Apple 7 manual

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178

Go to page of

A good user manual

The rules should oblige the seller to give the purchaser an operating instrucion of Apple 7, along with an item. The lack of an instruction or false information given to customer shall constitute grounds to apply for a complaint because of nonconformity of goods with the contract. In accordance with the law, a customer can receive an instruction in non-paper form; lately graphic and electronic forms of the manuals, as well as instructional videos have been majorly used. A necessary precondition for this is the unmistakable, legible character of an instruction.

What is an instruction?

The term originates from the Latin word „instructio”, which means organizing. Therefore, in an instruction of Apple 7 one could find a process description. An instruction's purpose is to teach, to ease the start-up and an item's use or performance of certain activities. An instruction is a compilation of information about an item/a service, it is a clue.

Unfortunately, only a few customers devote their time to read an instruction of Apple 7. A good user manual introduces us to a number of additional functionalities of the purchased item, and also helps us to avoid the formation of most of the defects.

What should a perfect user manual contain?

First and foremost, an user manual of Apple 7 should contain:
- informations concerning technical data of Apple 7
- name of the manufacturer and a year of construction of the Apple 7 item
- rules of operation, control and maintenance of the Apple 7 item
- safety signs and mark certificates which confirm compatibility with appropriate standards

Why don't we read the manuals?

Usually it results from the lack of time and certainty about functionalities of purchased items. Unfortunately, networking and start-up of Apple 7 alone are not enough. An instruction contains a number of clues concerning respective functionalities, safety rules, maintenance methods (what means should be used), eventual defects of Apple 7, and methods of problem resolution. Eventually, when one still can't find the answer to his problems, he will be directed to the Apple service. Lately animated manuals and instructional videos are quite popular among customers. These kinds of user manuals are effective; they assure that a customer will familiarize himself with the whole material, and won't skip complicated, technical information of Apple 7.

Why one should read the manuals?

It is mostly in the manuals where we will find the details concerning construction and possibility of the Apple 7 item, and its use of respective accessory, as well as information concerning all the functions and facilities.

After a successful purchase of an item one should find a moment and get to know with every part of an instruction. Currently the manuals are carefully prearranged and translated, so they could be fully understood by its users. The manuals will serve as an informational aid.

Table of contents for the manual

  • Page 1

    F inal C ut P r o 7 Exploring F inal Cut P ro[...]

  • Page 2

    Apple Inc.   2009 Apple Inc. All rights reserved. Copyright © Y our rights to the software are governed by the accompanying software license agreement. The owner or authorized user of a valid copy of F inal Cut Studio software may reproduce this publication for the purpose of learning to use such software. No par t of this publication may be[...]

  • Page 3

    C ont ents 3 7 Chapter 1: A First Look at F inal Cut P ro 8 Opening Final C ut Pro 10 Jump In: Explore the Browser 14 Jump In: Explore the V iewer 19 Jump In: Explore the Can vas 24 Jump In: Explore the Timeline 28 Jump In: W ork with the Main Windows 29 Learning About P rojec ts, Sequences, Clips, and Media File s 31 Key Concepts 33 Chapter 2: Bri[...]

  • Page 4

    4 Conten ts 55 Chapter 3: Preparing Clips in the V iewer 55 Jump In: Get to Know the Viewer 61 Jump In: Change Clips in the V iewer 62 Jump In: Create a Title Clip 68 Jump In: Change Clips over Time 77 Learning About Motion P arameter s 79 Key Concepts 81 Chapter 4: W ork ing with the Canv as and Timeline 81 Jump In: W ork with the Canvas 86 Jump I[...]

  • Page 5

    Conten ts 5 141 Chapter 7: Creating V oiceov ers 141 Jump In: Add V oiceover Clips 1 50 Key C oncepts 151 Chapt er 8: Adding Video Filters and Tr ansitions 15 2 Jump In: Apply Filters to Clips 15 7 Jump In: Make Simple Color Corrections 15 9 Jump In: Add Transitions Between Clips 16 5 Learning About Transition s 16 9 Key Concepts 17 1 Chapter 9: Ou[...]

  • Page 6

    [...]

  • Page 7

    1 7 A F irst Look at F inal Cut P ro W elcome to Final C ut Pro . If y ou’ re new to the F inal Cut Pro video editing workow , this guide is for y ou. Here you ’ll create a sample video project and learn by doing. Each chapter of this book presents major f eatures and guides you in trying things out. Feel free to explore on y our own. Have f[...]

  • Page 8

    8 Chapter 1 A First L ook at Final Cut Pro Opening F inal Cut P ro Y ou’ll start by opening Final C ut Pro and cr eating a sample project. T o op en F inal Cut Pro: Double-click the Final Cut P ro icon in your Applications folder . 1 If you see the Choose Settings dialog, click OK to accept the default settings. 2 When you open F inal Cut P ro , [...]

  • Page 9

    Chapter 1 A First L ook at Final Cut Pro 9 Click Continue . 3 When Final C ut Pro opens, your screen will look similar to this: Browser Viewer Canvas Timeline On the left you see the Browser , where y ou create projects and organize bins tha t hold your clips. Now you’ re ready to explore a simple video editing w orkow .[...]

  • Page 10

    10 Chapter 1 A First L ook at Final Cut Pro Explore the Bro wser Jump In: First, you’ll import some clips into your project, and then you’ll explore some important parts of the Final Cut Pr o interface. If you have video les of your own on your computer , feel free t o import several and work with them as you explore. Y ou’ll learn more ab[...]

  • Page 11

    Chapter 1 A First L ook at Final Cut Pro 11 T o imp ort your own video les that ar e already on your computer: Choose File > Import > Files . 1 Navigate to the f older holding your video les. 2 Sel ect the  les y ou w ant to im port in to F inal Cut Pr o . Y ou can S hift-c lick or Comm and-c lick 3 les to select several at once .[...]

  • Page 12

    12 Chapter 1 A First L ook at Final Cut Pro T r y This F eel free to try out any of the following to see what happens . Change the Browser dis play: Choose V iew > Browser Items > as Large Icons t o display the clips as icons .  Choose V iew > Browser Items > as Small Icons t o display the clips as smaller ic ons. Drag  the clips [...]

  • Page 13

    Chapter 1 A First L ook at Final Cut Pro 13 Create a new sequence: Choose File > New > Sequence . 1 A new sequence icon appears in the project. A sequence represents clips in the Timeline. A sequence might hold a scene, a por tion of your movie , or the entire mo vie. Select the sequences and name them “Scene 1” and “Scene 2.” 2 Doubl[...]

  • Page 14

    14 Chapter 1 A First L ook at Final Cut Pro Explore the Viewer Jump In: Y ou use the Viewer to view and edit individual clips, set In and Out points, set markers, and more. T r y This Place a clip in the Viewer: Drag Sample Clip 1 into the V iewer .  Change the display of a clip in the Viewer: Choose Fit to Window from the Zoom pop-up menu in th[...]

  • Page 15

    Chapter 1 A First L ook at Final Cut Pro 15 Play a clip in the Viewer: Click the Play button to start and stop playing the video clip . Then press the Space bar  to start and stop playing the video clip. Play button Scrubber bar Press J t o play the clip back ward . P ress K to stop pla yback. Pr ess L to play the clip  forward. Press the J o[...]

  • Page 16

    16 Chapter 1 A First L ook at Final Cut Pro Navigate t o specic locations in a clip: Click in the white scrubber bar to reposition the playhead . The scrubber bar represents  the length of the clip. Press the Home key or the End key to mov e the playhead to the beginning or end of  the clip. Drag the shuttle control right or left to play t[...]

  • Page 17

    Chapter 1 A First L ook at Final Cut Pro 17 Set and work with In and Out points: P osition the playhead near the beginning of the clip and choose Mar k > Mark In to set  an In point. Position the playhead near the end of the clip and choose Mark > Mark Out to set an Out point. Click the Play In to Out button to pla y the clip starting from[...]

