Hasbro 2 Series manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Hasbro 2 Series, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Hasbro 2 Series one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Hasbro 2 Series. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Hasbro 2 Series should contain:
- informations concerning technical data of Hasbro 2 Series
- name of the manufacturer and a year of construction of the Hasbro 2 Series item
- rules of operation, control and maintenance of the Hasbro 2 Series item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Hasbro 2 Series alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Hasbro 2 Series, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Hasbro service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Hasbro 2 Series.

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Hasbro 2 Series item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    [...]

  • Page 2

    QUICK BA TTLE Get the action started in 5 easy steps! (Be sure to play a few quick battles before moving on to more advanced play!) Choose any 3 battle fi gures for your squad (save the Emperor for master battles). Line up fi gures about 3 feet apart. 1 2 About 3 feet LEVEL 1 LEVEL 2 LEVEL 3 Objective: T o be the player with the last fi gure sta[...]

  • Page 3

    LAST PLA YER WITH A FIGURE ST ANDING WINS! MOVE as many of your fi gures as you want. Y ou can move in any direction, up to the number of “tix” shown on top of the base. 3 After moving, A TT ACK with 2 different fi gures . When a fi gure is knocked over , it’ s defeated and taken out of the game. Reload missiles at the start of your next t[...]

  • Page 4

    Write your name here to keep track of your squad! Check out a demo battle! Go to SPEED (how many tix fi gure can move) A TT ACKTIX CLASS NAME ST AR WARS CLASS ST AR WARS CLASS ST AR WARS POINT V ALUE EQUAL POINTS Once you’ve played a few quick battles, you can start playing the game with equal points: Each player now starts the game with a squad[...]

  • Page 5

    Free move and attack for one of your Captains . Attackback If White NAME OF SPECIAL POWER A TT ACKTIX WINDOW (color changes with every tix) INSTRUCTIONS MASTER BA TTLE Now you’re ready for the ultimate A TT ACKTIX ™* battle! Master battles are played with equal points, and add 2 new elements to the game: (1) Special powers (2) Effects SPECIAL P[...]

  • Page 6

    BA TTLE AREA About 3 feet Now that you’re playing master battles, your battle area should look like this offi cial tournament set-up! If a special power calls a fi gure back into play (from the defeated area or your backups), be sure to grind the fi gure (roll it for ward a few tix) before putting it back in the playing area. Place the fi gur[...]

  • Page 7

    Remember: Always grind your fi gures before putting them into play! Who goes fi rst? For master battles, try this to decide who goes fi rst! Grind a battle fi gure (roll it for ward a few tix) while covering the window on its base. After your opponent calls “red” or “black”, uncover the speed window . A correct guess wins the fi rst tu[...]

  • Page 8

    Experience the “healing” powers of this specialized droid! Set pointer to “1”. At the start of each of your turns, twist pointer to the next number . When the pointer reaches “1” again, you can bring any one of your defeated fi gures back into play! EFFECTS Y ou know about attacks and special powers; the next level of play involves eff[...]

  • Page 9

    BA TTLE FIGURES What happens if a fi gure falls out of the playing area? It’ s defeated. What if I accidentally knock over my fi gure with my hand? Stand it back up! What if I accidentally shoot my own fi gure? Bummer . If it falls, it’ s defeated. What if a fi gure is not knocked all the way down? If any part of the base is not touching th[...]

  • Page 10

    Go to attacktix.com for more information! S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 [...]

  • Page 11

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 [...]

  • Page 12

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 [...]

  • Page 13

    S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 S W 0 6 2 S W 0 7 2 S W 0 8 2 S W 0 9 2 S W 1 0 2 S W 1 1 2 S W 1 2 2 S W 1 3 2 S W 1 4 2 S W 1 5 2 S W 1 6 2 S W 2 5 2 S W 1 8 2 S W 1 9 2 S W 2 0 2 S W 2 1 2 S W 2 2 2 S W 2 3 2 S W 2 4 2 S W 2 7 2 S W 2 8 2 S W 2 9 2 S W 3 0 2 S W 2 6 2 S W 1 7 2 S W 0 1 2 S W 0 2 2 S W 0 3 2 S W 0 4 2 S W 0 5 2 [...]

  • Page 14

    Produ ct and colors may vary . © 200 5 Lucas fi lm Lt d. & ® o r TM w here in dicated . All ri ghts re served. ®* an d/or ™* & © 20 05 Hasbr o. All R ights R eserved. Patent P ending. Star W ars ® A TT ACKTIX ™* Collectors’ Checklist ®* P/N 6489420000 BOOST ER P ACK S Not suit able for child ren unde r 3 year s bec ause of sma [...]