High End Systems DL.2 Bedienungsanleitung

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Zur Seite of

Richtige Gebrauchsanleitung

Die Vorschriften verpflichten den Verkäufer zur Übertragung der Gebrauchsanleitung High End Systems DL.2 an den Erwerber, zusammen mit der Ware. Eine fehlende Anleitung oder falsche Informationen, die dem Verbraucher übertragen werden, bilden eine Grundlage für eine Reklamation aufgrund Unstimmigkeit des Geräts mit dem Vertrag. Rechtsmäßig lässt man das Anfügen einer Gebrauchsanleitung in anderer Form als Papierform zu, was letztens sehr oft genutzt wird, indem man eine grafische oder elektronische Anleitung von High End Systems DL.2, sowie Anleitungsvideos für Nutzer beifügt. Die Bedingung ist, dass ihre Form leserlich und verständlich ist.

Was ist eine Gebrauchsanleitung?

Das Wort kommt vom lateinischen „instructio”, d.h. ordnen. Demnach kann man in der Anleitung High End Systems DL.2 die Beschreibung der Etappen der Vorgehensweisen finden. Das Ziel der Anleitung ist die Belehrung, Vereinfachung des Starts, der Nutzung des Geräts oder auch der Ausführung bestimmter Tätigkeiten. Die Anleitung ist eine Sammlung von Informationen über ein Gegenstand/eine Dienstleistung, ein Hinweis.

Leider widmen nicht viele Nutzer ihre Zeit der Gebrauchsanleitung High End Systems DL.2. Eine gute Gebrauchsanleitung erlaubt nicht nur eine Reihe zusätzlicher Funktionen des gekauften Geräts kennenzulernen, sondern hilft dabei viele Fehler zu vermeiden.

Was sollte also eine ideale Gebrauchsanleitung beinhalten?

Die Gebrauchsanleitung High End Systems DL.2 sollte vor allem folgendes enthalten:
- Informationen über technische Daten des Geräts High End Systems DL.2
- Den Namen des Produzenten und das Produktionsjahr des Geräts High End Systems DL.2
- Grundsätze der Bedienung, Regulierung und Wartung des Geräts High End Systems DL.2
- Sicherheitszeichen und Zertifikate, die die Übereinstimmung mit entsprechenden Normen bestätigen

Warum lesen wir keine Gebrauchsanleitungen?

Der Grund dafür ist die fehlende Zeit und die Sicherheit, was die bestimmten Funktionen der gekauften Geräte angeht. Leider ist das Anschließen und Starten von High End Systems DL.2 zu wenig. Eine Anleitung beinhaltet eine Reihe von Hinweisen bezüglich bestimmter Funktionen, Sicherheitsgrundsätze, Wartungsarten (sogar das, welche Mittel man benutzen sollte), eventueller Fehler von High End Systems DL.2 und Lösungsarten für Probleme, die während der Nutzung auftreten könnten. Immerhin kann man in der Gebrauchsanleitung die Kontaktnummer zum Service High End Systems finden, wenn die vorgeschlagenen Lösungen nicht wirksam sind. Aktuell erfreuen sich Anleitungen in Form von interessanten Animationen oder Videoanleitungen an Popularität, die den Nutzer besser ansprechen als eine Broschüre. Diese Art von Anleitung gibt garantiert, dass der Nutzer sich das ganze Video anschaut, ohne die spezifizierten und komplizierten technischen Beschreibungen von High End Systems DL.2 zu überspringen, wie es bei der Papierform passiert.

Warum sollte man Gebrauchsanleitungen lesen?

In der Gebrauchsanleitung finden wir vor allem die Antwort über den Bau sowie die Möglichkeiten des Geräts High End Systems DL.2, über die Nutzung bestimmter Accessoires und eine Reihe von Informationen, die erlauben, jegliche Funktionen und Bequemlichkeiten zu nutzen.

Nach dem gelungenen Kauf des Geräts, sollte man einige Zeit für das Kennenlernen jedes Teils der Anleitung von High End Systems DL.2 widmen. Aktuell sind sie genau vorbereitet oder übersetzt, damit sie nicht nur verständlich für die Nutzer sind, aber auch ihre grundliegende Hilfs-Informations-Funktion erfüllen.

Inhaltsverzeichnis der Gebrauchsanleitungen

  • Seite 1

    DL.2 Digital Light User Manual i DL.2 Di gital Li ght with Collage™ Sof tware User Manual © High End Systems, Inc. 2006, Al l Rights Res erved Information and specifications in this docum ent a re subj ect to c hange without notice. High End S ystems, Inc. assumes no responsibility or liabilit y fo r any errors or inaccuracies that ma y appear i[...]

  • Seite 2

    ii DL.2 Digital Light User Manual Contacting High End Syst ems ® Sales Department High End Systems, Inc. 2105 Gracy F arms Lane Austin, TX 78758 USA voice: 512.836 .2242 fax: 512.837.5290 T oll Free: 800.890.8989 Customer Service High End Systems, Inc. 2105 Gracy F arms Lane Austin, TX 78758 USA voice: 800.890 .8989 fax: 512.834.9195 toll free: 80[...]

  • Seite 3

    DL.2 Digital Light User Manual iii Pate n ts This High End Systems product is protected by patents and pending patent applications. Patent s owned or licensed by High End Systems include: US 4,392,18 7; US 4,602, 321; US 4,68 8,161; US 4, 701,833; US 4,709,311; US 4,779,17 6; US 4,800, 474; US 4,96 2,687; US 4,972,30 6; US 4,980, 806; US 5,01 0,459[...]

  • Seite 4

    iv DL.2 Digital Light User Manual Declaration of Conf or mity according to ISO/IEC Guide 22 and EN45104 Manufacturer ’ s name: High End Systems, Inc. Distributor ’s name: High End Systems, Inc. Distributor’ s address: 2105 Gracy F arms Lane Austin, T exas 78758 USA Declares that the product: Product Name: DL.2 Product Number:A ll Product Opti[...]

  • Seite 5

    DL.2 Digital Light User Manual v Product Modification Warning High End Systems prod ucts are designed and m anufactured to me et the requirements of Un ited States and International safety regulations. Modificatio ns to the pr oduct could affect s afety and render the product non- compliant to relevant safet y standards. Mise En Garde Contre La Mod[...]

  • Seite 6

    vi DL.2 Digital Light User Manual Symbols The following international cautio n and warning symb ols appear in margins throughout this manual to highlight messages. CAUTION: This symbol appears adjacent to Caution messages. Not heeding these messages could result in personal injury and/or damage to e quipment. WARNING: This symbol appears adjacent t[...]

  • Seite 7

    DL.2 Digital Light User Manual vii Returning an Item Under Warranty for Repair It is necessary to obtain a R eturn Material Authorizatio n (RMA) n umb er from y our dealer or point of purcha se BEFORE any units are returned for re pair . The manufacturer will make the fi nal determination as to whether or not the unit is covered by w arranty . Any [...]

  • Seite 8

    viii DL.2 Digital Light User Manual What if I want to use a clip in a publ ic performanc e? It's not being filmed or taped. Surely I don't need permission for that? Public gatherin gs require clea rance whenever copyrigh ted data is proje cted to audiences , or for any use other than just personal viewing. C oncerts, tr ade shows, indu s [...]

  • Seite 9

    DL.2 Digital Light User Manual ix T able of Contents ii DL.2 Digital Lightwith Collage™ Software ........ ........ .......... ........ ........ ........ ii Contacting High End Systems® ......... ........... .......... ........ .......... .......... ........ .... ii Patents .. .......... ........ .......... ........ ........ ........... ........ [...]