  • Page 18

    18 Chapter 1 A First L ook at Final Cut Pro Navigate betw een edit points: Click the Go to Next Edit button or the Go to Pr evious Edit button to mov e the  playhead to the next or previous edit point. Go to Previous Edit butt on Go to Next Edit button Press the U p Arrow and Down Arrow keys to mov e b etween edit points . [...]

  • Page 19

    Chapter 1 A First L ook at Final Cut Pro 19 Explore the Can vas Jump In: The Canv as is where you play back the movie that you ’ve created in the Timeline. Sequence tab T ranspor t controls Scrubber bar[...]

  • Page 20

    20 Chapter 1 A First L ook at Final Cut Pro T r y This Use the Can vas to place a clip in the Timeline: Drag the clip from the V iewer (just drag the image) int o the Canv as until the colored  Edit Overlay appears. Drag the clip to the Insert sec tion of the overlay . The clip is inserted in the Timeline. Drag from here... ...to here. If you se[...]

  • Page 21

    Chapter 1 A First L ook at Final Cut Pro 21 Change the display of the C anv as: Choose several di erent zoom levels from the Zoom pop-up menu. Last, choose the  50% zoom level from the Z o om pop-up menu. Zoom pop-up menu Play and na vigate within the clip in your sequence: Click the Canv as window to make it ac tive. T o play the clip in you[...]

  • Page 22

    22 Chapter 1 A First L ook at Final Cut Pro Press the Spac e bar to start and stop playback.  Click in the white scrubber bar in the Can vas to reposition the pla yhead. The scrubber  bar represents the sequence in the T imeline. Press the Home key or the End key to mov e the playhead to the beginning or end of  the sequence in the Timelin[...]

  • Page 23

    Chapter 1 A First L ook at Final Cut Pro 23 Reposition the playhead in the Can vas (if your mouse has a tr ack ball): P osition the pointer over the Canv as and roll the track ball left or right to reposition the  playhead in the Can vas and Timeline. Change the display of the C anv as: Choose Show Overlays from the View pop-up menu. Choose Show[...]

  • Page 24

    24 Chapter 1 A First L ook at Final Cut Pro Explore the Timeline Jump In: The Timeline holds your sequences, which contain the arrangement of video and audio clips, and other items such as titles and transitions, in the order you want them in your movie. Ruler Zoom slider Thumb tab Sequence tab Video clip item Audio clip items Playhead T r y This P[...]

  • Page 25

    Chapter 1 A First L ook at Final Cut Pro 25 Drag the thumb tabs at the ends of the Zoom slider to change the dis played length of  the T imeline ’ s clips. Scroll thr ough the Timeline by dragging the Zoom slider left or right. Press C ommand–Equal Sign (=) and Command-Hyphen (-) to zoom in to and out of the  Timeline . Scroll through the[...]

  • Page 26

    26 Chapter 1 A First L ook at Final Cut Pro P osition the pointer over the end of the clip and drag to shorten or lengthen the clip.  Y ou can trim either end of a clip this way . Click the Razor Blade tool in the T ool palette. P osition the pointer over the clip , then  click to split the clip . Click the Selection tool. Selec t part of the[...]

  • Page 27

    Chapter 1 A First L ook at Final Cut Pro 27 Change the Timeline track size: Change the size of tracks by clicking the Track Height c ontrol.  T rack Height control Add more clips to the Timeline using the Canv as window: T o add another clip to your sequence in the Timeline, rst press End to position the 1 playhead at the end of the last clip[...]

  • Page 28

    28 Chapter 1 A First L ook at Final Cut Pro W ork with the M ain Windows Jump In: Final C ut Pro pr ovides some easy methods for w orking with its main windows. T r y This Change the active window: Press C ommand-1 to activate the Viewer .  Press C ommand-2 to activate the Canvas .  Press C ommand-3 to activate the Timeline.  Press C omman[...]

  • Page 29

    Chapter 1 A First L ook at Final Cut Pro 29 Learning About P rojec ts, Sequences, Clips, and Media Files T o begin creating a movie, you create a project in the Browser . T o create a new project, choose File > New P rojec t. Y ou can have multiple projects open at once , each represen ted by a tab in the Browser . T o access a specic project[...]

  • Page 30

    30 Chapter 1 A First L ook at Final Cut Pro Understanding the Relationship Between Clips and Media F iles An important rst stage in creating a project is transferring your video to your computer . Final Cut Pro pr ovides a variety of ways t o get media into your comput er . The method you use depends on the media type. Y ou’ll learn more about[...]

  • Page 31

    Chapter 1 A First L ook at Final Cut Pro 31 If you transfer a F inal Cut Pro project le to another computer f or editing, you must also transfer all the media les to the other syst em as well. It’ s impor tant to maintain the connection between your media les on disk and the clips in your project. If, for example, you rename media les[...]

  • Page 32

    32 Chapter 1 A First L ook at Final Cut Pro Viewer:  A window in Final C ut Pro in which y ou can work with a clip to set In and Out points, play back the clip, and mak e many other types of changes such as applying lters and adjusting motion parameters. Basically , y ou make changes to a clip using the Viewer and then place the clip in the s[...]

  • Page 33

    2 33 Bringing Media in to Y our S ystem F ina l C ut P ro pr ov ide s a va rie ty o f m et hod s f or bri ng ing yo ur video and other media into y our F inal Cut P ro system for editing . Bringing media into your syst em is called ingesting . In this chapter , you ’ll experiment with bringing some of your own video footage int o Final C ut Pro a[...]

  • Page 34

    34 Chapter 2 Bringing Media into Y our System Explore T ape-Based Video Capture Jump In: Y ou use the Log and Capture windo w to preview and capture the footage on y our tape. Y ou can play the footage on tape from y our camera or deck using the transport controls. T o capture a clip, you mark the beginning and end of the clip using the Mark In and[...]

  • Page 35

    Chapter 2 Bringing Media into Y our System 35 Create a new project to hold your video: Choose File > New P rojec t. For now the name of the pr oject is “Untitled,” and a new  project tab appears in the Browser . Later , when you sa ve the project, you can give it any name you like. Choose an Easy Setup to congure F inal Cut Pro to work[...]

  • Page 36

    36 Chapter 2 Bringing Media into Y our System T r y This Select a logging bin: Choose File > New > Bin to cr eate a new bin to hold clips. Rename the bin, if you wish.  Select the bin and choose File > Set Logging Bin. Open the Log and Capture window: Choose File > L og and Capture.  Preview f ootage on tape: Use the transport con[...]

  • Page 37

    Chapter 2 Bringing Media into Y our System 37 Set rough In and Out points for a clip that y ou want to capture: Use the transport controls to go to the beginning of a section of tape that you wan t to  capture. Click the Mark In button to set an In point to roughly mark the beginning of the clip. Play the video forward until you ’ve reached th[...]

  • Page 38

    38 Chapter 2 Bringing Media into Y our System Capture a single clip: After setting In and Out points and entering logging information, click the Capture  Clip button. Capture Clip button Final C ut Pro r ewinds the tape and captures the footage as a media le on your har d disk. The new clip appears in the Br owser . Log additional clips witho[...]

  • Page 39

    Chapter 2 Bringing Media into Y our System 39 Batch capture multiple clips at once: Capture oine clips by clicking the Capture Batch button. When the Batch Capture m dialog appears, choose All I tems in L o gging Bin from the Captur e pop-up menu, then click OK. When the Insert Reel dialog appears, click Continue. Final Cut Pr o rewinds the tape[...]

  • Page 40

    40 Chapter 2 Bringing Media into Y our System Explore F ile-B ased Video T ransfer Jump In: Y ou use the Log and Tr ansfer window to pr eview le-based media mounted on your computer or another device. Y ou can preview the footage using the transport controls. T o transfer a clip into y our Final C ut Pro pr oject, you mark the beginning and end [...]

