Capcom CA105_SFIV_XBX_MANC_BC02.indd manuel d'utilisation

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Un bon manuel d’utilisation

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- informations sur les caractéristiques techniques du dispositif Capcom CA105_SFIV_XBX_MANC_BC02.indd
- nom du fabricant et année de fabrication Capcom CA105_SFIV_XBX_MANC_BC02.indd
- instructions d'utilisation, de réglage et d’entretien de l'équipement Capcom CA105_SFIV_XBX_MANC_BC02.indd
- signes de sécurité et attestations confirmant la conformité avec les normes pertinentes

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Habituellement, cela est dû au manque de temps et de certitude quant à la fonctionnalité spécifique de l'équipement acheté. Malheureusement, la connexion et le démarrage Capcom CA105_SFIV_XBX_MANC_BC02.indd ne suffisent pas. Le manuel d’utilisation contient un certain nombre de lignes directrices concernant les fonctionnalités spécifiques, la sécurité, les méthodes d'entretien (même les moyens qui doivent être utilisés), les défauts possibles Capcom CA105_SFIV_XBX_MANC_BC02.indd et les moyens de résoudre des problèmes communs lors de l'utilisation. Enfin, le manuel contient les coordonnées du service Capcom en l'absence de l'efficacité des solutions proposées. Actuellement, les manuels d’utilisation sous la forme d'animations intéressantes et de vidéos pédagogiques qui sont meilleurs que la brochure, sont très populaires. Ce type de manuel permet à l'utilisateur de voir toute la vidéo d'instruction sans sauter les spécifications et les descriptions techniques compliquées Capcom CA105_SFIV_XBX_MANC_BC02.indd, comme c’est le cas pour la version papier.

Pourquoi lire le manuel d’utilisation?

Tout d'abord, il contient la réponse sur la structure, les possibilités du dispositif Capcom CA105_SFIV_XBX_MANC_BC02.indd, l'utilisation de divers accessoires et une gamme d'informations pour profiter pleinement de toutes les fonctionnalités et commodités.

Après un achat réussi de l’équipement/dispositif, prenez un moment pour vous familiariser avec toutes les parties du manuel d'utilisation Capcom CA105_SFIV_XBX_MANC_BC02.indd. À l'heure actuelle, ils sont soigneusement préparés et traduits pour qu'ils soient non seulement compréhensibles pour les utilisateurs, mais pour qu’ils remplissent leur fonction de base de l'information et d’aide.

Table des matières du manuel d’utilisation

  • Page 1

    CA105_SFIV_XBX_MANC_BC02.indd 1 1/14/09 10:40:48 AM[...]

  • Page 2

    1 Contents Xbox LIVE ® ............................... 2 Story ........................................ 3 Controls ................................... 4 Getting St arted ........................ 6 Rules of Combat ....................... 8 Character Select ....................... 9 Basic Controls ........................ 10 Game Modes .............[...]

  • Page 3

    THE TOURNAMENT BEGINS ANEW Just as the excitement of the previous, now legendary tournament finally fades, word of a new world fighting tournament spreads like wildfire among martial artists across the globe, trailing a series of bizarre rumors along behind. The mysterious disappearances of numerous famous fighters. A terrible threat in the for[...]

  • Page 4

    4 5 4 Controls ST ART BUTTON Press during the g ame to pause, and the “P AUSE MENU” window will open. Press ag ain to unpause. (The game cannot be paused while playing against an opponent online). OTHER CONTROLS D-pad / Lef t Stic k A Button B Button ` Button Select mode, mode menu, and options Confirm Cancel Open Edit Status screen from the M[...]

  • Page 5

    6 7 6 THE GAME SCREEN Getting St arted * See P .25 for information on editing your online status. “Street Fighter IV” has an auto-save function. Data will automatically be saved after a matc h ends or when options are c hanged. Select a storage device and then a location to save the data to. At least 1 40KB of free space is required in order to[...]

  • Page 6

    8 9 Rules of Combat MA TCH SETUP The default setting is three round matc hes, with the first fighter to win two rounds declared the victor . WINNING ROUNDS A single round lasts for a maximum of 99 on the time counter . Reduce your opponent’ s Vitality Gauge to 0 within that time for a win by KO . If the time runs out then the fighter with the [...]

  • Page 7

    10 11 Basic Controls BONUS MESSAGES The following messages will appear on the screen when certain conditions are fulfilled. Displayed after performing a successful quic k standing recovery or throw escape. Displayed after performing a special mo ve, Super Combo or Ultra Combo in the specific situations described below. Perform a reversal with a b[...]

  • Page 8

    12 13 When standing close to your opponent, pressing the light punc h and light kic k buttons simultaneously allows you to throw your opponent. Y ou can c hange the direction you throw the opponent by pressing the D-pad left or right. Y ou can prevent yourself from being thrown by pressing light punc h and light kic k together when your opponent be[...]

  • Page 9

    14 15 There are three levels of c harging for a Focus Attac k. The levels depend on how long you hold the Medium Punc h and Medium Kic k. Y our c haracter will flash white eac h time the Focus Attac k level increases. When an opponent crumples, they are rendered totally defenseless as they fall to the floor . Follow up with extra attac ks or a th[...]

  • Page 10

    16 17 EX FOCUS ULTRA COMBO When performing certain regular or special mo ves it is possible to press Medium Punc h and Medium Kic k together and cancel into a Focus Attac k. This is called “EX Focus. ” (It will consume two segments of your Super Combo Gauge.) EX Focus has the same proper ties as a regular Focus Attac k, aside from having no Hyp[...]