  • Seite 10

    x DL.2 Digital Light User Manual Linking DL.2 Fi xtures ................ ........ ........... ........ .......... ........ .......... ........ ... 10 Setting up a Standard DMX Link ................... .......... .......... .......... ........ ....... 10 Setting up an Et hernet Fixtur e Link ............... .......... ........ .......... .......... [...]

  • Seite 11

    DL.2 Digital Light User Manual xi Test Tab ....... ........ .......... .......... ........ ........... ........ .......... ........ .......... ........ .. 33 Test_Home Scree n ....... .......... .......... ......... .......... ........ .......... ........ .......... 33 Test_Self Test Screen ........... ........ ........... ........ .......... .....[...]

  • Seite 12

    xii DL.2 Digital Light User Manual Lesson 3 - Girt, the Fire Brea thing Lizard .................................................... 48 Define Graphic Obje ct 1 .......... .......... ........... ........ .......... ........ .......... ....... 48 Define Graphic Obje ct 2 ......... .......... ........... ........ .......... .......... ........ .......[...]

  • Seite 13

    DL.2 Digital Light User Manual xiii Defining a Media File Segment ....... ......... .............................................. ...... 63 In Frame and Out Fr ame Parameters ........... ........ .......... .......... ........ .......... .... 63 Segment Sel ection Exam ples ....... .......... ......... .......... ........ .......... ........ .....[...]

  • Seite 14

    xiv DL.2 Digital Light User Manual Invert Black and Whit e, Keep Color . .......... ........... .......... .......... .......... ........ ... 92 Negative Art ........ .......... ........ .......... ......... ........ .......... ........ .......... ........ ..... 93 Pan and Scan ............... .......... .......... ........... ........ .......... .[...]

  • Seite 15

    DL.2 Digital Light User Manual xv Y Ratio ............... .......... ......... .................................... .......... ...................... 119 Global Viewpoint Mode ................... ..................................... ...................... 120 Perspective Vie w, Spherical Coordinat es ................ .......... ........ ..........[...]

  • Seite 16

    xvi DL.2 Digital Light User Manual Chromakey , Inver se .......... ........ .......... ......... .......... ........ .......... ........ ........142 Chromakey Coarse, Inve rse ...... .......... ......... .......... .......... ........ .......... ......142 Chromakey Fine , Inverse .......... ........ ........... ........ .......... ........ ........[...]

  • Seite 17

    DL.2 Digital Light User Manual xvii Chroma Shift .......... .......... ........ .......... ......... .......... ........ .......... .......... ...... 154 Curved Surface Support ................. .. .. .. ... ........ .. .. .. .. ........ .. .. .. .. ........ .. .. .. .. .. 154 Downward Vertical Streaks ............. ........... .......... .........[...]

  • Seite 18

    xviii DL.2 Digital Light User Manual Spherical Mapping ............ .......... ........ ........... ........ .......... ........ .......... ........172 Spherical Mapping , Outside ............... ......... .......... ........ .......... ........ ..........172 Spherical Mapping , Inside ............... ........... ........ .......... ........ ......[...]

  • Seite 19

    DL.2 Digital Light User Manual xix White Balance Mode ......... .. .. ........ .. .. .. ......... .. .. .. ........ .. .. ........ .. .. ........ .. .. .... 186 Orientation . .......... .......... .......... ........ ........... ........ .......... ........ .......... ........ 186 Camera Effects .......... ........ .......... ........ ........... .[...]

  • Seite 20

    xx DL.2 Digital Light User Manual Deleting Content ... .............................................. ..................................... . 202 DMX Summary ........................................... .............................................. . 202 Upgrading Software ........ ............................................. .....................[...]

  • Seite 21

    DL.2 Digital Light User Manual xxi Chapter 18: Restoring the System You can perform a system restore on the Ax on or DL.2 Server with your Syst em Restore CD. Hardware Requirements .................................. ......... ................................ 225 Performing the System Restore .............. ......... ................................[...]

  • Seite 22

    xxii DL.2 Digital Light User Manual[...]

  • Seite 23

    DL.2 Digital Light User Manual 1 Chapt er 1: Product Ov erview This chapter describes the features an d specifications of the DL.2 fixture and the Cont ent Manage ment Appl ication s of tware. The DL.2 (Digital Light 2) fixt ure merges video projection and automated lighting technologies with a DMX controllable digital me dia serv er housed in a mo[...]

  • Seite 24

    CHAPTER 1 Product Overvi ew 2 DL.2 Digital Light User Manual • RGBHV and S-Video connection s accept a wide range of me dia device inputs • Collage ™ so ftware includ ed wi th graphics engine Graphics Engine • Simultaneous playback of th ree discrete media streams on separ ate 2D/3D objects • Image Optimizing Controls let you adjust both [...]

  • Seite 25

    CHAPTER 1 Product Overvi ew DL.2 Digital Light User Manual 3 Hardw are • 17 Motion Par ameters for mech anical fixture control include: — Mechanical Iris adjust ment to full black -out — 400-degree P an and 240-degree Tilt move ment — DMX control of projector zoo m and focus — DMX control of camera functions • Integrated digital camera [...]

  • Seite 26

    CHAPTER 1 Product Overvi ew 4 DL.2 Digital Light User Manual Related Products and Optional A ccessories The following table li sts related pr oducts and accessories a vailable for the DL.2 f ixture. For more information, contact your High En d S ystems deale r/distributor (s ee Contacting High End Systems® on page ii .) Part Description Part Numbe[...]

  • Seite 27

    DL.2 Digital Light User Manual 5 Chapt er 2: Setup and Configur ation Hardware setup includes mounting, co nnecting to power and Ethernet and DMX linking. Software setup includes launching the Content Management Application (C MA ) and configuri n g the fixture for DMX control. Hard w are S et up The following steps make up the hardware setup for D[...]

  • Seite 28

    CHAPTER 2 Setup and Config uration 6 DL.2 Digital Light User Manual Hardware Components Connection Ports The DL.2 fixture’ s back panel pro vides ports for: • 5-pin DMX Data In and Data Out (s ee Setting up a Standard DMX Link on page 10 for more information) • Ethernet to connect to other DL.2 fixtures and your computer running the Content M[...]

  • Seite 29

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 7 Pan an d T il t L ock in g The DL.2 fixture ships with pan and ti lt latche s locked. Y ou ca n unlock/adjust th ese latches to stabilize the fixture for mounting. Tilt Lo ck Pan Lock [ [ ] ] ] ] [ [ A ttac hing a Power Cord Cap The DL.2 f ixture ships with an SJT power cord. Use th[...]

  • Seite 30

    CHAPTER 2 Setup and Confi guration 8 DL.2 Digital Light User Manual Mounting the Fixture Y ou can mount DL.2 fixt ures suspended from a support system (such as a truss ) or freestanding on its base. WARNING! Equipment suitable for dry locations only. Do not expose this equipment to rain or moisture. CAUTION! Always use a secondary safety cable when[...]

  • Seite 31

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 9 Mounting the Fixture Upright CAUTION! Do not mount the fixture upright without th e four rubber feet attached. T o mount the fixture uprigh t, place th e fixture on a sturdy , stable surface that wil l support more than the 53.5 kg (118 lb) weight of the DL.2 fixture. If the surface[...]

  • Seite 32

    CHAPTER 2 Setup and Confi guration 10 DL.2 Digital Light User Manual 3. Tighten the c lamps firmly to th e fixture’ s base and to the support. 4. Run the safety cable through the loop on the fixture’ s base, and around the truss. Note: High End Systems does no t recommend operating the DL.2 fi xture with the base perpendicular to the st ag e fl[...]