  • Page 41

    Chapter 2 Bringing Media into Y our System 41 Getting Ready Create a new project to hold your video: Choose File > New P rojec t. For now the name of the pr oject is “Untitled,” and a new  project tab appears in the Browser . Later , when you sa ve the project, you can give it any name you like. Choose an Easy Setup to congure F inal C[...]

  • Page 42

    42 Chapter 2 Bringing Media into Y our System Choose a scratch disk to hold the media y ou’ re transferring to the pr oject: Choose Final C ut Pro > S ystem Settings. 1 In the System Settings window , click Set in the Scratch Disks tab . 2 Sele ct th e hard disk loca tion w her e you wa nt the me dia le s sto red . Select a disk or fo lde r[...]

  • Page 43

    Chapter 2 Bringing Media into Y our System 43 T r y This Select a logging bin: Choose File > New > Bin to cr eate a new bin to hold clips. Rename the bin, if you wish.  Select the bin and choose File > Set Logging Bin. Open the Log and Tr ansfer window : Choose File > L og and T ransfer .  Mount a volume: In the Browse area of the[...]

  • Page 44

    44 Chapter 2 Bringing Media into Y our System Locate les on moun ted volumes: In the Browse area, click a le to select it for logging and transferring.  Click a column heading in the Browse ar ea to sort the les by that column category , in  ascending or descending order . Enter a lename in the search eld to locat e les with[...]

  • Page 45

    Chapter 2 Bringing Media into Y our System 45 Set rough In and Out points for a clip: Use the transport controls to go to the beginning of a section of a media that you wan t  to transfer . Click the Mark In button to set an In point t o roughly mark the beginning of the clip. Play the video forward until you ’ve reached the end of the media y[...]

  • Page 46

    46 Chapter 2 Bringing Media into Y our System Enter scene , shot/take, and angle information in the Scene, Shot/T ake, and Angle elds  if you wish. Enter a note about the clip con tents in the Log Not e eld, if you wish. If the clip is one  worthy of inclusion in your movie , selec t the Good checkbox. Add a clip to the T ransfer Queue:[...]

  • Page 47

    Chapter 2 Bringing Media into Y our System 47 Log additional clips without immediately tr ansferring them: Select a clip in the Log and Transfer windo w’ s Browse area, then set In and Out points 1 and enter the logging information f or the clip. Click the Increment button beside a logging eld to increment the previously en tered information b[...]

  • Page 48

    48 Chapter 2 Bringing Media into Y our System Impor t Still Images and Other Media Jump In: Y ou can import still images and graphics les into your projects and place them in your sequence in the Timeline. Y ou can also impor t audio les such as CD tracks , voice recordings , or sound eects and place these clips in the a udio tracks of the[...]

  • Page 49

    Chapter 2 Bringing Media into Y our System 49 T r y This Import still images into a project: Choose File > Import > Files . Selec t the still-image les you wan t to import and click  Choose. T he still images appear as clips in the Browser . Experiment with dragging a still-image clip into the V iewer , changing In and Out points if y o[...]

  • Page 50

    50 Chapter 2 Bringing Media into Y our System Import audio les into a project: Choose File > Import > Files . Select the audio les you wan t to impor t and click Choose.  The audio les appear as clips repr esented by a s peak er icon in the Bro wser . T o place an audio clip in the Timeline, drag the audio clip from the Browser do[...]

  • Page 51

    Chapter 2 Bringing Media into Y our System 51 Learning About Ingesting Media and Setting Up P rojec ts When you capture or transf er footage from a camcor der , the media le s are stored on your scratch disk, a disk location that you tell F inal Cut Pro to use. Y ou can congure Final C ut Pro t o store di erent types of media les in di?[...]

  • Page 52

    52 Chapter 2 Bringing Media into Y our System Choo sing a n E asy Set up tha t m at che s the m ajority of y our v ideo foot age he lps you avoid having t o render most of your footage. Y ou can’ t always avoid rendering clips; for exa mple , when you superi mpose a title abo ve an other clip , Fi nal C ut P ro m ust re nde r t he clips to make t[...]

  • Page 53

    Chapter 2 Bringing Media into Y our System 53 Key Conc epts Logging:  Logging footage allow s you to recor d information about a clip that will help you identify it later . Using the L og and Capture window or the Log and Transf er window , y ou can record information about the clip , including a r eel name, clip name or description, and other i[...]

  • Page 54

    54 Chapter 2 Bringing Media into Y our System Capture Now: Â The Capture Now process begins the aut omatic capture of your tape-ba sed f ootage at an y point o n a tap e and cont inues captu ring un til the end of the tap e or u ntil you stop t he cap ture by pr essing the Esc (Es cape) key . Th e captu red foota ge is stor ed as one cl ip . Y ou [...]

  • Page 55

    3 55 Pr eparing Clips in the V iew er The Viewer provides ecient w ays t o review and edit individual clips in your projects. In this chapter , you’ll explore more of the featur es of the V iewer . Get to Know the V iewer Jump In: Y ou work with individual clips in the V iewer . The Viewer provides powerful ways to position and adjust how clip[...]

  • Page 56

    56 Chapter 3 Preparing Clips in the Viewer Getting Ready In the Browser , click the tab of the project that holds your sample clips . Drag a clip from 1 the Browser int o the V iewer . Viewer title bar View pop-up menu Current Timecode field Resize control Mark In and Mark Out buttons Zoom pop-up menu Set In and Out points for the clip using the Ma[...]

  • Page 57

    Chapter 3 Preparing Clips in the Viewer 57 T r y This Reposition the Viewer: Drag the V iewer title bar to mov e the V iewer to a new screen location.  Change the size of the Viewer: Drag the resize con trol in the lower-right corner of the Viewer to change the Viewer size .  Open multiple clips in separate Viewer windows: Select another clip[...]

  • Page 58

    58 Chapter 3 Preparing Clips in the Viewer Show the timecode ov erlays: Choose Show Timecode O verlay s from the V iew pop-up menu. Change the In and Out  points to see how the timecode ov er lays change . T urn o the display of ov erlays: Choose Show Overlays from the View pop-up menu again to turn o the dis play of  overlays . Open th[...]

  • Page 59

    Chapter 3 Preparing Clips in the Viewer 59 Set the playhead at an exact frame in a clip by en tering a timecode value: In the Current Timecode eld, enter a timecode value that mat ches a point in your  clip. Enter a timecode value in the f ormat 00:00:00:00 (hours: minutes: seconds: frames). Y ou can also enter just the second and frame v alu[...]

  • Page 60

    60 Chapter 3 Preparing Clips in the Viewer Add markers to indicat e specic times in a clip: In the Viewer , plac e the playhead where you w ant to add a marker and click the Add  Marker button. Set sev eral markers to mark specic times in a clip . Add Marker button Navigate betw een markers: Press S hift  – Up Arrow to move the playhe[...]

  • Page 61

    Chapter 3 Preparing Clips in the Viewer 61 Change Clips in the Vie wer Jump In: After opening a clip in the V iewer , you can reposition the clip on the screen and enlarge it, shrink it, or r otate it to displa y it at a dier ent angle. T o make such changes, you display the clip in a wir eframe view . Getting Ready If necessary , click the Scen[...]

  • Page 62

    62 Chapter 3 Preparing Clips in the Viewer Reposition the clip on the screen: P osition the pointer on the image in the Viewer and drag left or right to reposition the  image. Play the clip to see the e ect of repositioning it. Scale the display of the clip up or down on the scr een: Drag a corner of the clip to resize the clip lar ger or sma[...]

