Nintendo 58713A manual

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A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Nintendo 58713A, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

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- informations concerning technical data of Nintendo 58713A
- name of the manufacturer and a year of construction of the Nintendo 58713A item
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Table of contents for the manual

  • Page 1

    INSTRUCTION BOOKLET Nintendo of America Inc. P .O. Box 957, Redmond, W A 98073-0957 U.S.A. www .nintendo.com 58713A PRINTED IN USA http://www.replacementdocs.com http://www.replacementdocs.com[...]

  • Page 2

    PLEASE CAREFULL Y READ THE SEP ARA TE HEAL TH AND SAFETY PRECAUTIONS BOOKLET INCLUDED WITH THIS PRODUCT BEFORE USING YOUR NINTENDO ® HARDWARE SYSTEM, GAME CARD OR ACCESSORY . THIS BOOKLET CONT AINS IMPOR T ANT HEAL TH AND SAFETY INFORMA TION. IMPORT ANT SAFETY INFORMA TION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR CHILD PLA Y VIDEO GAMES. Th[...]

  • Page 3

    Getting Started Controls Driving T echniques Items Grand Prix Time T rials VS Battle Missions Records Options Multiplayer Characters and Karts T racks Nintendo Wi-Fi Connection Game Modes ALL RIGHTS, INCLUDING THE COPYRIGHTS OF GAME, SCENARIO, MUSIC AND PROGRAM, RESERVED BY NINTENDO. TM, ® AND THE NINTENDO DS LOGO ARE TRADEMARKS OF NINTENDO. © 20[...]

  • Page 4

    Insert your Mario Kar t DS Game Card into your Nintendo DS and turn the power ON. When the system start-up screen appears, touch the T ouch Screen to proceed. On the DS system screen, touch the Mario Kart DS panel to display the title screen. All buttons on the Nintendo DS are used to control your kart in races. See pgs. 8 – 9 for more informatio[...]

  • Page 5

    Driving T echniques Driving T echniques These are the techniques you need to know to take Mario Kart DS to the next level. During the countdown to the start, hold down with the right timing to rev up your engine and give yourself a burst of speed off the starting line. Using Mini-T urbos are a technique for boosting your speed while drifting. Press[...]

  • Page 6

    Items Items Get Items from Item Boxes Using Items Drive through the item boxes on the tracks to get the items contained within. The item inside is determined randomly . If you already have an item, you can’t get another one until you use the first. However , as shown on the right, some items can be prepped for deployment, allowing you to get a se[...]

  • Page 7

    Grand Prix Time T rials VS Battle Missions Single Player Multiplayer Playable Playable Playable Playable Playable Playable Playable Game Modes Game Modes Mario Kart DS features five different game modes. Check the chart on the right to see which modes can be played with multiple players. Select Engine Class Choose Y our Driver Choose a Kart Choose [...]

  • Page 8

    Time T rials This is a single-player mode. The objective is to get the fastest time you can on the chosen track. Entering a Race Select a Character Select a Kart Select a Cup Begin the Race! When choosing a course, you can also set up ghost data. Ghost data allows you to race against your best time on a given track. If you have ghost data saved, yo[...]

  • Page 9

    Viewing the Game Screen and Saving Ghost Data Saving Downloaded Ghost Data * Note: If it takes you too long to complete the race, or if you fail to beat ghost data you have loaded, new ghost data will not be saved. * Once ghost data has been overwritten, it can never be loaded again. Kart Path Standard Drift Boost Mushroom Ghost Path Ghost If you a[...]

  • Page 10

    Choose Race Settings Class Choose either 50cc, 100cc, or 150cc. CPU Kart When racing against the CPU, choose either Easy , Normal, or Hard. Course Choose either In Order , Random, or Choose. Rules Choose the number of victories to win the match, total points after a set number of matches, or Free. T eam Set this to ON or OFF . When on, victory will[...]

  • Page 11

    A large mark appears above the kart with the most Shines. Get hit by an item and spin out or roll. Fall off the stage. Get hit by a kart made invincible by a Star . Get hit by a kart using a Mushroom to boost. Get hit by an item and spin out or roll. Fall off the stage. Get hit by a kart made invincible by a Star . Remaining Balloons Remaining Shin[...]

  • Page 12

    Continue Quit Restart Change Course Restart Replay Unpause the game and continue racing. Return to the title screen. Start the race over . Choose a new course to race. Select a different mission. Continue Replay Select Mission Continue viewing the replay . Start the replay over . In this mode, you are given sets of specific missions you must clear [...]

  • Page 13

    Choose Options to change your game-play settings. Settings Edit Erase Data Adjust in-game sound settings. Choose from Surround, Stereo, and Headphones. Choose this option to erase all saved data. Once erased, saved data cannot be recovered. Sound Choose this option during Nintendo WFC matches to search for registered friends who are also on Nintend[...]

  • Page 14

    Normal Mode One Nintendo DS and one Mario Kart DS Game Card per player . Simple Mode One DS per player and one or more Mario Kart DS Game Cards. Playable courses are limited. T ouch Normal mode. Once all participating players’ nicknames appear in the list, touch CUT OFF . T ouch a game on the game- selection screen to begin a match. T ouch Player[...]

  • Page 15

    Game-Selection Screen Game-Confirmation Screen This section explains how to establish the link for local wireless play. What You Will Need: • Nintendo DS systems One for each player • Mario Kart DS Game Cards One for each player Steps 1. Make sure that all DS systems are turned off, then insert a Mario Kart DS Game Card into each system. 2. Tur[...]

  • Page 16

    Acceleration T op Speed Off-Road Light Medium Heavy Characters & Karts Characters & Karts Size-Specific Characteristics Characters are divided into three weight classes based on their size—light, medium, and heavy . In the chart on the right, the more stars, the better the rating. Mario is familiar to racers one and all. With a balance of[...]

  • Page 17

    Mario’ s younger brother Luigi is ready to race. His superb traction makes it harder for him to spin out. A generally genteel princess, the heart of a competitor burns deep within her . She is adept at drifting. T oad uses his tiny stature to his advantage as he skillfully weaves in and out of traffic on the track. DK over whelms opponents with h[...]

  • Page 18

    Desert Hills Flower Cup Figure-8 Circuit Mushroom Cup As his name implies, he's the anti- hero to Mario’ s heroism. Other than acceleration, he has no foil. Mario’ s arch-enemy is superb at using his drifting skills to race through cur ves. This figure-eight shaped course boasts a wide racetrack with easy corners. It's ideal for const[...]

  • Page 19

    N64 Frappe Snowland Banana Cup SNES Mario Circuit 1 Shell Cup Some tracks feature dash panels, which will give your kart speed boosts when you drive over them. Nintendo Wi-Fi Connection Nintendo Wi-Fi Connection The Nintendo Wi-Fi Connection allows multiple Mario Kart DS owners to play together over the internet—even when separated by long distan[...]

  • Page 20

    T o protect your privacy , do not give out personal infor mation such as last name, phone number , birth date, age, e-mail or home address when communicating with others. The T erms of Use Agreement which governs Nintendo Wi-Fi Connection game play is available in the Nintendo Wi-Fi Connection instruction booklet or online at www .nintendowifi.com/[...]

  • Page 21

    NOTES NOTES NOTES Connecting to Nintendo WFC at the same time is the fastest way to complete friend registration. If you connect to Nintendo WFC before the other player , you will have to reconnect again after the other player has connected to complete friend code registration. Until you do, a warning message will appear beside the name of the play[...]

  • Page 22

    Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software. Violators will be prosecuted. This video game is not designed for use [...]