Excalibur PL13-2 manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Excalibur PL13-2, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Excalibur PL13-2 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Excalibur PL13-2. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Excalibur PL13-2 should contain:
- informations concerning technical data of Excalibur PL13-2
- name of the manufacturer and a year of construction of the Excalibur PL13-2 item
- rules of operation, control and maintenance of the Excalibur PL13-2 item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Excalibur PL13-2 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Excalibur PL13-2, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Excalibur service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Excalibur PL13-2.

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Excalibur PL13-2 item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    Model No. PL13-2 www .ExcaliburElectronics.com User ’ s Guide for T alking Electr onic Darts[...]

  • Page 2

    C ongratulations on your purchase of the T alking Electronic Darts from Excalibur Electronics, Inc! Y ou and your friends will enjoy hours of challenging fun with this innovative product. It includes 25 popular game series, such as Cricket and 301 to 1001. Y our T alking Electronic Darts is easy to use, but be sure to use it safely . Before startin[...]

  • Page 3

    4 5 What’ s Included S EGMENT N UMBERS T RIPLE 20 T OP S CORE (60 P OINTS ) S INGLE R INGS ( X 1) T RIPLE R ING (X3) I NNER B ULL ’ S - EYE (50 POINTS ) O UTER B ULL ’ S - E YE (25 P OINTS ) C A TCHER (0 P OINTS ) D OUBLE R ING ( X 2) G AME / P LA YER / D ELETE O PTION / H OLD / S OUND C HANGE / R E -S TA RT A DAPTOR J ACK Figur e 1 Figur e 2[...]

  • Page 4

    6 7 The LCD display is divided into thr ee portions; each portion can mean one of the following depending on which game is played, as shown on Figur e 7. A. The A section of the LCD display is located on the top center of the LCD display . Numbers means the current player ’ s score or the target number for the current player . L or H followed by [...]

  • Page 5

    8 9 For instance, P 4 F 1 means Player 4 won. t5 F 1 means T eam 5 won. Numbers two through seven when playing Snook means the target number is any number between two through seven. B. The B section of the LCD display is located on the bottom right of the LCD dis- play . Numbers means the target number for the current player . R -# means the number[...]

  • Page 6

    Setting Up Y our Game First, make sure your dartboard is powered; you can install batteries as explained in the “Installing Batteries” section on page 3 or you can use an adapter (not included) to plug your dartboard into an electrical socket. Then, make sure your dartboard is properly hung on the wall. Press any button to stop the LCD auto-tes[...]

  • Page 7

    12 13 General Dart Rules These general dart rules apply to most all of the dart games. Exceptions will be noted in each individual game description. Each player will be given three darts for each round. Any dart that bounces off or falls off of the dartboard shall not be re-thrown. After a player has finished his or her round, the player has to rem[...]

  • Page 8

    A SINGLE is worth one point. A DOUBLE is worth two points. A TRIPLE is worth three points. An OUTER BULL is worth 3 points. An INNER BULL is worth 5 points. Y ou can select 6through 15 rounds. The player with the highest final score wins. U NDER : Ldr , bot The object of the game is to shoot a three-dart score that is equal to or less than the “L[...]

  • Page 9

    Each player starts with 20 and ends with five. The sequence is as follows: 20, 1, 18, 4, 13, 6, 10, 15, 2, 17, 3, 19, 7, 16, 8, 1 1, 14, 9, 12, 5, and the Bull’ s Eye. After hitting each number , the player may proceed to the following number . The first player to complete the sequence in order and hit the Bull’ s Eye wins. C LOCK 3: —-, -2-,[...]

  • Page 10

    The batter can throw any single, double or triple until the pitcher accumulates nine wickets. The score counts only when the total score per round are over 40 points. For example, if the batter ’ s score is 46, subtract 40 and the batter ’ s final score is 6. The game is over after the second scored round is finished. C UT -T HROA T C RICKET Th[...]

  • Page 11

    the Change button if a player hits the target number can becomes the leader , even if he or she missed all residual darts during his or her round. If you choose to play the Continue option, the game is played the same except the leader also has to hit the target number if all other players do not. If not, he or she will lose a life. The game always[...]

  • Page 12

    player hits his or her number . A killer will remain a killer throughout the game unless he or she loses all of his or her lives. S OCCER : 6 rd, 7rd, 8rd, 9rd, 10rd, 1 1rd, 12rd, 13rd, 14rd, 15rd The object of the game is to take possession of the ball by hitting the Bull’ s Eye first, then kicking for the goal by hitting as many double segments[...]

  • Page 13

    24 25 The red balls are 8through 20 plus the Bull’ s Eye. These need to be hit in sequential order . Each hit is worth one point. The colored balls are two through seven. Each colored ball is worth the same as its segment number . The game does not limit three darts per round. A player can continue to throw until he or she misses the target. Play[...]

  • Page 14

    26 27 This device complies with Part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) this device may not cause harmful interfer- ence, and (2) this device must accept any interfer ence r eceived, including interfer ence that may cause undesir ed operation. NOTE: This equipment has been tested and found to comply with [...]

  • Page 15

    E XCALIBUR E LECTRONICS , I NC . 13755 SW 1 19 TH A VENUE M IAMI , F LORIDA 33186 U.S.A. P HONE : 305.477.8080 F AX : 305.477.9516 Play games live at: www .ExcaliburElectronics.com PL13-2 (MA) T alkElecDarts 061006 V7[...]