  • Page 63

    Chapter 3 Preparing Clips in the Viewer 63 T r y This Create a title clip in the Viewer: Choose T ex t > T ex t from the Generator pop-up menu.  Generator pop-up menu Sample text appears in the Viewer . Y ou can now change the text using the titling controls . Get to know the titling controls: Click the Controls tab in the Viewer to reveal th[...]

  • Page 64

    64 Chapter 3 Preparing Clips in the Viewer Choose a text color by double-clicking the Font C olor color picker. Select a color from  the color wheel and then click OK. Click the Video tab to see the sample text onscreen. Fon t Color color picker Enter “03:00” in the Timecode Duration eld at the top-left corner of the Viewer to set  the[...]

  • Page 65

    Chapter 3 Preparing Clips in the Viewer 65 Reposition a title on the screen: Double-click the title clip in the Timeline to open it in the V iewer . 1 In the Viewer , dr ag the title text to a di erent position. Experiment with repositioning 2 the text on the screen. Y ou can also experiment with changing the look of the title using the controls[...]

  • Page 66

    66 Chapter 3 Preparing Clips in the Viewer Superimpose a title over another clip: Drag the title clip at the beginning of the movie above Sample Clip 1 in the T imeline. 1 P osition the playhead over the gap at the beginning of the movie and choose 2 Sequence > Close Gap. Press Option-R t o render the clips if a red line appears above the clips.[...]

  • Page 67

    Chapter 3 Preparing Clips in the Viewer 67 Arrange a title and clip to appear side by side: Place the playhead in the title clip in the Timeline. 1 In the T imeline , double-click Sample Clip 1, the background clip , to open it in the Viewer . 2 Drag the corner of Sample Clip 1 to reduce the clip size so that it is smaller than the 3 screen size , [...]

  • Page 68

    68 Chapter 3 Preparing Clips in the Viewer Change Clips over Time Jump In: The changes that you ’ve made to clips and titles can also be made to happen over time as the movie plays. For example, a clip might move across the screen, or a title might appear and then disappear . F inal Cut Pro allows you t o make many types of changes over time. T o[...]

  • Page 69

    Chapter 3 Preparing Clips in the Viewer 69 Click the Add Motion Keyframe button. In this case, the keyframe marks where the clips 2 will begin to change size. Add Motion Keyframe button Note that the wireframe and handles of the clip in the Viewer turn green to identify the new keyframe.[...]

  • Page 70

    70 Chapter 3 Preparing Clips in the Viewer Move the playhead ahead in the Viewer to the frame where you want the change 3 to end. In this case, place the playhead at the approximat e p osition you see in the illustration below . This will be the frame at which the clip is completely re sized . Move the playhead to approximately this position. Click[...]

  • Page 71

    Chapter 3 Preparing Clips in the Viewer 71 Navigate betw een keyframes in the Viewer: With the Viewer active, press Shift-K and Option-K to move the playhead from one  keyframe to another . Y ou can use these keyboard shor tcuts to quickly nd and move between keyframes. Move a clip ov er time: In the T imeline , position the playhead about mi[...]

  • Page 72

    72 Chapter 3 Preparing Clips in the Viewer Press C ontrol-K to set another keyframe. Drag the title clip o the screen background. 5 Drag the title clip off the screen. Press the U p Arrow key to move the pla yhead to the beginning of the clip , and then 6 play the clip to see the text move o ver time. Click in the Timeline to mak e it active , p[...]

  • Page 73

    Chapter 3 Preparing Clips in the Viewer 73 Rotate a clip ov er time: With th e titl e clip still open in the Viewer a nd the V iew er activ e, press Shi ft-K or Option -K 1 as necessary to move the playhead to the last keyframe , where the text stops moving . P osition the Selection tool point er near a c orner o f the w irefr ame for th e titl e c[...]

  • Page 74

    74 Chapter 3 Preparing Clips in the Viewer Change a clip ’ s opacity over time: With the title clip still open in the Viewer , click the Motion tab to dis play the motion 1 controls. D rag the corner of the Viewer to expand it, as shown below . The options you see are all parameters that you can set t o change the display of the clip . Drag here [...]

  • Page 75

    Chapter 3 Preparing Clips in the Viewer 75 Click the Motion tab again. B eside each paramet er appears a keyframe graph area that 3 represents the dura tion of the clip. Y ou can add keyframes to this keyframe graph area to change specic parameter settings o ver time. With the Viewer active, press Home to position the playhead at the beginning o[...]

  • Page 76

    76 Chapter 3 Preparing Clips in the Viewer Click the Motion tab and click in the keyframe graph area to position the playhead near 7 the end of the clip, then click the keyframe button to set another keyframe. Add a keyframe here. Press the Down A rrow key to move the pla yhead to the end of the clip , and set another 8 keyframe. Set the opacit y t[...]

  • Page 77

    Chapter 3 Preparing Clips in the Viewer 77 Learning About Motion P arameters Y ou’v e had a brief introduction to some of the changes you can make using the V iewer , but many more are possible using the Motion tab . By adjusting a clip’ s motion settings, you can change its geometr y to mov e, shrink, enlarge, rotate , and distor t in nearly a[...]

  • Page 78

    78 Chapter 3 Preparing Clips in the Viewer Y ou can add keyframes in the keyframe graph area by clicking the keyframe button for a parameter . Keyframe button Keyframe navigation buttons If the playhead is currently on a keyframe, clicking the button removes the keyframe. The buttons on either side of the keyframe button mov e the playhead forward [...]

  • Page 79

    Chapter 3 Preparing Clips in the Viewer 79 Key Conc epts Image mode:  A Viewer display mode that shows the video c ontent of a clip as it pla ys back. Y ou can change the display to show the clip at reduc ed or expanded sizes as you work with the clip . Image+Wireframe mode:  A Viewer display mode that shows the video c ontent of the clip sur[...]

  • Page 80

    [...]

  • Page 81

    4 81 W ork ing with the Can vas and Timeline Y ou use the Can vas and Timeline to build your project ’ s sequences , adding , removing, rearranging, and trimming clips as you like. Next, you ’ll use the Canv as to learn its basic video editing func tions, and then you’ll explore working with clips in a sequence in the Timeline. W ork with the[...]

  • Page 82

    82 Chapter 4 W or king with the Canv as and Timeline During this section, f eel free to place your clips in the T imeline repeatedly t o build a longer sequence to experiment with, or place Sample Clip 1, Sample Clip 2, Sample Clip 3, and Audio Clip 1 in the Timeline as shown in the f ollowing illustration: T o add Audio Clip 1 to the sequence , dr[...]

  • Page 83

    Chapter 4 W or king with the Canv as and Timeline 83 T r y This Change the window lay out for a larger view of the C anv as: Choose W indow > Arrange > T wo Up .  Timeline Canv as Display a sequence in Image+W ireframe mode in the Can vas: Choose Image+Wireframe from the Vie w pop-up menu in the Can vas. The image  appears with handles [...]

  • Page 84

    84 Chapter 4 W or king with the Canv as and Timeline Update the Viewer to show the current frame in the Can vas: Play the sequence , and notice that the frame dis played in the Viewer is di erent from  the one displayed in the C anv as. Click the Show Match Frame butt on in the Canv as. The Viewer changes to show the same frame as the Can vas[...]

  • Page 85

    Chapter 4 W or king with the Canv as and Timeline 85 Set markers in the Timeline to mark specic poin ts in a sequence: Click the Add Marker button in the Canv as to set a mark er in the Timeline at the 1 current position of the playhead . Add Marker button Reposition the playhead in the Canv as, and this time pr ess M to add another marker . P l[...]

  • Page 86

    86 Chapter 4 W or king with the Canv as and Timeline W ork with T racks in the Timeline Jump In: As you work with clips in your sequenc e, you can select clips in specic tracks, lock tracks so clips can ’t be changed, turn the tracks on or o so tha t they play or don ’t play as you review your sequence , and set specic tr acks as desti[...]