  • Seite 33

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 11 2. Connect th e D ata cable’s female XLR conn ect or to the Data In connector of th e first (or next) fixture on the DMX link. 3. Continue l in king the rem aining fixtu re s conn ecting a cable from the Data Out connector of each fixture to th e Data In conn ec to r of the next [...]

  • Seite 34

    [ [ ] ] ] ] [ [ [ [ ] ] ] ] [ [ [ [ ] ] ] ] [ [ [ [ ] ] ] ] [ [ WholeHog 3 Console Laptop Computer Ethernet Hub DMX Universe 1 DMX Universe 2 DP2000 ArtNet Configuratio n O ption 2 DMX 512 Data Cabling Ethernet Cabling CHAPTER 2 Setup and Confi guration 12 DL.2 Digital Light User Manual Powering On the F ixture WARNING: This equipment is designed f[...]

  • Seite 35

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 13 Homing the F ixture When the DL.2 fi xture is connecte d to an appr opriately -rated power source, it automatically begins a homing procedure to verify that the major functions of the fixture and its i nternal projector are ori ented properly . Shortcut: Holding down the inner most[...]

  • Seite 36

    CHAPTER 2 Setup and Config uration 14 DL.2 Digital Light User Manual Sof tware Setup Software setup for DL.2 fixtures require s the following steps: 1. After powering on the DL.2 me dia server, launch the CMA software 2. Check the software version inst alled and upgrade if necessary. 3. Configure the DL.2 fixtur e’s DMX source, DMX protocol, and [...]

  • Seite 37

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 15 V erifying and Upgrading F i xture and CMA Sof tware Fixture and CMA software are contin uously bein g updated to increase performance and add new features . The software loaded o n you fixture may not be the most up to date. The l a te st fix ture and CMA software are always av ai[...]

  • Seite 38

    CHAPTER 2 Setup and Confi guration 16 DL.2 Digital Light User Manual Configuring DL.2 F ixtures Before programming the DL.2 f ixtures from a DMX512 console, you need to: • Identify the DMX Source for the fi xture • Select the Pr otocol type to de termine the DMX channel r ange thi s fixture will utilize • Select a Fixt ure Number to ide ntify[...]

  • Seite 39

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 17 Setup Configuration Using t he CMA The Content Managem e nt Application running on yo ur computer and linked to DL.2 fixtures via Ethernet lets you remote ly configure the DL.2 fixtures. F or more information on the CMA, see Chapter 16: Content M ana gement Application (CMA) on pag[...]

  • Seite 40

    CHAPTER 2 Setup and Confi guration 18 DL.2 Digital Light User Manual To e d i t t h e D M X Start Channel : 1. Scroll down the Con figuratio n list in the right pane and double clic k on the lin e with Start Chan nel in the N ame column to bring up the edit dialog box. 2. Enter a valid Start Channel for the protocol type you have c hosen. Standard [...]

  • Seite 41

    CHAPTER 2 Setup and Configuration DL.2 Digital Light User Manual 19 Shutting Down the F ixture Recommended Shutdown Options There are tw o recommended wa ys to shut down the fixture : 1. A DMX controller can shut down the fixture’s motion controls and pr ojector remotely with the shutdown option of the control channel (see Fixture Operations on p[...]

  • Seite 42

    CHAPTER 2 Setup and Confi guration 20 DL.2 Digital Light User Manual 4. Place the DL.2 fixture in its provided road case for shipping. 1. Place T op over the fixture first 2 . Bring sides of case togeth er an d latch.[...]

  • Seite 43

    DL.2 Digital Light User Manual 21 Chapt er 3: The DL.2 Menu System You can use the DL.2 fixture’s Menu System to configure the fixture, review diag nostic feedb ack, and vi ew content i nformation. The DL.2 fixture use a 5” LCD screen to display the onboard menu system. Navigation and select buttons let you m ove to different tab level s and op[...]

  • Seite 44

    CHAPTER 3 The DL.2 Menu System 22 DL.2 Digital Li ght User Manual Functionalit y for each of these th ree buttons auto matically reve rses when the fixt ure is rotated to keep operation consistent. Y ou can also manually set this option (see Display Options on page 30 ). The fields in the Active Screen displ ay current configur ation settings and u[...]

  • Seite 45

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 23 Na vigating the Menu Select any tab b y pressi ng the co rresponding button to the side of the display . The tab label will be bold when selected. Use the left and right arro w keys on the navigation buttons to move to a different screen. Press the T ab Select button correspondin g to[...]

  • Seite 46

    CHAPTER 3 The DL.2 Menu System 24 DL.2 Digital Li ght User Manual DL.2 Menu Options The menu display consists of a set of top-leve l tabbed screens and thei r associated subtabs. Main Tab Sub-Tabs/ Screens Fields Controls Options Function/N otes DMX Control Source DMX512 Sets DMX as fixture communication source Art-Net Set Universe field from 0-16 [...]

  • Seite 47

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 25 Set Fixture External SVideo NTSC_M NTSC_MJ P AL_B P AL_D P AL_G P AL_H P AL_I P AL_M P AL_N SECAM_B SECAM_D SECAM_G SECAM_H SECAM_K SECAM_K 1 SECAM_L SECAM_L 1 Identifies the SVideo format used for video input. Projector Factory Defaults On Restores factory default settings Off Defaul[...]

  • Seite 48

    CHAPTER 3 The DL.2 Menu System 26 DL.2 Digital Li ght User Manual Info Te m p Box Reset Displays fixture base hous ing’s current, minimum and maximum temperature. Pressing Reset reverts all settings to the current temperature Head Reset Displays current, minimum and maximum temperature of fixture head. Pressing Reset rever ts all settings to the [...]

  • Seite 49

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 27 Menu Screen Descriptions Menu screen s are pre sented on the display as a tabs. S ub-levels for a sp ecific menu appear as that tab as is selected. DMX T ab The DMX screen lets you con figure the fixture for the DMX link, view the DMX setti ngs for the fixture on each channe l of it s[...]

  • Seite 50

    CHAPTER 3 The DL.2 Menu System 28 DL.2 Digital Li ght User Manual DMX_Protocol T ab This tab displays the current DMX value being re ceived from a console for each parameter after any conversion, such as internal self te st or protocol conversi on. The DMX parameters are grouped into general cate gories, each with a separate tab . For mo re informa[...]

  • Seite 51

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 29 DMX_Raw Screen Y ou can view the DMX va lues of all fixture s on the link. The Raw T ab displays every DMX value for Channels 001–512 in l ines of eight DMX values each per screen. The Offset numbe r at the beginning of each li ne indicates the first DMX channel with a v alue displa[...]

  • Seite 52

    CHAPTER 3 The DL.2 Menu System 30 DL.2 Digital Li ght User Manual Set T ab Set_Fixture Screen The Fixture tab provi des options for se lecting or changing fixture movement, dim ming the mechanical iris, and controlling the LCD display black level and orientation. Movement Options Set the Pan Invert option On to inv ert the direction of th e pan mot[...]

  • Seite 53

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 31 Note: After selecting the On or Previe w optio n, you can use the nume ric up/down contr ol to adjust the Me nu display brightness l evel from 25 (dim) to 100 (brightest). • Off turns off the display after 20 seconds of inac tivity . T ouching any butt on on the fixture menu will re[...]

  • Seite 54

    CHAPTER 3 The DL.2 Menu System 32 DL.2 Digital Li ght User Manual • Manual turns on the projector lamp only when set to On vi a DMX, Menu or the CMA. • DMX only turns the lamp on when it receives a DMX signal or Art-Net si gnal connected to it. When the internal projector menu is selected fo r displa y , you may need to manually adjust the zoom[...]

