0 = 81, CC#32 = 69) No. Name 001 Tsugaru Road 002 TribalRitual 003 It Began in 004 Duel Ethno 005 Ethno Keys 2 006 FX Menu 1 007 FX Menu 2 008 FX Menu 3 009 FX Menu 4 010 Hi? 011 Weird Snare 012 BreathingArp 013 Chiki / 014 Underground 015 Ambitech 016 ModtheGong 017 Breath Hit 018 Smooth Jet 019 Lazer [...]

  • Page 154

    154 59 63 64 65 67 69 71 66 68 70 60 62 61 63 64 60 62 61 59 72 74 73 63 64 65 67 69 71 66 68 70 60 62 61 59 72 74 73 C4 C5 C4 C5 C4 Note No. 65 67 69 71 66 68 70 72 74 73 C5 Preset Rhythm Set List (Preset: FCC#0 = 82, CC#32 = 64 User: CC#0 = 82, CC#32 = 0 Card: CC#0 = 82, CC#32 = 32) 001: 909 TR-909 1 PlasticKick1 TR909 Kick 1 TR909 Kick 7 TR909 S[...]

  • Page 155

    155 Preset Rhythm Set List 59 63 64 65 67 69 71 66 68 70 60 62 61 63 64 60 62 61 59 72 74 73 63 64 65 67 69 71 66 68 70 60 62 61 59 72 74 73 C4 C5 C4 C5 C4 Note No. 65 67 69 71 66 68 70 72 74 73 C5 Appendices 019: 909 BrkBts 2 Vinyl Kick 1 Skool Kick Click Kick 1 R8 Brush Tap Real Snare Chemical Snr R8 Comp Rim TR909 Clap 1 R8 Comp Tom3 R8 Comp Tom[...]

  • Page 156

    156 Preset Rhythm Set List 59 63 64 65 67 69 71 66 68 70 60 62 61 63 64 60 62 61 59 72 74 73 63 64 65 67 69 71 66 68 70 60 62 61 59 72 74 73 C4 C5 C4 C5 C4 Note No. 65 67 69 71 66 68 70 72 74 73 C5 037: 909 Human 1 Vox Kick 1 Vox Kick 2 VoxKickSweep Vox Snare 1 Vox Snare 2 Vox Snare 1 Chiki! Pa! Chiki! Ah M Ah2 M Vox Hihat 2 Vox Hihat 1 Vox Hihat 3[...]

  • Page 157

    157 Preset Rhythm Set List 59 63 64 65 67 69 71 66 68 70 60 62 61 63 64 60 62 61 59 72 74 73 63 64 65 67 69 71 66 68 70 60 62 61 59 72 74 73 C4 C5 C4 C5 C4 Note No. 65 67 69 71 66 68 70 72 74 73 C5 Appendices * Numbers 065–072 are sets to which the sample data used by patterns 1–5 have been assigned. 055: 909 Perc 3 R8 HiCongaMt R8 HiCongaOp R8[...]

  • Page 158

    158 Preset Pattern List No. Pattern Name BPM Mes. Programmer 001 R&B 1 65 4 Shinichiro Murayama 002 G-Funk 1 77 4 Kazuhiko Maeda 003 Euro Trance 1 138 8 B.U.S 004 Garage 1 130 4 B.U.S 005 Minimal 1 137 4 grogman 006 Techno 1 132 8 Q'HEY 007 Techno 2 130 4 Heigo Tani 008 Techno 3 128 4 Heigo Tani 009 Techno 4 132 4 Heigo Tani 010 Techno 5 1[...]

  • Page 159

    159 Preset Pattern List Appendices No. Pattern Name BPM Mes. Programmer 121 Progressive 4 136 4 B.U.S 122 Progressive 5 136 4 B.U.S 123 Progressive 6 138 4 B.U.S 124 Progressive 7 137 8 Nick Tidy 125 Garage 2 128 4 Roland Corporation U.S. 126 Garage 3 132 4 B.U.S 127 Garage 4 130 4 B.U.S 128 Garage 5 125 8 Hans-Joerg Scheffler 129 Garage 6 129 8 Ha[...]

  • Page 160

    160 RPS Pattern List No. Pattern Name 216 Techno Drums 1 217 Techno Drums 2 218 Techno Drums 3 219 Techno Drums 4 220 Techno Drums 5 221 Techno Drums 6 222 Techno Drums 7 223 Techno Drums 8 224 Techno Drums 9 225 Techno Drums 10 226 Techno Drums 11 227 Techno Drums 12 228 Techno Drums 13 229 Techno Drums 14 230 Trance Drums 1 231 Trance Drums 2 232[...]