  • Page 87

    Chapter 4 W or king with the Canv as and Timeline 87 Lock a track to keep it from chang ing: Click the Lock T rack control f or a track to prevent changes to that track. Y ou can lock  a track anytime that you w ant to make sure the timing and positioning of items on a track won ’t change while making edits on other tracks. Click the L ock T r[...]

  • Page 88

    88 Chapter 4 W or king with the Canv as and Timeline Place only the video portion of a clip in a sequence: Click the a1 and a2 Source controls f or the audio tracks to disconnect them from their 1 Destination controls. This disconnects the audio tracks as destination tracks and pr events the audio portions of a clip from being placed in the sequenc[...]

  • Page 89

    Chapter 4 W or king with the Canv as and Timeline 89 Place only the audio portion of a clip in a sequence: Click the a1 and a2 Sourc e contro ls f or the audi o tra cks aga in to rec onnect th em to their 1 Destination controls. This allows the a udio por tion of a clip to be placed in the sequence. Click the v1 Source control t o disconnect it fro[...]

  • Page 90

    90 Chapter 4 W or king with the Canv as and Timeline Add new tracks to a sequenc e: Choose Sequence > Insert T racks. 1 T ype “1” in the Inser t N Video T racks eld to add a new video track, type “2” in the Insert 2 N Audio Tr acks eld to add two audio tracks , then click OK. Scroll in the Timeline to see the new tracks that were a[...]

  • Page 91

    Chapter 4 W or king with the Canv as and Timeline 91 Set a video destination track befor e placing clips in a sequence: Drag the v1 Source control t o the V2 D estination con trol to specify that the V2 track 1 should be the destination track. Click the Source control to connect it to the V2 Destination control, if necessary. Connect the v1 Source [...]

  • Page 92

    92 Chapter 4 W or king with the Canv as and Timeline Set audio destination tracks bef ore placing clips in a sequence: Drag the a1 and a2 Source controls t o the A3 and A4 audio Destination contr ols. 1 Drag the a1 and a2 Source controls to the A3 and A4 Destination controls. Drag a clip from the V iewer to the Overwrite section of the Canvas Edit [...]

  • Page 93

    Chapter 4 W or king with the Canv as and Timeline 93 Edit Clips int o a Sequence in the Timeline Jump In: After buildi ng a se quenc e, you may need t o make change s, such a s rep lacing one c lip with another , adding cuta ways, and adding music or sound eects. In this section, y ou’ll try out some of th e basic metho ds f or pla cing cl ips[...]

  • Page 94

    94 Chapter 4 W or king with the Canv as and Timeline Mark a clip in the sequence and replace it: Move the playhead to a clip in the T imeline that you wan t to replace. 1 Choose Mark > Mark Clip. The sequenc e clip is marked with In and Out points on both 2 ends in the T imeline. Sequence In and Out points marking a clip that you want to replac [...]

  • Page 95

    Chapter 4 W or king with the Canv as and Timeline 95 Place a clip so that it starts at a specic point in a sequence: Place the playhead on a frame in the sequence wher e you would like to add a clip . 1 (Anywhere will do .) Press I t o set an In p oint f or the sequence in the Timeline. 2 Sequence In point marking where an incoming clip should s[...]

  • Page 96

    96 Chapter 4 W or king with the Canv as and Timeline Place a clip so that it ends at a s pecic point in a sequence: Place the playhead on a frame in the sequence wher e you would like the incoming clip 1 to end. Press O t o set an Out p oint f or the sequence in the Timeline. 2 Sequence Out point marking where an incoming clip should end In the [...]

  • Page 97

    Chapter 4 W or king with the Canv as and Timeline 97 In the Viewer , set an In poin t in a clip. Y ou only need to set an In point. (I f there is an 5 Out point already set, choose Mark > Clear Out to remove the Out point. Final Cut P ro is then free to use as much of the clip as is av ailable to ll the duration between the sequence In point [...]

  • Page 98

    [...]

  • Page 99

    5 99 Basic Editing The heart of video editing involve s ar ranging and trimming clips in a sequence. Final C ut Pro pr ovides easy-to-use tools and editing procedure s for ecient editing . Next, you ’ll try out basic video editing methods and use simple tools to select and trim clips. T rim Clips Jump In: Once you ’ve ordered clips in a sequ[...]

  • Page 100

    1 00 Chapter 5 Basic Editing Getting Ready Press C ontrol-U to choose the Standard window layout. 1 Choose File > New > Sequence to cr eate a new sequence. Name the sequence 2 “ T rimming” and press Return. In the Browser , double-click the T r imming sequence icon to open the sequenc e in 3 the T imeline. Choose 50% from the Zoom pop-up [...]

  • Page 101

    Chapter 5 Basic Editing 101 Drag Sample Clip 1 into the V iewer and set In and Out points a t the approximat e 6 locations shown below . These In and Out points ensure that ther e are extra unused frames on each end of the clip . Set In and Out points approximately here . Drag Sample Clip 1 to the Insert section of the Canvas Edit Overlay . 7 Drag [...]

  • Page 102

    1 02 Chapter 5 Basic Editing Drag Sample Clip 2 to the Insert section of the Canvas Edit Overlay so that it is placed 9 in the T imeline after Sample Clip 1 . Drag Sample Clip 3 into the V iewer and set In and Out points a t the approximat e 1 0 locations shown below . Set In and Out points approximately here . Drag Sample Clip 3 to the Insert sect[...]

  • Page 103

    Chapter 5 Basic Editing 1 03 T r y This Drag with snapping on or o : Press A t o selec t the Selection tool, if nec essary . Drag Sample Clip 3 right and lef t  and notice that the clip automatically snaps t o the end of Sample Clip 2 to facilitate dragging clips into the correct position. Press N t o tur n snapping o . Drag Sample Clip 3 [...]

  • Page 104

    1 04 Chapter 5 Basic Editing P osition the pointer over Sample Clip 2 in the sequence. 3 Drag Sample Clip 2 left or right. N otice that the clip move s left or right without its 4 duration changing. Af ter you slide the clip , the sequenc e adjusts, leaving no gaps. Y ou can slide the clip left or right only when the surrounding clips have In Impor[...]

  • Page 105

    Chapter 5 Basic Editing 1 05 Change a clip ’ s In or Out point without leaving gaps: Select the Ripple tool in the T ool palette. 1 Ripple tool Y ou use the Ripple tool to move the In point or Out poin t of a clip, shortening or lengthening that clip. A B C A B C Before edit After edit P osition the point er over an edit poin t in t he mid dle of[...]

  • Page 106

    1 06 Chapter 5 Basic Editing Slip a clip ’ s content within the curren t sequence In and Out points: Select the Slip tool in the T ool palette. 1 Slip tool The Slip tool allows you t o change the contents of a clip (the portion of the clip ’ s media that is shown) without changing the clip ’ s position or duration in the sequence. T r y using[...]

  • Page 107

    Chapter 5 Basic Editing 1 07 Make Simple Split Edits and Cutawa ys Jump In: Y ou can create split edits in a clip t o have the audio begin pla ying before the video or have the video appear befor e the clip ’ s audio star ts. T o create a split edit, you give a clip ’ s audio and video items di erent In points or Out points. F or ex ample , [...]

  • Page 108

    1 08 Chapter 5 Basic Editing By defa ult, the video it em and aud io it ems of a clip are linked t ogether . Whe n you select the video item and change it, the audio items change also. T o make a split edit, you unlink the video and audio items of a clip so that you can change them independen tly . In this section, y ou’ll also make a simple cuta[...]

  • Page 109

    Chapter 5 Basic Editing 1 09 T r y This Create a J-cut, in which the audio precedes the video: Click the Linked Selection button in the Timeline button bar to turn linked selection o . 1 Y ou can now change the audio and video items of a clip separat ely . Linked Selection button Press R t o selec t the Roll tool. 2 Roll tool Drag the video edit[...]

