Fundex Games Phase 10 Masters Edition in Tin manual

1
2
3

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Fundex Games Phase 10 Masters Edition in Tin, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Fundex Games Phase 10 Masters Edition in Tin one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Fundex Games Phase 10 Masters Edition in Tin. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Fundex Games Phase 10 Masters Edition in Tin should contain:
- informations concerning technical data of Fundex Games Phase 10 Masters Edition in Tin
- name of the manufacturer and a year of construction of the Fundex Games Phase 10 Masters Edition in Tin item
- rules of operation, control and maintenance of the Fundex Games Phase 10 Masters Edition in Tin item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Fundex Games Phase 10 Masters Edition in Tin alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Fundex Games Phase 10 Masters Edition in Tin, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Fundex Games service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Fundex Games Phase 10 Masters Edition in Tin.

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Fundex Games Phase 10 Masters Edition in Tin item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    1 INSTRUCTIONS PLA YERS: 2-4 OBJECT : T o be the rst player to complete all 10 Phases. In case of a tie, the player with the lowest score is the winner . EQUIPMENT : Phase 10 Masters Edition deck consisting of: 40 “Phase” cards, and 24 each of red, yellow , green and blue cards numbered “1” through “12”, and two “Skip” cards, and[...]

  • Page 2

    2 INSTRUCTIONS 3 INSTRUCTIONS NOTE: More than one “Wild” card may be used in completing a Phase. Once a “Wild” card has been played as a certain card in a Phase, it cannot be replaced by the intended card and used elsewhere, but must remain as that card until the hand is over . SKIP CARDS: When played, a “Skip” card causes another playe[...]

  • Page 3

    2 INSTRUCTIONS 3 INSTRUCTIONS ©1982 Kenneth Johnson ©2001 Fundex Games, Ltd. • P .O. Box 421309 • Indianapolis, IN 46242 • Questions or comments? Write to us at the address above, call 1.800.486.9787 or email customerservice@fundexgames.com • www .fundexgames.com • MADE IN CHINA Before a player can make a “Hit”, the player ’s own [...]