  • Page 11

    18 19 Game M odes In this mode, you select one c haracter and then fight through a series of CPU opponents. There are eight levels of CPU c haracter difficulty , from [EASIEST] up to [HARDEST]. If you are defeated along the way , you can still continue. If you have two controllers, pressing the ST ART Button on the second controller allows anothe[...]

  • Page 12

    20 21 QUICK MA TCH Once joinable sessions have been found, the results will be displayed. Highlight the session you want to join with the D-pad and then press the A B ut ton to proceed to the lobby . L OBB Y SCREEN The matc h will start when both 1P and 2P select "READ Y ." Y ou can also c hec k the matc h statistics of your opponent. CUS[...]

  • Page 13

    22 23 CREA TE MATCH Become the host, set the rules for your own session, create a lobby and gather players to fight against. After making the set tings and creating a lobby , you will proceed to the lobby screen. WHEN THE BA TTLE ENDS... When the matc h ends the result screen is displayed. Here Medals and battle points will be aw arded (Ranked Mat[...]

  • Page 14

    24 25 LEADERBOARD Select “leaderboard” from the Network Battle menu to view leaderboards for Ranked Matc hes, Challenge Mode and Arcade mode. NETW ORK ST A TUS On the lobby screen and searc h results screen the communication icon displays the strength of the connection between you and your opponent. There are five levels of communication stren[...]

  • Page 15

    26 27 CHALLENGE MODE [1 PLA YER ONLY] There are three ways to play “Challenge Mode, ” each of whic h can also be played on one of two difficulties. Highlight an option from the menu below using the D-pad and confirm with the A but ton. TIME A TT ACK Aim to clear all stages within the time limit. Eac h matc h is set to only one round and the g[...]

  • Page 16

    28 29 TRAINING MODE Freely select your c haracter and opponent and then practice their tec hniques. Press the S T ART Button during training to open the “P AUSE MENU. ” PLAYER DA T A In “Player Data” you can view the results of a variety of stats for your total play experience. Y ou can also chec k the LEADERBO ARD (P .24) from here. PLA YE[...]

  • Page 17

    30 31 GALLERY MODE View mo vies, c haracter illustrations and other artwork. As you progress through the game and fulfill various conditions, the amount of content you can view will increase. MO VIES View the opening mo vie and cut scenes from within the game. ARTWO RK View sketc hes and illustrations used during the development of the game. OPTIO[...]

  • Page 18

    32 33 Tireless W anderer Ryu A lone-wolf street fighter who has further honed the tec hniques taught by his master Gouken through intensi ve daily training. Many fighters have been drawn to and inspired by his lifestyle and strength. Ryu now travels the world in order to become a "T rue Martial Artist," but soon finds himself caught up[...]

  • Page 19

    34 35 Indomitable Detectiv e An ICPO investig ator who fights with her beautiful, powerful legs. She joined the force at 18 in order to searc h for her missing father . Now, sensing ag ain the shadow of Shadaloo, an organization she herself brought to the brink of destruction, she starts a new in vestigation with the help of Guile. Chun-Li Special[...]

  • Page 20

    36 37 Super Combo Special moves Ultra Combo + + Mystic Y ogi An Indian mystic who has mastered the power of yog a. Though he remains hesitant to hurt others during battle, he is prepared to wield his flame-blowing powers again, in order to save his beloved family's village. + Dhalsim Special moves Super Combo Ultra Combo Y oga Fire Y oga Infe[...]

  • Page 21

    38 39 Eter nal K ing Emperor of the Muay Thai boxing world, also known as the Invincible Tiger . It is said that no one can stand against the sheer power of his kic ks. His single defeat at the hands of Ryu still burns, literally , in his c hest, and he continues to train in order to become stronger . Sagat Special moves Super Combo Ultra Combo Hig[...]

  • Page 22

    40 41 Hur ricane of the Gulf A man who is both Luc hador and cook. His blazing passion remains unbowed even in the face of Russia's own R ed Cyclone. He sets out on a journey to find the ultimate in culinary recipes, though his skills in the kitc hen still require some polish... Special moves Super Combo Ultra Combo Habanero Dash Habanero Bac[...]

  • Page 23

    Buy it NOW! © CAPCOM Characters and logos used under license. Published by UDON Entertainment Corp. Order exclusively at shop.capcom.com ® Mild Blood Mild Suggestive Themes Violence © CAPCOM U .S.A., INC. 1991, 2008 ALL RIGHTS RESERVED . AVAILABLE NOW![...]

  • Page 24

    44 45 44 © CAPCOM Licensed for use by UDON Entertainment Corp.[...]

  • Page 25

    46 47 46 HA Y ATO KUROKI Rigging Crew MEGUMI SONDA T AKESHI TSUKISHIMA YUJI KANEKO SA TOSHI HONDA DAVID HOV ANKY T AKESHI AKIOKA MA TT BOSTON Animation Supervisor KOJI INOUE Animation Creators YOKO OT ANI EIJI OKUSHI KAORI ONODERA YUJI OT AKE EMI SA TO NA TSUMI SAITO YOSHIHIRO KOMA TSU TOMOKAZU YOSHIDA OLIVER ACKER EARL BRAWLEY Cloth Simulation Cre[...]

  • Page 26

    48 49 Warranty 90-DA Y LIMITED WARRANTY CAPCOM ENTER T AINMENT , INC. (“CAPCOM”) war rants to the original consumer that this game disc from CAPCOM shall be free from defects in material and workmanship for a period of 90 days from date of purc hase. If a defect covered by this war ranty occur s during this 90-day war ranty period, CAPCOM will [...]