  • Seite 55

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 33 Te s t Ta b T est_Home Screen Homing sets a fixt ure to it’ s default posi- tioning. The fixt ure automaticall y homes whenever it is connected to power . Y o u can manually home all or s eparate mechanical function s using this menu tab. • Motion All option on this manually homes[...]

  • Seite 56

    CHAPTER 3 The DL.2 Menu System 34 DL.2 Digital Li ght User Manual Info T ab The Info tab displays current fixture informat io n such as hardware and software versi ons, sensor status, total fixtur e and lam p hours, DMX errors, and Stat us values. Y ou can also reset Lamp and Fixture hours. Info_Hours The Ho urs tab displays the Lamp and Fixture ho[...]

  • Seite 57

    CHAPTER 3 The DL.2 Menu System DL.2 Digital Light User Manual 35 Reset Screen The Reset screen provi d es options to reset, shutdown and upgrade software. Reboot M edia S erver restarts the fixture’ s internal graphics engine software. Delete User Content removes all user cont ent on the selected fixt ure(s). Upgrade Factory Content lets you rein[...]

  • Seite 58

    CHAPTER 3 The DL.2 Menu System 36 DL.2 Digital Li ght User Manual[...]

  • Seite 59

    DL.2 Digital Light User Manual 37 Chapt er 4: DMX Programming Basics and Quic k S tar t If you are new to DMX programing, this ch apter will give you a brief o verview on programming Axon and DL.2 media servers followed by a example of using a Wholehog console to patch and display output from an Axon or DL.2 media server. DMX Programming Ov erview [...]

  • Seite 60

    CHAPTER 4 DMX Progra mming Basi cs and Quick Start 38 DL.2 Digital Li ght User Manual Determining a DMX S tar t Channel The DMX Start Channel is the first chan nel of a device’s channel range on a DMX link. There are 512 available channels on each DMX universe divided among all the de vices in a particular universe. A device must have a unique DM[...]

  • Seite 61

    CHAPTER 4 DMX Programming Basics an d Quick Start DL.2 Digital Light User Manual 39 DL.2 Protocol Lev els Mechanical Control Global Control Graphic Object Control Chan # Description Chan # Description Obj 1 Obj 2 Obj 3 Description Motion 22 Global Intensity 57 95 133 Opacity 1 Pan 23 Global Effect 1 58 96 134 3-D Object File 2 24 Global Effect 1 Mo[...]

  • Seite 62

    CHAPTER 4 DMX Progra mming Basi cs and Quick Start 40 DL.2 Digital Li ght User Manual Axon Protocol Lev els Chan # Description Obj 1 Obj 2 Obj 3 Description 1 Global Intensity 36 74 11 2 Opacity 2 Global Effect 1 37 75 11 3 3-D Object File 3 Global Effect 1 Modifier 1 38 76 11 4 Media Folder 4 Global Effect 1 Modifier 2 39 77 11 5 Media file 5 Glob[...]

  • Seite 63

    CHAPTER 4 DMX Programming Basic s and Quick Start DL.2 Digital Light User Manual 41 Lighting Console Tips Lighting consoles differ in many aspects and it is important to unders tan d how your console operates with Axon an d DL.2 media servers. Fixture Libr aries: Many sophisticated lighting consol es utilize pre-m ade fixture li braries. A fixture [...]

  • Seite 64

    CHAPTER 4 DMX Progra mming Basi cs and Quick Start 42 DL.2 Digital Li ght User Manual Wholehog III Programming Not es Play Speed Y ou c a n adju st the Play Speed using th e encoder wheel on the B eam parameter of the Graphic fixture type. Additionally you ca n press “enable” and select “Media Speed Default On” to revert to the default spe [...]

  • Seite 65

    CHAPTER 4 DMX Programming Basic s and Quick Start DL.2 Digital Light User Manual 43 Quick S tar t Axon and DL.2 Control with a Wholehog Console After Setting up and Configur ing your media server (see Setup and Configuration on page 5), use the following steps t o get to the point of disp layi ng output. Step 1: In the Fixture Sc hedule or Add Fixt[...]

  • Seite 66

    CHAPTER 4 DMX Progra mming Basi cs and Quick Start 44 DL.2 Digital Li ght User Manual[...]

  • Seite 67

    DL.2 Digital Light User Manual 45 Chapt er 5: Tu t o r i a l s Five simple lessons get you starte d programming DL.2 and Axon media servers with a Wholehog 3 or other DM X console. The DL.2 fixture should be patc hed on your cons ole as three to fiv e fi xture types. The MOTION fixture type controls the actual moving y oke, projecto r , and Digital[...]

  • Seite 68

    CHAPTER 5 Tutorials 46 DL.2 Digital Li ght User Manual Lesson 1: Cross Fading Between Gr aphic Objects 1. On your lighting console, set MO TION fixtur e D immer par ameter (for DL.2 fixtures), the GLOBAL fixture Intensity par ameter , and GRAPHIC OBJECT 1 fixture Opacity parameter to 100% (DMX v alue = 255). Defin e Grap hic Object 1 Graphic Object[...]

  • Seite 69

    CHAPTER 5 Tutorials DL.2 Digital Light User Manual 47 Lesson 2 - W orking with Multiple Graphic Objects In this lesson, y ou will com bine 2 Gr aphic Objects and use Chromakey Effe ct options to creat e transparencies. Y ou will be building off of cue 3 that was created in Lesson 1. 1. Be sure that the MOTION Dimmer parameter (for DL.2 fixtures), t[...]

  • Seite 70

    CHAPTER 5 Tutorials 48 DL.2 Digital Li ght User Manual Lesson 3 - Gir t, the Fire Breathing Lizard In this lesson y ou will use R otation, X, Y , and Z positioning, and scaling parameters to control the interaction of m ultiple Graphic Object s. Befo re you begin, clear any informati on out of your programmer . Also, release playback of cues used i[...]

  • Seite 71

    CHAPTER 5 Tutorials DL.2 Digital Light User Manual 49 Define Graphic Object 3 The following steps creat e and position a puff of smoke. 13. Select the GRAP HIC OBJECT 3 and set the Opacity parameter to DMX = 255 (100%). 14. Set the Media Folder parameter to DMX = 4 (HES Atmospher ic). 15. Set the Media File parameter to a DMX value of 17 (17-Dust_E[...]

  • Seite 72

    CHAPTER 5 Tutorials 50 DL.2 Digital Li ght User Manual Lesson 4: 3-D Objects, Rotation, W obbulation, and Glow. In this lesson y ou will learn how to put your ch osen conten t on a 3D object and add rotation, glow , and wobbulation. 1. Be sure that the MOTION Dimmer parameter (for DL.2 fixtures), the GLOBAL Intensity parameter , and GRAPHIC OBJECT [...]

  • Seite 73

    CHAPTER 5 Tutorials DL.2 Digital Light User Manual 51 Adjust this e ffec t with the Mo difer parame ters. 17. Set the Effect Mode 1 Modifier 1 par ameter to DMX = 104 (41%) to adjust wa ve siz e. 18. Set the Effect Mode 1 Modifier 2 par ameter to DMX = 86 (34%) to adjust wobbu lation r ate. 19. Set the Effect Mode 1 Modifier 3 par ameter to DMX = 1[...]

  • Seite 74

    CHAPTER 5 Tutorials 52 DL.2 Digital Li ght User Manual Lesson 5: Viewpoint This lesson demonstr ates the global par ameters in cluding viewpoint, and global effects. 1. Be sure that the MOTION Dimmer parameter , (f or DL.2 fixtu res) the GLOB AL Intensity parameter , and GRAPHIC OBJECT 1 Opacity parameter are al l set to 1 00% (DMX = 255). Defin e [...]