  • Page 110

    11 0 Chapter 5 Basic Editing Click the Play Around C ur rent F rame button in the Canvas t o see how the split edit works . 4 Play Around Curren t Frame button When you click the Play Ar ound Current F rame button, pla yback begins just before the current playhead position and continue s just past the playhead. This pro vides an easy way to check y[...]

  • Page 111

    Chapter 5 Basic Editing 111 Experiment with setting up split edits. 5 Click the Linked Selection button to link the video and audio tracks again. 6 Add a short cutaway shot to a sequence: P osition the playhead in Sample Clip 3 in the Timeline at the appro ximate position 1 shown below , and pr ess I to set an In point. Place a sequence In point ap[...]

  • Page 112

    11 2 Chapter 5 Basic Editing Double-click Sample Clip 2 in the Browser to open it in the Viewer . Position the 3 playhead at the appro ximate position shown below , and press I to set an In point. Set an In point here. Click the a1 and a2 audio Source con trols to disconnect them from their Destination 4 controls , so that only the clip’ s video [...]

  • Page 113

    Chapter 5 Basic Editing 11 3 Learning About the T r im Edit Window Once you ’ve nalized or nearly nalized a sequenc e, you can begin the polishing process of trimming clips using the Trim E dit window . T o open the T rim Edit window , you choose Sequence > T rim Edit or double-click an edit point in a sequence with the Selection tool. T[...]

  • Page 114

    11 4 Chapter 5 Basic Editing The left side of the window shows the Out point of the outgoing clip . The In point of the incoming clip appears on the right side of the window . Y ou can drag the In point or Out point markers to change them. Y ou can also move the playheads on either side of the Trim Edit window and click the Mark In and Mark Out but[...]

  • Page 115

    Chapter 5 Basic Editing 11 5 Key Conc epts Slip edit:  Changes the portion of the clip’ s media seen in the sequence, but the position and length of the clip remain the same in the sequence. Slide edit:  Moves a clip left or right in the sequence without changing the duration of the clip. Roll edit:  Moves an edit point left or right in [...]

  • Page 116

    [...]

  • Page 117

    6 11 7 W ork ing with Audio F inal Cut P ro provides easy methods for editing and changing the audio associated with your f ootage. In this chapter you ’ll lear n to adjust a clip ’ s audio and work with audio tracks in the T imeline. Audio tab Stereo wav eforms Drag hand for moving the clip Level Keyframe button[...]

  • Page 118

    11 8 Chapter 6 Working with Audio W ork with a Clip’ s Audio in the Viewer Jump In: Y ou can adjust an individual clip ’ s audio in the Viewer . Final C ut Pro provides an Audio Mixer that allows you to easily adjust the a udio level of your clip and the pan of stereo clip items to change the balance between speakers. Audio Mixer T rack level f[...]

  • Page 119

    Chapter 6 W or king with Audio 11 9 Y ou can also use the controls in the Viewer ’ s Audio tab to make changes to specic portions of a clip’ s audio. Drag the Level slider to change the audio level. Audio level ov erlays P an field P an overlay Level field Getting Ready Choose File > New > Sequence to cr eate a new empty sequence in yo[...]

  • Page 120

    1 20 Chapter 6 W ork ing with Audio T r y This Set up for working with audio: Choose W indow > Arrange > A udio Mixing to set up your windows in a con venient  arrangement for working with audio . Notice that the A udio Mixer appears in the T ool Bench window in the upper-right corner of this window layout. The Viewer appears at the top le[...]

  • Page 121

    Chapter 6 W or king with Audio 121 Play an audio clip in the Viewer: With the Viewer active, play some of the clip and watch the progress of the pla yhead  through the audio . Audio tab Scrub audio forward or backward: Choose V iew > Audio Scrubbing to turn on audio scrubbing . 1 Drag the jog control back and f orth to scrub and listen to a s[...]

  • Page 122

    12 2 Chapter 6 W or king with Audio Change a clip ’ s audio level using the Audio Mixer: Drag the A1 or A2 fader slider up or down in the Audio Mixer to change the clip ’ s audio  level. Play the clip to hear the di erences as you change the audio lev el. Both faders work together because the stereo clip it ems are link ed . Press the J a[...]

  • Page 123

    Chapter 6 W or king with Audio 12 3 Change a clip ’ s audio level using the Lev el slider in the Viewer: Drag the Level slider in the Viewer ’ s Audio tab left or right to change the audio level.  Level slider P an slider Change a clip ’ s pan using the Viewer’ s Pan slider: Drag the P an slider in the Viewer left or right to change how [...]

  • Page 124

    1 24 Chapter 6 W ork ing with Audio Add markers during playback: Play the audio track. As the clip plays back, pr ess the M key whenever you wan t to add  a marker . Y ou can add markers on the y this way to mark signicant sounds or video frames. This method works in the V iewer , Can vas, and Timeline , whichever is active. Remove all aud[...]

  • Page 125

    Chapter 6 W or king with Audio 1 25 Change Audio L evels over Time Jump In: Y ou can adjust a clip ’ s audio so that the audio level and pan change over time . T o make audio level or pan changes during a clip , you set keyframe s at specic frames where the audio should change. Next, you’ll use keyframe s to edit the audio level v alues in a[...]

  • Page 126

    12 6 Chapter 6 W or king with Audio T r y This Increase a clip ’ s audio level ov er time using keyframes: With Audio Clip 1 open in the Audio tab of the Viewer , drag the fader sliders in the 1 Audio Mixer all the way t o the bottom to set the audio lev el at the lowest lev el possible. Press Home t o position the playhead at the beginning of th[...]

  • Page 127

    Chapter 6 W or king with Audio 12 7 Click the Level Keyfr ame button to add an audio lev el keyframe to the clip at the 5 position of the playhead. Drag the Level slider in the Viewer ’ s Audio tab to 0 (zero) to increase the audio o ver time. 6 Drag the slider until the Level field dis plays 0 (zero). Press the Home key and pla y the clip from t[...]

  • Page 128

    1 28 Chapter 6 W ork ing with Audio Decrease the audio level o ver time using keyframes: P osition the playhead where you want the audio level t o begin to decrease , 1 somewhere near the end of the clip. P osition the playhead here. Click the Level Keyfr ame button to add a keyframe to the clip at the position of the 2 playhead. Press E nd to posi[...]

  • Page 129

    Chapter 6 W or king with Audio 1 29 Drag the Level slider t o the left to decrease the audio level all the wa y. 5 Drag the Level slider to decrease the audio level. Play the clip to hear how the a udio fades over time. 6 Experiment with dragging the keyframes and audio segments up and do wn to 7 familiarize yourself with changing the audio lev el [...]

  • Page 130

    1 30 Chapter 6 W ork ing with Audio Edit a sound using keyframes: P osition the playhead at the beginning of a sound, such as a click or pop, that you want 1 to eliminate. For now , just pick the beginning of the second whistle in A udio Clip 1 . P osition the playhead at the beginning of the sound. Cl ic k th e L ev el K ey fr am e b utt on t o ad[...]

  • Page 131

    Chapter 6 W or king with Audio 131 Press the Right Arro w key once to move the pla yhead forward one frame, then click 3 the Level Keyframe butt on to add a keyframe. Position the pla yhead at the end of the sound and click the Level Keyframe butt on to add a keyframe at that point. Place a keyframe at the end of the sound. Press the Right Arro w k[...]

  • Page 132

    13 2 Chapter 6 W ork ing with Audio P osition the pointer in the middle of the four keyframes that you just added , and drag 5 the audio level ov er lay (the pink line) down t o decrease the audio level. Y ou’ve now isolated a sound in the audio clip and decreased the sound’ s audio level. Drag the audio level overlay segment do wn. Play the cl[...]

