Fisher-Price B8287 manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Fisher-Price B8287, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Fisher-Price B8287 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Fisher-Price B8287. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Fisher-Price B8287 should contain:
- informations concerning technical data of Fisher-Price B8287
- name of the manufacturer and a year of construction of the Fisher-Price B8287 item
- rules of operation, control and maintenance of the Fisher-Price B8287 item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Fisher-Price B8287 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Fisher-Price B8287, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Fisher-Price service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Fisher-Price B8287.

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Fisher-Price B8287 item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    1 Model Number: B8287 ® Model Number: B8287 Owner’s Manual Owner’s Manual[...]

  • Page 2

    2[...]

  • Page 3

    3 Let’s Go! • Some of the tools on the tool menu are not available f or use in some activities or games. The Home and the Save It! tools are only available for use. If a tool is not av ailable for use, you will hear a t one. • Please keep this manual for future ref erence, as it contains important information. IMPORT ANT! If the tip of the st[...]

  • Page 4

    4 Cr azy W ord Factory Choose an activity or game from the Home Screen: Silly Sentence Maker , Picture It! Poetry , Hidden W ord Challenge , W ord Surprise! or Crazy Combos! T ouch the activit y or game on the screen with the stylus. Silly Sentence Maker Picture It! Poetry Hidden W ord Challenge W ord Surprise! Crazy Combos![...]

  • Page 5

    5 Silly Sentence Mak er • Pick a setting. • T ouch the arrows on the bottom of the screen to scroll through different settings. • When you find one that you like , touch the screen with the stylus.[...]

  • Page 6

    6 • Now , fill in the missing words in the sentences. • T ouch a word "box" on the screen with the stylus. • Look at the different w ords on the screen. T ouch your choice on the screen with the stylus.[...]

  • Page 7

    7 • T ouch another word "box" on the screen with the stylus. • Choose a word . T ouch your choice on the screen with the stylus. • Repeat this procedure to fill all of the word "box es".[...]

  • Page 8

    8 • Y ou’ re back to your setting. • T ouch the play button on the screen with the stylus to listen to your silly sentences. • W atch your silly sentences come t o life![...]

  • Page 9

    9 • Y ou can change the sentences if you ’ d like. T ouch the word "box" on the screen with the stylus. • Choose a different wor d. T ouch your chioice on the screen with the stylus.[...]

  • Page 10

    10 • If you have a Pixter® 2.0 unit and you ’ d lik e to send your silly sentences t o another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’ d like to save y our silly sentences, touch Save It on the tool menu with the stylus. If you’ d like to go to another activity, touch Home on the tool[...]

  • Page 11

    11 Picture It! Poetry • Choose a poem to finish. T ouch the arrows on the bottom of the screen with the stylus to scroll through choices. • When you find one that you like , touch the screen with the stylus.[...]

  • Page 12

    12 • Choose a picture. T ouch your choice on the screen with the stylus. • T ouch a picture, word or phrase box on the screen with the stylus.[...]

  • Page 13

    13 • Choose a phrase. T ouch your choice on the screen with the stylus. • Now , touch another picture, word or phrase box on the screen with the stylus.[...]

  • Page 14

    14 • T ouch the large arrow on the screen with the stylus to go to the next sentence. • Repeat this procedure to fill all the bo xes with a picture, word or phrase. • When you ’ re finished with your poem, touch the play button on the screen with the stylus to listen to your poem.[...]

  • Page 15

    15 • Y ou can change the poem if you’ d like. T ouch a picture, word or phrase box on the screen with the stylus. • Choose a different picture , word or phrase. T ouch your chioice on the screen with the stylus.[...]

  • Page 16

    16 • T ouch the play button on the screen with the stylus to listen to your new poem. • If you have a Pixter® 2.0 unit and you ’ d lik e to send your poem to another Pixter® 2.0, touch the Save It or Send I t tool on the tool menu with the stylus. Hint: If you’ d like to sav e your poem, touch Save It on the tool menu with the stylus. If [...]

  • Page 17

    17 Hidden W ord Challenge • Play for time or pla y for fun! Timed Play Play for F un[...]

  • Page 18

    • Keep track of your time in the lower left corner . • T ouch the help button on the screen with the stylus for the list of words you ar e looking for . 18 • Look at the screen. Look for words that are: - Horizontal - Vertical Timed Play • T ouch each letter of a word on the screen with the stylus. Timer Help[...]