  • Seite 75

    CHAPTER 5 Tutorials DL.2 Digital Light User Manual 53 Apply a Global Solarize Effect 16. Select your GLOBAL fixture and change the Effect Mode 1 parameter to DMX = 10 ( solarize 2 ) and observe how the global effect changes al l th ree of the graphic objects at one time 17. Record t his look into your console. Adj u st G lo b al V ie w po i n t M o[...]

  • Seite 76

    CHAPTER 5 Tutorials 54 DL.2 Digital Li ght User Manual[...]

  • Seite 77

    DL.2 Digital Light User Manual 55 Chapt er 6: Gr aphics Engine Ov erview DL.2 fixture’s and Axon Media servers both use the same graphic engine software to contro l content selection, pl ayback, and 3-D Object and Global manipulation. Ax on Protocol Op tions Axon media serv ers and DL.2 fixt ures both provide individual and composite graphical co[...]

  • Seite 78

    CHAPTER 6 Graphics Engi ne Overvi ew 56 DL.2 Digital Li ght User Manual Graphics Control Hier arc hy There is a hie rar chy to the DMX control par ame ters. In general, obje ct control parameters render individual graphic imag es. Global control p arameters act upon the composite im age created by combining multipl e objects. Motion par ameters con[...]

  • Seite 79

    Graphic Functions are applied to each object. Global Functions are then applied to the composite-object image. Graphics Engine outputs final image to projector A 3-D object with a texture is selected Obj ec t 2 Con t e n t Visual Mode Ef f e ct 1 Ef f e ct 2 Pl a yba ck Obj ec t 3 Content Obj ec t 1 Content Global Ef f e ct 1 Global Ef f e ct 2 Vis[...]

  • Seite 80

    CHAPTER 6 Graphics Engi ne Overvi ew 58 DL.2 Digital Li ght User Manual Graphics Engine F unctions Object Graphic F unctions For an individual object, you can cont rol: • The media file and 3-D obje ct selection for the la yer • Media playback including — What portion of the movie pl ays — Playback speed — Playback mode (direction and sty[...]

  • Seite 81

    DL.2 Digital Light User Manual 59 Chapt er 7 : Gr aphic F unctions: Defining Cont ent Each Graphic Object’s content is c omp osed of a 3-D object ov erlaid with a media file. This chapter outlines how to select an image’s object and media file components as well as define the video segment and its playback. Selecting Content How Content is Orga[...]

  • Seite 82

    CHAPTER 7 Graphic Functions: Defini ng Content 60 DL.2 Digital Li ght User Manual Content Selection P ar amet ers The followin g sections ou tline parameters you wil l use to create an image from content and define it’s pla yback. Y ou will set the pa rameters described in this chapter for each individual Graphic Object you define. Note: The sugg[...]

  • Seite 83

    CHAPTER 7 Graphic Functions: Defining Content DL.2 Digital Light User Manual 61 Media Folder This parameter defines a folder (d ire ctory) contai ning a collectio n of media file s. The media file s within the assigned folder can then be selected using the Media File pa ram e te r . Me d ia Fol de r DMX values are assigned as follows: • DMX value[...]

  • Seite 84

    CHAPTER 7 Graphic Functions: Defini ng Content 62 DL.2 Digital Li ght User Manual Media File The Media File paramete r lets you ident if y wh ich Stock or User media file to apply (map) as a texture on the selecte d 3- D obje ct. Y o u can supplement the la rge l ibrary of Stock video loops and still images with Custom fi les. This parameter select[...]

  • Seite 85

    CHAPTER 7 Graphic Functions: Defining Content DL.2 Digital Light User Manual 63 Defining a Media F ile Segment Y o u ca n define any portion of a vi deo media file to play using the In Frame and Out Frame parameters. By default, the In Fr ame is the beginning of the medi a file and the Out Frame is the end of the file. Media files can have differen[...]

  • Seite 86

    CHAPTER 7 Graphic Functions: Defini ng Content 64 DL.2 Digital Li ght User Manual Defining Playbac k After selecting and defi ni ng a media file segment to display on a 3-D object, you can choose from several Playback Modes and assign a Pla yback Speed. Playback Mode A Playback Mode parameter for each 3-D image al lows several playback options. Def[...]

  • Seite 87

    CHAPTER 7 Graphic Functions: Defining Content DL.2 Digital Light User Manual 65 Playback Speed The Playback Speed parameter controls the speed of the selecte d media file’s Playback Mode. The Playback Speed for a media file is us ed whenever the Playback Mod e Par ameter ’s DMX v alue is assigned to any Play F orward o ption. Default DMX Val u [...]

  • Seite 88

    CHAPTER 7 Graphic Functions: Defini ng Content 66 DL.2 Digital Li ght User Manual[...]

  • Seite 89

    DL.2 Digital Light User Manual 67 Chapt er 8: Graphic F unctions: Rotation, P osition, Scale You can independently control each Grap hic Object’s rotation direction and speed; along with it’s position an d scal e in x, y, and z axis directions. The parameters described in this chapter are set for ea ch Graphic Object you define. Par ameters for[...]

  • Seite 90

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 68 DL.2 Digital Li ght User Manual The R otation par ameters’ suggested default v alue s are the midpoint o f the 16-bit DMX valu e range, which is equal to no rotation. Increasi ng the DMX value from the midp oint indexes the object in a clockwise direct ion. Reduc ing the DMX value below th[...]

  • Seite 91

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale DL.2 Digital Light User Manual 69 Rotation P arameters X Rotation The X Rotation par ameter rotate s the selected Graphic Object around the x axis with 16-bit precision. Y ou can index the rotation or set a co ntinuous rot ation creati ng a vertical flip at var ia b le s pe e ds . This paramete[...]

  • Seite 92

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 70 DL.2 Digital Li ght User Manual Y Rotation The Y Rotation par ameter rotates or indexes the sel ect ed Graphic Object around the Y axis with 16-bit precision . Y ou ca n index the rota ti on or set a conti nuous rotation cre ating a horizontal flip at v ariable speeds. T h i s p a r a m e t [...]

  • Seite 93

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale DL.2 Digital Light User Manual 71 Z Rotation The Z Rotation parameter rotates or indexes the se lected Graphic Object around the Z axis with 16-bit precision. Y ou can inde x the rotation or set a c o ntinuous rotation creating a circular spin at variable speeds. Default DMX Val u e: 32768 (50%[...]

  • Seite 94

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 72 DL.2 Digital Li ght User Manual Scaling the Object Y ou can scale an Graphic Object along the X, Y and/or Z axis to ad just the object size. The Scale parameter adjusts the s ize of the object ’s image up to approximately 10x its original size. At a DMX v alue of zero , the image shrinks t[...]

  • Seite 95

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale DL.2 Digital Light User Manual 73 Y Scale The Y Scale parameter scales th e se lected 3-D object al on g the y axis, either e xpanding it or making it smaller . Use it when you want to size the object’s v ertical component. A DMX value of 12 8 (50%) sets the obje ct at its normal size. V alue[...]

  • Seite 96

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 74 DL.2 Digital Li ght User Manual Z Scale The Z Scale par ameter scales the select ed 3-D object along the z axis, either expanding or shrinking it. Use it when y ou want to s ize the objec t’ s thickness. A DMX value o f 128 (50%) sets t he object at its normal si ze. V alues less than 50% [...]

  • Seite 97

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale DL.2 Digital Light User Manual 75 Changing Object Position Y o u can reposition each 3-D obje ct’s position in 3-D space by moving it along the X, Y and Z axes. The following parameters act on an indiv idu al object. Use th ese parameters to positi on 3- D images in relati on to each other . [...]