  • Page 133

    Chapter 6 W or king with Audio 13 3 P osition the playhead where you want to make an audio level change , and drag a fader  slider in the Audio Mixer . Once again, moving the fader slider adds a new keyframe at the position of the playhead. Quickly navigate between keyfr ames: Click the left or right keyframe navigation button to mov e from keyf[...]

  • Page 134

    1 34 Chapter 6 W ork ing with Audio W ork with Audio T racks in the Timeline Jump In: Next you’ll add clips to a sequenc e in the Timeline and tr y out some of the Timeline audio track options and contr ols. Audio level ov erlay in pink[...]

  • Page 135

    Chapter 6 W or king with Audio 13 5 Getting Ready Click in the Timeline to make it ac tive , then press Home. 1 With Audio Clip 1 open in the V iewer , drag the drag hand in the Viewer window down 2 to tracks A3 and A4 in the Timeline. When you release the mouse button, the audio clip items appear in tracks in the Timeline. Drag hand T r y This Sel[...]

  • Page 136

    13 6 Chapter 6 W or king with Audio Delete a clip’ s audio: With the audio clip items selected , press Delete. Y ou’ve now r emoved the clip ’ s audio,  leaving only the video . Y ou could now add a voiceov er , a di erent audio clip , or a music clip to the silent video footage . For now , restore the clip ’ s audio by choosing Edit [...]

  • Page 137

    Chapter 6 W or king with Audio 13 7 Display a udio level ov erlays: Click the Clip Overlays control in the T imeline to displa y the audio level keyframes  applied to the clip. Clip Overlays control T rim an audio clip: Select the Razor Blade tool in the T ool palette. Position the tool ov er the audio clip and 1 click to make a cut. Red tr iang[...]

  • Page 138

    13 8 Chapter 6 W or king with Audio Change audio ov er time by adjusting keyframe s in the Timeline: P osition the S election tool over the a udio level overla y in an audio track and drag to  change the audio level. Experiment with changing audio level keyframes in the Timeline. Drag the audio level overlay to change the audio level. Balance th[...]

  • Page 139

    Chapter 6 W or king with Audio 13 9 Balance the over all audio lev el of a sequence in the Timeline: P osition the Timeline playhead ov er the audio clip items. 1 Drag the slider of the Audio Mixer’ s Master fader up or down to adjust the overall audio 2 output level of the entire sequence . Y ou can use the Master fader to adjust the general aud[...]

  • Page 140

    1 40 Chapter 6 Working with Audio Key Conc epts Clip Overlays control:  Displays audio le vel overla ys on clips in the audio tracks of the Timeline. With the ov erlays display ed, you can work with audio lev el keyframes in the Timeline, changing audio levels for specic portions of a clip. Audio Mixer:  The Audio Mixer appears as a tab in[...]

  • Page 141

    7 141 Creating V oiceov ers F inal Cut P ro provides the V oice Over tool for recor ding voiceo vers f or documentaries , shorts, and any other kind of movie using narration. In this section, y ou’ll use the Voic e Over tool to add a narrative track t o your video . Add V oiceover Clips Jump In: The Voice Over tool appears in the T ool Bench wind[...]

  • Page 142

    1 42 Chapter 7 Creating V oiceovers T o use the V oice Over tool, you need a microphone built in or attached to your computer , and optionally you can use headphones to monit or your recording. If you don ’t hav e a microphone, you can skip this section for now , or just read it ov er to familiarize yourself with recording f eatures without actua[...]

  • Page 143

    Chapter 7 Creating Voiceov ers 1 43 If you haven ’t already , you can choose Window > Arrange > Audio Mixing to choose a 8 window layout con venient for using the Voice Over tool. Drag Sample Clip 1 and Sample Clip 2 into the Timeline, one af ter the other . 9 T r y This Open the V oice Over tool: Choose T o ols > Voice Over to open the [...]

  • Page 144

    14 4 Chapter 7 Creating Voic eovers Specify a clip name for the rst voic eover clip: T ype a name for your voiceover a udio clip in the Name eld.  Set an audio destination track f or your voiceover clip: Drag the a2 audio Source con trol to the A3 Destination contr ol to set track A3 as the  destination track for y our voiceov er clips.[...]

  • Page 145

    Chapter 7 Creating Voiceov ers 1 45 T urn o audio playback for the sample clip in the Timeline: Click the Track Visibilit y buttons for the A1 and A2 a udio tracks of the Timeline to turn  o audio playback for these tr acks. T his prevents the clip ’ s audio from being picked up in the background as you record y our voiceover . If you ha[...]

  • Page 146

    1 46 Chapter 7 Creating V oiceovers Listen to the new voic eover clip: Click the Review button to hear the clip . Click the Review button again to stop playing  the clip. Y ou can replay the clip repeatedly using the Review button. Review button Discard a new voiceo ver audio clip that isn’ t acceptable: Click the Discard Last Recording button[...]

  • Page 147

    Chapter 7 Creating Voiceov ers 1 47 Specify headphone settings in the V oice Over tool (if you’ re using headphones): Adjust the Volume slider to set y our headphones to a comfortable listening level.  Record multiple voiceo ver clips, one af ter another: P osition the playhead in the Timeline where y ou want the rst voiceo ver clip to star[...]

  • Page 148

    1 48 Chapter 7 Creating V oiceovers Record multiple takes of a voic eover clip: P osition the playhead in the Timeline where y ou want recording t o start. 1 Click the Record button and recor d a clip. 2 Click Record or press the Esc key to stop r ecording. 3 Click the Review button to listen to the clip . Click the Review button again t o stop 4 p[...]

  • Page 149

    Chapter 7 Creating Voiceov ers 1 49 Delete takes that you don ’t want: Click a take to select it in the Timeline , then press Delete .  Record a voiceo ver clip within a specic interval of your sequence: P osition the playhead in the Timeline where y ou want recording t o start, then pre ss I to 1 set an In point. Sequence In and Out points[...]

  • Page 150

    1 50 Chapter 7 Creating Voiceovers T o record a second take, click the Record button again and record the sec ond take. 6 Multiple takes appear stacked in the audio tracks, aligned with the In and Out points you set. Experiment with creating multiple takes of a recording within a set duration. T o remove the In and Out points , choose Mark > Cle[...]

  • Page 151

    8 151 Adding Video F ilters and T ransitions Y ou can add profe ssional touches to y our movie by applying lters to clips to cr eate special looks or e ects and adding transitions between your clips . Applying lters to a clip can allow y ou to change a clip ’ s overall appearance, such as blur ring an im age over time , adju stin g colo [...]

  • Page 152

    15 2 Chapter 8 Adding Video Filters and Tr ansitions Apply F ilters to Clips Jump In: Y ou can apply a lt er to a clip in a sequen ce b y doub le-clic king the clip t o open it in the Viewer and then choosing the lter you want to use fr om the E ects menu. Options f or conguring and changing the lter parameters appear in the F ilters[...]

  • Page 153

    Chapter 8 Adding Video Filters and T ransitions 15 3 Getting Ready Choose W indow > Arrange > T wo Up . 1 Choose File > New > Sequence to cr eate a new empty sequence in your project. 2 Name the sequence “Filt ers” and press Return. 3 In the Browser , double-click the F ilters sequence to open it in the Timeline. 4 Place Sample Clip[...]

  • Page 154

    1 54 Chapter 8 Adding V ideo Filt ers and Transitions Adjust the Sepia lter for a clip: Drag the Amount slider to change the amount of sepia color applied t o the clip.  If a red line appears in the T imeline ov er clips in your sequence , press Option-R Note: to render the clips for pla yback. Drag the Highlight slider to lighten or darken t[...]