  • Page 19

    19 • Good job! Y ou found a wor d! • Look for another w ord. Hint: Remember , you’re being timed! • W ould you like to see a list of the words your are looking for? T ouch the help button on the screen with the stylus.[...]

  • Page 20

    20 • These are the words y ou need to find! • T ouch the screen with the stylus to go back to the activity screen. • If you touch a letter on the screen that is not part of a hidden word, it will not highlight. T ry again![...]

  • Page 21

    21 • When you ’ve found all of the hidden words, look at your time! • If you have a Pixter® 2.0 unit and you ’ d like to send your score to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’ d like to go to another activity , touch Home on the tool menu with the stylus.[...]

  • Page 22

    22 • Look at the screen. Look for words that are: - Horizontal - Vertical Play f or Fun • Find hidden w ords the same way as in timed play . Refer to pages 18 – 21 for information. Number of W ords to Find Help • Keep track of the number of words you need to find in the lower left corner . • T ouch the help button in the lower right corne[...]

  • Page 23

    23 W ord Surprise • Choose a word pattern. T ouch the arrows on the bottom of the screen to scroll through choices. • T ouch your choice on the screen with the stylus.[...]

  • Page 24

    24 • T ouch the blink ing dot on the screen with the stylus. • T ouch the next blink ing dot on the screen with the stylus.[...]

  • Page 25

    25 • Continue to touch the blinking dots on the screen with the stylus to form a word . • Look at the surprise word![...]

  • Page 26

    26 • If you have a Pixter® 2.0 unit and you ’ d lik e to send your creation to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’ d like to save y our creation, touch Save It on the tool menu with the stylus. If you’ d like to go to another activity , touch Home on the tool menu with the[...]

  • Page 27

    27 Cr azy Combos • T ouch the arrows on the bottom of the screen with the stylus to scroll through different animals. • When you find one that you like , touch the screen with the stylus.[...]

  • Page 28

    28 • Change the first part or the second part of the word. T ouch the par t on the screen with the stylus that you’ d like to keep. • Now , choose a crazy , new word! T ouch your choice on the screen with the stylus.[...]

  • Page 29

    29 • Surprise! Look at what you ’ve created! • If you’ d like to add to y our creation, you can use any of the tools on the tool menu: "Pencil" T ool ; Straight Line ; Shape Maker ; Erase It ; or Special Ef f ect s S el ecto r .[...]

  • Page 30

    30 • If you have a Pixter® 2.0 unit and you ’ d like to send your creation to another Pixter® 2.0, touch the Save It or Send It tool on the tool menu with the stylus. Hint: If you’ d like to save y our creation, touch Save It on the tool menu with the stylus. If you’ d like to go to another activity , touch Home on the tool menu with the [...]

  • Page 31

    31 IMPORT ANT! The mark made on your screen from the stylus and the location of the tip of the stylus may not align. When this happens, you need to calibrate the stylus. • T urn Pixter® power on. W ait until you see the Home Screen. • T urn Pixter over and locate the calibration hole . • Insert, push and hold the stylus in the calibration ho[...]

  • Page 32

    32 Care • Keep water , sand and dir t off of this car tridge. • Keep this cartridge away from direct sunlight and excessive heat. • Do not immerse the cartridge. Simply wipe the outside of the car tridge with a cloth to clean. • This car tridge has no consumer serviceable par ts. Please do not take this cartridge apar t.[...]

  • Page 33

    33 One (1) Y ear Limited W arr anty Fisher-P rice, Inc., 636 Girard A venue, East Aurora, New Y ork 14052 warrants Pixter® Crazy W ord F ac tory is free from all defects in material and workman- ship when used under normal conditions for a period of one (1) year fr om the date of purchase. Should the product fail to perform properly , we will repa[...]

  • Page 34

    34 Consumer Information Questions? W e’ d like to hear from you! Call F isher-Price® Consumer Relations , toll-free at 1-800-432-KIDS (5437), 8 AM- 6 PM EST Monday through F riday . Hearing-impaired consumers using T T Y/TDD equipment, please call 1-800-382-7470. Or, write to: Fisher-P rice® Consumer Relations 636 Girard A venue East Aurora, Ne[...]

  • Page 35

    35[...]

  • Page 36

    Fisher -Price, Inc., a subsidiar y of Mattel, Inc., East Aurora, NY 14052 U.S.A. ©2004 Mattel, Inc. All Right Reserved. ® and ™ designate U.S. trademarks of Mattel, Inc. PRINTED IN CHINA B8287pr-0920 www .pixter .com[...]