  • Seite 98

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 76 DL.2 Digital Li ght User Manual The midpoint of the 16-bit DMX value range, centers the image on the Y -axis. V al ues below the DMX midpoint move the obj ect down, and values above the DMX mid point move the object up. Default DMX Value: 32768 (5 0%) = object centered in fr ame Original Obj[...]

  • Seite 99

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale DL.2 Digital Light User Manual 77 Z Position The Z Position parameter moves your object along the z axis wit h 16-bit precis ion. The midpoint of th e 16-bit DMX v alue r ange ce nters the object on the z- axis. V alues below the DMX midpoint move the object away from the vi ewer and appears to[...]

  • Seite 100

    CHAPTER 8 Graphic Functions: Rotation, Position, Scale 78 DL.2 Digital Li ght User Manual[...]

  • Seite 101

    DL.2 Digital Light User Manual 79 Chapt er 9: Gr aphic Fu nctions: Opacity and Ef fects You can adjust opacity and apply a va riety of color mixing and geometric effects to ea ch individual Graphic Object. The parameters described in this chapt er are set for each Gr aphic Object you define. P arameters for composite image intensity and effects are[...]

  • Seite 102

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 80 DL.2 Digital Li ght User Manual Visual Mode Visual Mode options are define d using three par ameters. The Visual Mode parameter has options for enhancing and adjusting the black le vel and contra st of a 3-D object. On ce you choose a visual mode, two Modifier parameters adjust the se lected mode[...]

  • Seite 103

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 81 13 Image Scale and Rotate Scales and rotates the media file texture applied to a 3-D object Scales Image Sets Rotation Angle 14 Film Roll Scrolls the media file texture horizontally or vertically Sets Horizontal Roll S peed Sets V ertical Roll S peed 15 Pixelate Divi[...]

  • Seite 104

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 82 DL.2 Digital Li ght User Manual Visual Mode Options Color to B/W Visual Mode Parameter DMX v alue = 7 Begins with a white screen and fades to the original image in black and white. All color is conv erted. Modifier 1: T ransitions the image from full white at a DMX value of 0 to black and white a[...]

  • Seite 105

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 83 Chroma Shif t Visual Mode P arameter DMX v alue = 21 Shifts the red, blue, and green component colors in an image. Y ou can offset color components vertically and or ho rizontally . Modifier 1: The default DMX value of 128 ( 50%) = no adjustment. V alues bel ow the m[...]

  • Seite 106

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 84 DL.2 Digital Li ght User Manual Drop Shadow Visual Mode Parameter DMX v alue = 19 Y ou can c reate a drop shadow behind the media fi le texture on a 3D object, and vary it’ s size horizontally and vertically . This option create s a black plane behind th e selected m edia file texture on a flat[...]

  • Seite 107

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 85 Exposure Control Visual Mode P arameter DMX v alue = 10 Exposure Contr ol adjusts the im age Black level an d Contrast to optimize the projected image for your performance environment. Y ou can use it to easily modify the black le vel and contrast for a specific appl[...]

  • Seite 108

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 86 DL.2 Digital Li ght User Manual Fa ux L E D Visual Mode parameter DMX value = 16 This options divides the image into a grid of circ le s to mimic an LED w all. The color of the cent er pixel in each cell defines the soli d color for th at circle. Y ou can control the number and sp aci ng of LEDs,[...]

  • Seite 109

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 87 Faux Tile Visual Mode parameter DMX v alue = 17 This options cre a tes divides the image in to a grid of tiles with sim ulated lighting at the edges. The color of the center pi xe l in eac h cell define s the solid color for that tile. Y ou ca n the number and spacin[...]

  • Seite 110

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 88 DL.2 Digital Li ght User Manual Fil m Ro ll Visual Mode parameter DMX value = 14 This option scrolls the media fi le texture horizontally or vertically independent from the 3-D object it ove rlays, and allows you to control the scro lling speed. Modifier 1: The default DMX va lue of 128 (50%) = n[...]

  • Seite 111

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 89 Fuzzif ier Visual Mode parameter DMX v alue = 18 This option blurs the media fil e texture horizontally or vert ically independent from t he 3-D object it overlays , and allows you to con tr o l the scrolling spe ed an d image scaling. Modifier 1: The default DM X va[...]

  • Seite 112

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 90 DL.2 Digital Li ght User Manual Gray mak er 1 Visual Mode Parameter DMX v alue = 4 This effect gradually transitions the color image to a grayscale image. Us e the Gra y Maker effect when you want to add an undertone of grey to the color s in an image. NOTE: If content is already grayscale, ther [...]

  • Seite 113

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 91 Gray maker 2 Visual Mode P arameter DMX v alue = 5 This option converts a color image to graysc ale and then lets you adjust black level and contrast. NOTE: I f content is already grayscale, there is no ef fect applied but Modifier 2 can still af fect image contrast.[...]

  • Seite 114

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 92 DL.2 Digital Li ght User Manual Inv er t Black and Whit e, K eep Color Visual Mode Parameter DMX v alue = 11 T h i s o p t i o n a l l o w s y o u t o i nv e r t t h e b l a c k a n d white component s of an image while leaving ot her colors unaffected. Y ou can vary the threshold for the “blac[...]

  • Seite 115

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 93 Negativ e Art Visual Mode P arameter DMX v alue = 9 This op ti on provid es a negati ve of the image and th en lets you adjust the amount of color and the red and green color components. Modifier 1: Adju sts the colo r level from fu ll at a DMX value of 0 to th e low[...]

  • Seite 116

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 94 DL.2 Digital Li ght User Manual Pan and Scan Effect Mode parameter DM X val ue = 255 This option Z ooms into a still image and then, by changing position, you can pan across the image horizontally and v ertically . It only func tions on im age sizes greate r than 1024 x 1024 in at least one direc[...]

  • Seite 117

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 95 Pixelat e Effect Mode parameter DMX value = 15 This option s di vides the image in to rectangles usin g the center pixel color of each as it’ s color . Y ou can control the number of divisions. Modifier 1: Controls the number of divisions from the fewest numb er of[...]

  • Seite 118

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 96 DL.2 Digital Li ght User Manual Posterizer Visual Mode Parameter DMX v alue = 6 This effect u s es t he associ ate d Modifier 1 parameter to posterize by replacing each color in an image with the hi ghest v alues of that c olor but ex panding it only to the border of that color . There is no blee[...]

  • Seite 119

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 97 Push to R ed Visual Mode P arameter DMX v alue = 3 This option reduces colors in th e s elected image to al l R ed values Modifier 1: F ades from original color at a DMX v alue = 0 to a range of red tones at a value of 255 (100%) Modifier 2: Adju sts color saturation[...]

  • Seite 120

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 98 DL.2 Digital Li ght User Manual Push to Sepia Visual Mode Parameter DMX v alue = 2 This option converts al l c olor in the im age to sepia tones . Modifier 1: F ades from original color at a DMX value = 0 to a r ange of sepia shades at a value of 255 (100%) Modifier 2: A d j u s t s c o l o r s a[...]

  • Seite 121

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 99 ShakeNBake Visual Mode Par ameter DMX value = 22 This option randomly vibr ates the image. Y ou ca n control the horiz ontal and vertical frequency . Modifier 1: Adjusts ra ndom horiz ontal “sha ke” fr eq uency from 0= no adju stment to 255 (100%) = maximu m. Mod[...]

  • Seite 122

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 100 DL.2 Digital Li ght User Manual Effect 1 Mode and Ef fect 2 Mode Tw o Effect Mode parameters are available for each indi vidual 3-D object, each with three Modifier parameters. Both Effect para meters have an identi cal list of color and vi sual effect options. This lets you appl y a dual-effect[...]