  • Page 155

    Chapter 8 Adding Video Filters and T ransitions 15 5 Apply a Color Tint lter to a clip: Choose E ects > Video Filters > Quick Time > Color Tint. 1 Reset button “ Tint type” pop-up menu Choose di erent tint styles from the “ Tint type” pop-up menu to see their e ect on 2 the clip. Choose Other from the “ Tint type” p[...]

  • Page 156

    15 6 Chapter 8 Adding Video Filters and Transitions Change a lter over time using k eyframes: With Bl ack and White cho sen in the “ Tint type ” pop-up me nu f or the Col or Tint lt er , cl ick 1 in the T imeline and press Home t o position the playhead at the beginning of the clip . Click the Keyframe button for the “ Tint amount” pa[...]

  • Page 157

    Chapter 8 Adding Video Filters and T ransitions 15 7 Make Simple Color Corrections Jump In: When you hav e color or exposure problems with a clip , you can apply a c olor correction lter to make basic corrections. (I f you need to make sophisticat ed color grading corrections, you can use the Color application to grade your clips with profession[...]

  • Page 158

    15 8 Chapter 8 Adding Video F ilters and Transitions Getting Ready Drag Sample Clip 2 into the Timeline and then double-click it to open it in the Viewer .  T r y This Apply the Color C orrec tor 3-wa y lter to a clip in a sequence: Choose E ects > Video Filters > C olor Correction > Color Corrector 3-way . 1 Click the Color Corre[...]

  • Page 159

    Chapter 8 Adding Video Filters and T ransitions 15 9 Add T ransitions Between Clips Jump In: Y ou can use video transitions to make visually e ective changes between clips. Nex t, you’ll try adding transitions to the sample clips and get acquainted with the v ariet y of transitions you can use. When you add a transition to a cut between clips [...]

  • Page 160

    1 60 Chapter 8 Adding Video Filt ers and T ransitions Set In and Out points similar to the ones you see in the illustration. 5 Leav e about 2 seconds of unused footage at the end of the clip . F inal Cut Pro requires these unused frames, called a handle , to creat e a transition. Place an Out point here. Place an In point here. Drag Sample Clip 1 t[...]

  • Page 161

    Chapter 8 Adding Video Filters and T ransitions 161 Create handles at the beginning and end of the clip b y setting an In point and an Out 8 point similar to the ones you see in the illustr ation. Leav e about 2 seconds of unused footage at the beginning of the clip . Place an Out point here. Place an In point here. Make sure the Linked Selec tion [...]

  • Page 162

    16 2 Chapter 8 Adding Video Filters and Tr ansitions T r y This Add a clip with a transition to a sequenc e: Drag Sample Clip 2 from the V iewer to the Insert with Transition section of the Canv as 1 Edit Overlay . Drag Sample Clip 2 here. Final C ut Pro adds the clip t o the sequence, placing a default cross dissolve transition at the edit point. [...]

  • Page 163

    Chapter 8 Adding Video Filters and T ransitions 16 3 Delete a transition: Click the transition in the Timeline to select it. 1 Press Delete . 2 Add a transition to an edit poin t: Click the line between two clips in the Timeline to select the edit point. 1 With the edit point selected, choose E ec ts > Default - Cross Dissolv e to apply a cro[...]

  • Page 164

    1 64 Chapter 8 Adding Video Filt ers and T ransitions Get to know the available video transitions: Select the transition in the Timeline . 1 T r y applying di erent transitions by doing any of the f ollowing: 2 Choose E ects > Video Transitions > 3D Simulation > Z o om.  Choose E ects > Video Transitions > Dissolve > R[...]

  • Page 165

    Chapter 8 Adding Video Filters and T ransitions 16 5 Learning About T ransitions When you add a transition between clips , the length of your clips and the sequence length don ’t change. The transition takes up time between the outgoing and incoming clips. I t doesn ’t lengthen them. The duration of the clips remains the same when a transition [...]

  • Page 166

    1 66 Chapter 8 Adding Video Filt ers and T ransitions If you want to use transitions between clips , you should plan the In and Out poin ts of your clips to allow a transition to occur without a ecting the content you want shown. The conten t you want to appear bef ore and af ter the transition must be locat ed as shown below . First complete fr[...]

  • Page 167

    Chapter 8 Adding Video Filters and T ransitions 16 7 Y ou can lengthen or shorten a transition by dragging its edges. But keep in mind that changing the length of the transition also changes what cont ent appears just before or after the transition. For example, increasing the duration of a transition might clip vital footage that you wan t seen be[...]

  • Page 168

    1 68 Chapter 8 Adding Video Filt ers and T ransitions When you initially ingest your clips , you should include some extra footage ar ound the scene or event that a clip sho ws. Final Cut P ro requires extra footage before an In point or after an Out point to create a transition. The extra frames on the ends of clips are called handles . When you u[...]

  • Page 169

    Chapter 8 Adding Video Filters and T ransitions 16 9 Key Conc epts Filter:  A  lter c an chan ge the loo k of a cl ip o r be u sed to eli minat e or mask out portions of a clip . Filt ers al low you t o cre at e su btle o r d ram ati c chang es to a clip and , i n the c ase of color correction, mak e ne adjustments to giv e your movie a po[...]

  • Page 170

    [...]

  • Page 171

    9 17 1 Outputting Y our F inished Movie After you ’ve completed editing y our movie , y ou have numerous options for deliv er ing your w ork. Y ou can send your completed movie , a sequence , or even a single clip to another Final C ut Studio application for further work. For example, you can send your movie to Color to grade y our sequences, to [...]

  • Page 172

    17 2 Chapter 9 Outputting Y our Finished Movie Create a Quick T ime Movie Jump In: Y ou can export a sequence or clip as a self-contained QuickTime mo vie that can be viewed on many computers and in applica tions that are compatible with Quick Time. A self-contained Quick Time movie includes all les and media necessary for playback in a single ?[...]

  • Page 173

    Chapter 9 Outputting Y our Finished Movie 17 3 Expor t a Movie in a Specic F ile Format Jump In: If you need to conv er t your movie to a specic f or mat, Final Cut P ro provides many format options. One of the simplest methods is to use the Share featur e to export your movie in a format compatible f or use with i P od, Apple TV , or iPhone [...]

  • Page 174

    17 4 Chapter 9 Outputting Y our Finished Movie T r y This Export your sequence for display on iP od: With your sequence open in the Timeline and the Timeline active , choose File > Share. 1 Output T ype pop-up menu Choose Movies from the Destination F older pop-up menu to set that folder as the 2 destination for the output media le . Choose i[...]

  • Page 175

    Chapter 9 Outputting Y our Finished Movie 17 5 Export your sequence for display on Y ouT ube: With your sequence open in the Timeline and the Timeline active , choose File > Share. 1 Leav e the Movies folder set as the de stination folder in the Destination F older 2 pop-up menu. Choose Y ouTube as the output type in the Output Type pop-up menu.[...]

  • Page 176

    17 6 Chapter 9 Outputting Y our Finished Movie Export a streaming sequence suitable for viewing on a website: Open a sequence in the Timeline that you’ d like to expor t for viewing on a website . 1 Choose File > Export > Using Quick T ime Con version. 2 T ype a lename for your movie in the Save As eld . 3 Select a location for the mo[...]

  • Page 177

    10 17 7 Getting Answers Now that y ou’ ve been introduced to F inal Cut P ro , you probably hav e fur ther questions about ho w to set up F inal Cut Pro t o match your editing style and use its f eatures e ectively . Use Final C ut Pro Help to nd the answers you need . Explore F inal Cut Pro Help Jump In: Final C ut Pro Help pr ovides compr[...]

  • Page 178

    17 8 Chapter 1 0 Getting Answers Learn about working with high denition video formats and s pecic types of media supported by Final C ut Pro: In Final C ut Pro , choose Help > F inal Cut Pro Help , then click F inal Cut P ro 7: Professional  Formats and Worko ws. Browse topics that inter est you. Search for Apple service and support [...]