  • Page 161

    161 RPS Pattern List Appendices No. Pattern Name 436 Scratch 10 437 Scratch 11 438 Scratch 12 439 Scratch 13 440 Scratch 14 441 Scratch 15 442 Scratch 16 443 Scratch 17 444 Piano 1 445 Piano 2 446 Piano 3 447 Piano 4 448 Piano 5 449 Piano 6 450 Piano 7 451 E.Piano 1 452 E.Piano 2 453 E.Piano 3 454 E.Piano 4 455 E.Piano 5 456 E.Piano 6 457 Organ 1 4[...]

  • Page 162

    162 RPS Set List Pad No. Pattern Name 01. Techno 1 1 216 Techno Drums 1 2 217 Techno Drums 2 3 270 Techno Bass 1 4 271 Techno Bass 2 5 376 Cymbal Fill 1 6 322 Kick Fill 1 7 335 Snare Fill 1 8 383 Clap Fill 1 9 526 Synth Riff 1 10 562 Synth Seq 1 11 527 Synth Riff 2 12 563 Synth Seq 2 13 509 Synth Pad 1 14 608 FX 1 15 609 FX 2 16 589 Voice 1 02. Tec[...]

  • Page 163

    163 RPS Set List Appendices Pad No. Pattern Name 17. Progressive 1 242 House Drums 5 2 243 House Drums 6 3 296 House Bass 5 4 297 House Bass 6 5 348 Snare Fill 14 6 367 Hi-hat Fill 13 7 389 Clap Fill 7 8 406 Perc. Fill 14 9 557 Synth Riff 32 10 558 Synth Riff 33 11 559 Synth Riff 34 12 452 E.Piano 2 13 522 Synth Pad 14 14 596 Voice 8 15 635 FX 28 1[...]

  • Page 164

    164 Pattern Set List Pad No. Pattern Name 01. Techno 1 16 Techno 1 27 Techno 2 38 Techno 3 49 Techno 4 51 0 Techno 5 61 1 Techno 6 71 2 Techno 7 81 3 Techno 8 91 4 Techno 9 10 15 Techno 10 11 16 Techno 11 12 17 Techno 12 13 18 Techno 13 14 19 Techno 14 15 20 Techno 15 16 21 Techno 16 02. Techno 2 12 8 Minimal 2 22 9 Minimal 3 33 0 Minimal 4 43 1 Mi[...]

  • Page 165

    165 Appendices Song List Song No. Song Name No. Pattern Name 01 Techno 1 10 Techno 5 02 Techno 2 14 Techno 9 03 Minimal 37 Minimal 11 04 Hardcore 40 Hardcore 1 05 Ambient 45 Ambient 1 06 Drum'n'Bass 1 51 Drum'n'Bass 1 07 Drum'n'Bass 2 62 Drum'n'Bass 12 08 Break Beats 1 64 Break Beats 1 09 Break Beats 2 68 Bre[...]

  • Page 166

    166 Arpeggio Style List No. Number of Notes Number of Steps Effective Chord Forms 001 2 2 002 3 3 003 4 4 004 2 2 005 3 3 006 4 4 007 4 6 008 3 8 009 3 6 010 4 4 011 5 8 012 12 16 013 3 4 014 3 6 015 3 8 016 3 4 017 4 4 018 4 8 019 6 6 020 4 8 021 4 8 022 5 8 023 3 16 024 1 16 025 2 16 026 3 16 027 3 16 028 3 16 029 3 16 030 3 16 031 3 16 032 3 32 [...]

  • Page 167

    167 Appendices Chord Form List * 1–28 are basic chords * 29–64 are chords effective for arpeggio styles No. Chord Name Constituent Notes of Chord Form (when C4 is pressed) 1 C Maj C4, E4, G4 2 C Maj7 C4, E4, G4, B4 3 C 7 C4, E4, G4, Bb4 4 C min C4, Eb4, G4 5 C min7 C4, Eb4, G4, Bb4 6 C dim C4, Eb4, Gb4, A4 7 C min7 b5 C4, Eb4, Gb4, Ab4 8 C Aug [...]