  • Seite 123

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 101 17 RGB, Invert Red to Cyan Green to Magenta Blue to Y ellow 18 RGB, Invert and Swap to GB R Red to Magent a Green to Y ellow Blue to Cyan 19 RGB, Invert and Swap to BRG Red to Ye l l o w Gree n to Cyan Blue to Magenta 20 Edge Detect Color Horiz onta l search size Ve[...]

  • Seite 124

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 102 DL.2 Digital Li ght User Manual 40 Horizontal Mirror creates a mirror effect Defines mirror center Not Used Not Used 41 RGB swap to BGR Red to Blue Green Blue to Red 42 RGB swap to RBG Red Green to Blue Blue to Green 43 RGB swap to GRB Red to Green Green to Red Blue 44 Colorize Gray Scale maps p[...]

  • Seite 125

    CHAPTER 9 Graphic Functions: Opacity and Effects DL.2 Digital Light User Manual 103 61 ShakeNBake Introduces a random vibration effect Horizont al shake Ve r t i c a l shake Scale 62 Slats, V ertical renders the image in offset vertical slats Number of Slats Ve r t i c a l Displacement Fade from Normal to Slats 63 Slats, Horizont al renders the ima[...]

  • Seite 126

    CHAPTER 9 Graphic Functions: Opacity a nd Effects 104 DL.2 Digital Li ght User Manual[...]

  • Seite 127

    DL.2 Digital Light User Manual 105 Chapt er 10: Graphic F unctions: Synchronizing Cont ent After designating a master fixture, you can synchronize the content of other Axon or DL.2 fix tures to an y Object on the master in terms of playback time, rotation or both. Sync hronization Overview Any Axon or DL.2 media server can synchroni z e playback be[...]

  • Seite 128

    CHAPTER 10 Graphic Functions: Synchronizing Content 106 DL.2 Digital Li ght User Manual Synchronization P ar ameters Sync T o Y ou use the Sync To parameter to identify the Media Serv er you want a Graphic Object output to Synchronize with. Y ou can synchronize any graphic object output on one server to any other graphic object output on another se[...]

  • Seite 129

    DL.2 Digital Light User Manual 107 Chapt er 11: Global F unctions Global Graphic controls affect the compos ite image cre ated by defining two or three separate object graphics. You can adjust intensity, define masks, select a point in space to view the composite i mage, and control keystone correction. Global Intensity The Global Intensity paramet[...]

  • Seite 130

    CHAPTER 11 Global Fun ctions 108 DL.2 Digital Li ght User Manual Global Ef fect Mode 1 and Effect Mode 2 There are two Global Effect Mode parameters, each wi th thre e modifier para meters. Both Effect Mode parameters have an identical list o f color and visu al effect options. This lets you apply a dual-effect combinat ion to the composit e im age[...]

  • Seite 131

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 109 20 Edge Detect Color Horizont al search size Ver t i c a l search size Comparison threshold 21 Edge Detect B/W Horizont al search size Ver t i c a l search size Comparison threshold 22 T exture Ripple, Horizontal Amplitude Frequency Pha se 23 T exture Ripple, Vertical Amplitude Frequen[...]

  • Seite 132

    CHAPTER 11 Global Fun ctions 110 DL.2 Digital Li ght User Manual 44 Colorize Gray Scale map s pixel intensity to c olor Selects Color Scheme Selects ze ro intensity point Controls fading 45 Intensity key turns pixels of selected intensity transparent Selects Color Scheme Defines Intensity bandwidth Controls T ransparency 46 Raindrop simulates raind[...]

  • Seite 133

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 111 81 Gaussian Blur Sample Distance Number of Filter Passes Scales the Effect 82 Sharpen enhances image detail Sample Distance Number of Filter Passes Scales the Sharpen Effect 128 Mask Color applies color to mask p arameter selection Red Green Blue 129 Edge Fade Color applies color to Ed[...]

  • Seite 134

    CHAPTER 11 Global Fun ctions 112 DL.2 Digital Li ght User Manual Global Control The Global Control parameter allows access to different global contro l modes. How you set the Global control parameter determ ines the functionalit y of the Glo bal Control Modifier parameter . Setting this par ameter to a DMX v alue of 255 br ings up On-screen program[...]

  • Seite 135

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 113 Using this example, the following table illustr at es the results for F our -in-One control values selected in the Global Control Modifier par ameter: DMX V alue 4-in-1 Display 31 Graphic Object 1 T exture + Visual Ef fect Graphic Object 2 T exture + Effect 1 Graphic Object 3 T exture [...]

  • Seite 136

    CHAPTER 11 Global Fun ctions 114 DL.2 Digital Li ght User Manual Masking Control Mask Shape Select and S trobing The Mask Select parameter lets you choose a mask to frame or overlay DMX value Strobe DMX Va l u e Mask Shapes 01 2 8 Round “iris” mask closing from outside in 11 2 9 Round iris closing from inside out 21 3 0 Rectangle closing from o[...]

  • Seite 137

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 115 Mask Size The Mask Size parameter defines mask size for all mask shapes. Default DMX Val u e: 255 (100%) = no masking effect When this parameter is set at a v alue of 255 (100%), the m ask is size d to leave the image 100% visible. When Mask Size is set at 0, the mask totall y covers t[...]

  • Seite 138

    CHAPTER 11 Global Fun ctions 116 DL.2 Digital Li ght User Manual Mask Edge F ade The Mask Edge Fade parameter diffuses the e dge of y our chosen mask. Default DMX Value: 0 = no edge fade applied to mask Adjust the amount of edge fade from 1 = no edge fade to 255 = maximum edge fade. When a Mask Select parameter v alue of Note: A Global Effect Mode [...]

  • Seite 139

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 117 Image Edge F ade Fou r Image Edge Fade parameters let you cont rol the Edge F ade for individual sides of your object (top, bottom, left and ri ght). When projecting abutting images, adjusting the Edge Fade parameter lets you smooth the line between two images and also allows you to ch[...]

  • Seite 140

    CHAPTER 11 Global Fun ctions 118 DL.2 Digital Li ght User Manual K eys ton e C o rr e ct i on Pa ram ete r s When you output an image from a projector at an angle, the image may appear skewed. Eight Keystone par ameters To p T op Left X T op Right X To p Bottom Right Y Bottom Right X Bottom Left X Bottom Left Y Right Y Left Y Original Content adjus[...]

  • Seite 141

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 119 X Ratio The X Rati o Par ameter shapes the output to adju st for keystone effects cr eated in certain outpu t situations. This paramete r adjust s the output by compre ssing or expanding th e image horizontally . Default DMX Val u e: 128 (5 0% ) = no adjustment DMX value settings below[...]

  • Seite 142

    CHAPTER 11 Global Fun ctions 120 DL.2 Digital Li ght User Manual Global Viewpoint Mode The Global Viewpoint Mode par ameter defines a 3-D space and the Viewpoint P osition parameters modify your viewing locat ion with th e defined 3-D sp ace. Each Viewpoint Mode uses three values to specify a v iewpoint in spac e. This point in spac e is specified [...]

  • Seite 143

    CHAPTER 11 Global Fun ctions DL.2 Digital Light User Manual 121 Viewpoint Position X The Viewpo int Positi on X par ameter determines the x comp onent of the viewpo int position to the target you have specified in t he Viewpoint Mo de parameter . The horizo ntal angle is the angle around the vertical (y) axis. Headin g is another name for this angl[...]

  • Seite 144

    CHAPTER 11 Global Fun ctions 122 DL.2 Digital Li ght User Manual[...]

