Bethesda Brink (PS3) manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Bethesda Brink (PS3), along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Bethesda Brink (PS3) one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Bethesda Brink (PS3). A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Bethesda Brink (PS3) should contain:
- informations concerning technical data of Bethesda Brink (PS3)
- name of the manufacturer and a year of construction of the Bethesda Brink (PS3) item
- rules of operation, control and maintenance of the Bethesda Brink (PS3) item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Bethesda Brink (PS3) alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Bethesda Brink (PS3), and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Bethesda service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Bethesda Brink (PS3).

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Bethesda Brink (PS3) item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    [...]

  • Page 2

    1 WARNING: PHOTOSENSITIVITY/EPILEPSY/SEIZURES A very small percentage of individuals may experience epileptic seizures or blackouts when exposed to certain light patterns or flashing lights. Exposure to certain patterns or backgrounds on a television screen or when playing video games may trigger epileptic seizures or blackouts in these individuals[...]

  • Page 3

    2 3 tHe ARK Theyearis2045andthelastknownbastionofhumanity,theArk,isincrisis. A massive floating city anchored in a remote area of the Pacific Ocean, the Ark began as a vision - aryeco-scienceprojectintheearlyyearsofthe21stcentury.Thegoalofthecity’sFounder[...]

  • Page 4

    4 5 tHe CHARACteRs GettInG stARteD Whenyoufirststart Brink , you will be asked to create a character and then to choose a side in theconflict.Oncethat’scompleted,youcanbeginmissionsforyourfaction. Brink will present you with a suggested order of missions to follow the storyline properly, but you can[...]

  • Page 5

    6 7 PLAYeR ACtIons Q - IRON SIGHT Holding thisallowsyoutoaimdownyourgun’sIron Sights for improved accuracy. Also, while holding this, you can peek left or right by using the directional buttons . W - SPRINT/SMART Tapping this puts you in a sprinting mode until you stop moving. You will not climb over anything while s[...]

  • Page 6

    8 9 HUD Brink’sHeads-upDisplay(HUD)suppliesyouwithawealthof tactical information about the current status of the battle as well as that of your player character. Several of these indicators will only appear as necessary. 1 HEALTH METER Displays your current health status and any active health buffs. 2 HIT INDICATOR D[...]

  • Page 7

    10 11 CLAsses In Brink , you can choose to play as one of four Classes, each of which can help your team in differentways.YoucanchangeclassatanytimeduringamissionataCommandPost(see page19).Alwayspayattentiontowhatyourteamisdoing,anddon’thesitatetoswitc[...]

  • Page 8

    12 13 oBJeCtIVes All gameplay in Brink revolves around Objectives. Even if you do well in combat, your team will loseeverytimeifyoudon’tfocusoncompletingObjectivesorpreventingtheenemyteamfrom completingtheirs.ObjectivesarealsothebestwaytoearnXPtoLevelUp,reac[...]

  • Page 9

    14 15 tHe oBJeCtIVe WHeeL The easiest way to determine which Objectives you should attempt is to use the Objec - tiveWheel. ToviewtheWheel,just hold C on the directional buttons . TheWheeltellsyouwhatthe Objectives are, where they are, how many of your teammates are also attempting them, and their relative pri[...]

  • Page 10

    16 17 WeAPons There are four different weapon categories in Brink . Many are available at the beginning of the game,andtherestcanbeunlockedbycompletingChallenges(seepage19). HEAVY OnlyHeavybodytypecharacters(seepage15)canuse these weapons. They generally trade accuracy for incredible[...]

  • Page 11

    18 19 CommAnD Posts In every mission, there are one or more Command Posts scattered about on the battlefield. These are neutral at the beginning of a mission, and either team can capture them. If one is captured by a team, that entire team earns one of two bonuses. Either every member of the teamgetsalongerLifeMeter,oreverym[...]

  • Page 12

    20 21 onLIne Brink isuniqueinthatyoucanplaythroughtheentiregamestorylineeitheroffline,inatradi - tional single player style, or online, as either a co-op game or in multiplayer matches for a full competitive game. There are a few different options for how you can go about this. CAmPAIGn If you choo[...]

  • Page 13

    22 23 enD UseR LICense AGReement Thisisalegalagreement(“Agreement”)betweenyou,theenduser(“You”)andZeniMaxMediaInc.throughitsdivision,BethesdaSoftworks LLC(“Licensor”).ThisAgreementispartofaproductpackage(the“Package”)thatincludes[...]

  • Page 14

    Brink™ © 2011 ZeniMax Media Inc. Brink, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. Developed in association with Splash Damage Ltd. Splash Damage and the Splash Damage logo are registered trademarks or trademarks of Splash Damage Ltd. U[...]

  • Page 15

    tHe sIX LAWs of BRInK If you keep these in mind, you will be successful in Brink ! 1.Ifyou’renotsurewhattodo,checktheObjectiveWheel 2. Stay close to your teammates. A team of lone wolves will always lose 3.Remembertherangeandaccuracyofyourgun 4. Keep an eye on your Radar to track the enemy [...]