  • Page 168

    168 SRX-05 Special Patch List SRX-05 Special Patches are patches that can be used only if the SRX-05 “Supreme Dance” wave expansion board is installed in the MC-909. No. Name 313 SRX05 SupSaw 314 Oct SuperSaw 315 Rave Saws 316 KrasheadSaws 317 Saw Stack 318 Saws&Pulses 319 Super 5th 320 Reso Saw 5th 321 Drain-O 322 Brow Out 323 Andes 909 32[...]

  • Page 169

    169 Appendices 59 63 64 65 67 69 71 66 68 70 60 62 61 63 64 60 62 61 59 72 74 73 63 64 65 67 69 71 66 68 70 60 62 61 59 72 74 73 C4 C5 C4 C5 C4 Note No. 65 67 69 71 66 68 70 72 74 73 C5 SRX-05 Special Rhythm Set List SRX-05 Special Rhythm Sets are rhythm sets that can be used only if the SRX-05 “Supreme Dance” wave expansion board is installed [...]

  • Page 170

    170 Function... Basic Channel Mode Note Number : Velocity After Touch Pitch Bend Control Change Program Change System Exclusive System Common System Real Time Aux Messages Notes Transmitted Recognized Remarks Default Changed Default Messages Altered True Voice Note On Note Off Key's Channel's 0, 32 1 5 6, 38 7 10 11 16 18 19 64 65 66 68 7[...]

  • Page 171

    171 Appendices Function... Basic Channel Mode Note Number : Velocity After Touch Pitch Bend Control Change Program Change System Exclusive System Common System Real Time Aux Messages Notes Transmitted Recognized Remarks Default Changed Default Messages Altered True Voice Note On Note Off Key's Channel's 0–119 : True Number : Song Positi[...]

  • Page 172

    172 Index A Alter Pan Depth ............................................................. 62 AMP .............................................................................. 122 Amp ........................................................................... 62, 75 Amp Env ................................................................... 63, 75 [...]

  • Page 173

    173 Index Appendices L LCD CONTRAST .......................................................... 18 Legato .............................................................................. 65 LFO ............................................................................ 54, 64 LFO Rate ..................................................................[...]

  • Page 174

    174 Index Recording pattern ....................................................................... 37 song ............................................................................ 83 Recording Cancel .......................................................... 39 Rehearsal ........................................................................ [...]

  • Page 175

    175 Appendices Specifications MC-909: Sampling groovebox Sound Generator Section Maximum Poliphony 64 voices (shared with sampling section) Sampling Frequency 44.1 kHz Parts 16 (Main) + 16 (RPS) Waves 693 Patches Preset 800 User 256 Card 256 Rhythm Set Preset 72 User 128 Card 128 Sampling Section Data Format 16-bit linear (File Type: WAV/AIFF) Maxi[...]

  • Page 176

    176 Specifications Expansion Slot Wave Expansion Board SRX Series: 1 slot DIMM: 1 slot Number of pins: 168-pin Speed: 100 MHz (PC100 CL=2) 133 MHz (PC133 CL=3) Voltage: 3.3 V Capacity: 128 MB 256 MB Board height: 38 mm or less External Memory SmartMedia card: 1 slot 8MB/16MB/32MB/64MB/128MB (3.3V) Controllers, Display Display QVGA LCD BPM Diplay: 7[...]

  • Page 177

    177 Appendices Error Message List If an incorrect operation is performed, or if processing could not be performed as you specified, an error message will appear. Refer to the explanation for the error message that appears, and take the appropriate action. Message Meaning Cause/Action Beat Differs! While using the Pattern Edit operation Copy, the co[...]

  • Page 178

    MEMO MC-909_Ref_e.book 178 ページ 2005年3月1日 火曜日 午後3時29分[...]

  • Page 179

    This product complies with the requirements of European Directives EMC 89/336/EEC and LVD 73/23/EEC. For EU Countries For Canada This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations. Cet appareil numérique de la classe B respecte toutes les exigences du Règlement sur le matériel brouill[...]

  • Page 180

    As of January 15, 2005 (ROLAND) Information When you need repair service, call your nearest Roland Service Center or authorized Roland distributor in your country as shown below. EGYPT Al Fanny Trading Office 9, EBN Hagar A1 Askalany Street, ARD E1 Golf, Heliopolis, Cairo 11341, EGYPT TEL: 20-2-417-1828 REUNION Maison FO - YAM Marcel 25 Rue Jules H[...]