  • Seite 145

    DL.2 Digital Light User Manual 123 Chapt er 12: Global Fu nctions: Collage Gener ator™ Effect Using the Collage ™ Gen e rator effect opti on lets you co n fig ure multi p le media server outputs to display a single image in arrays up to 8 x 8. Collage Generator™ techn ology allows you t o create virtually s eamless panoramic medi a projection[...]

  • Seite 146

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 124 DL.2 Digital Li ght User Manual Panor ama Collage™ Configur ations Y ou can c reate Collage arrays in any configur ation up to 8 x 8 cells. The nati ve aspe ct ratio of one DL.2 or Axon media server output is 4:3. So me of the arr ays configur ed in conjunction with the collage genera[...]

  • Seite 147

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 125 The following tables shows configuration sp ecifications for selected Collage options. Array describes the number of outp uts positioned horizon tally by the numbe r of out puts positioned vertically , each displaying their portio n of the content. The secon[...]

  • Seite 148

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 126 DL.2 Digital Li ght User Manual Horizontal Panorama Collage Specifications Array Configura tion Array (W x H) Maximum Recommended Image Resolution (W x H) DL .2 Units 2 x 1 1376 W x 569 H 2 3 x 1 1648 W x 471 H 3 4 x 1 1904 W x 416 H 4 5 x 1 2048 W x 361 H 5 6 x 1 2288 W x 339 H 6 7 x 1[...]

  • Seite 149

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 127 8 x 4 1456 W x 531 H 32 6 x 5 1 152 W x 683 H 30 7 x 5 1232 W x 629 H 35 8 x 5 1312 W x 589 H 40 7 x 6 1 136 W x 689 H 42 8 x 6 1216 W x 648 H 48 8 x 7 1 120 W x 691 H 56 Array Configuration Array (W x H) Maximum Recommended Image Resolution (W x H) DL.2 Uni[...]

  • Seite 150

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 128 DL.2 Digital Li ght User Manual V er tical Panor amas Collage Specifications Array Configura tion Array (W x H) Maximum Recommended Image Resolution (W x H) DL .2 Units 1 x 2 768 W x 1008 H 2 1 x 3 640 W x 1200 H 3 1 x 4 560 W x 1365 H 4 1 x 5 512 W x 1536 H 5 1 x 6 474 W x 1689 H 6 1 x[...]

  • Seite 151

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 129 3 x 4 912 W x 847 H 12 3 x 5 816 W x 933 H 15 3 x 6 752 W x 1021 H 18 3 x 7 704 W x 1 106 H 21 3 x 8 656 W x 1 171 H 24 4 x 5 944 W x 824 H 20 4 x 6 864 W x 895 H 24 4 x 7 800 W x 960 H 28 4 x 8 752 W x 1025 H 32 5 x 6 960 W x 805 H 30 5 x 7 892 W x 866 H 35[...]

  • Seite 152

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 130 DL.2 Digital Li ght User Manual Note: Y ou can find othe confi gurations and more inf ormation on sizing an d compressing media to use with the Collage Gene rator at the High End Systems website (www .highend.com). 5 x 8 832 W x 866 H 40 6 x 7 976 W x 795 H 42 6 x 8 912 W x 844 H 48 7 x[...]

  • Seite 153

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 131 Configuring the Collage Gener at or There are t wo Collage Gene rator opt ions in eith er Global Effect Mode par ameter . The original Collage Generator option (selected with a Global Effect DMX value = 134), should only be used with legacy shows. The Enh an[...]

  • Seite 154

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 132 DL.2 Digital Li ght User Manual The Modifier 2 channel selec ts which cell of th e grid a particular DL2 will display . DMX values 0 up to 63 are used t o step through gri d patt ern you selected with the Modi fier 1 channel. As you dial through Modifier 2 you will see each cell in the [...]

  • Seite 155

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 133 Collage Setup Example Here’ s a typical scenario for setting up a 2 x 2 central panorama collage effect. NOTE: If you are goin g to b e mapp in g your col l age to a s phe re, yo u wil l need to roughly adjust the output before you set up the collage. See [...]

  • Seite 156

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 134 DL.2 Digital Li ght User Manual Execute the panorama coll age: 1. Create a setup cue that identifie s the conten t media file and fol der , sets the Play Mo de parameter to Pause and Rewind to In Frame (DMX = 5) and the Opacity to 0 for the same graphic object on all units you are confi[...]

  • Seite 157

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 135 Select a Global Ef fect and two Graphic Effe cts to control Spherical Mapping: 1. Set Global Effect 1 or Global Effect 2 channel to a DMX value = 142 to select the Spherical Mapping op tion. Set the three associat ed Global Effect Modi fiers to their default[...]

  • Seite 158

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 136 DL.2 Digital Li ght User Manual 11. Use Modifier 3 to adjust the vertical siz e of the ou tput, st retching an d compressing it to adjust for the size of the sphere, k eeping the vertical siz e of the grid filling the output without clippin g the image. Correct for the flat to round sur[...]

  • Seite 159

    CHAPTER 12 Global Functions: Collage Generator™ Effect DL.2 Digital Light User Manual 137 Creating Custom Content for the Collage Gener at or Effect There are two main st eps to process HD footag e into Axon and DL2 compliant media for use with the collage ge nerat or . First, acquire or co mmission High- resolution media fo otage or stills. In m[...]

  • Seite 160

    CHAPTER 12 Global Funct ions: Collage Ge nerator™ Effect 138 DL.2 Digital Li ght User Manual[...]

  • Seite 161

    DL.2 Digital Light User Manual 139 Chapt er 13: Ef fect Mode Options Descr ipt ions Effects can be applied to the Media File content (texture) mapped onto a 3-D object. Multiple Co lor and Geometric optio ns are available in Effect Mode parameters for both individual Graphic object and Global control. Most of the effect options you will find descri[...]

  • Seite 162

    CHAPTER 13 Effect Mode Option s Descriptions 140 DL.2 Digital Li ght User Manual Effect Mode Color Options All or Nothing Object Effect Global Effect Effect Mode parameter DM X val ue = 15 This option reduces all color valu es to full saturation or no color based on comparison to a set threshold. This effe ct creates an image with fully satur ated [...]

  • Seite 163

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 141 Chromakey Object Effect Global Effect A chromakey removes a color (or small color rang e) from one graphic i mage to reveal another “behind” it. The removed color becomes transparen t. Modifier par ameters define the color y ou want to select as the chromake y in t[...]

  • Seite 164

    CHAPTER 13 Effect Mode Option s Descriptions 142 DL.2 Digital Li ght User Manual Chromakey , In v erse Object Eff ect Global Effect A chromakey remov es a color (or small color r ang e) from one graphic im age to rev eal another “behind” it. The removed color becomes tr ansparen t. The modifier par ame ters define the color you want to select a[...]

  • Seite 165

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 143 CMY Object Effect Global Effect Effect Mode parameter DMX value = 1 This parameter si mulates CMY color by inve rt ing RGB col or components. Use this par amete r when you wa nt to color mix with a CMY color model instead of RGB color model. Modifier 1: Increase s cyan[...]

  • Seite 166

    CHAPTER 13 Effect Mode Option s Descriptions 144 DL.2 Digital Li ght User Manual Color Cycle Object Effect Global Effect Effect Mode parameter DM X val ue = 14 The image’ s color compon ents cycle throu gh RGB, black, and white . When no Red Gr een or Blue is added, image fades from full white, to normal image, to bl ack. When RGB/CMY is added th[...]

  • Seite 167

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 145 Color to Alpha Object Effect Global Effect Effect Mode parameter DMX value = 49 This parameter varies the transparency level of an image’s component color values. Modifier 1: Increases the red component opacit y or intensity from 0 = no adjust ment to 255 (100%) = fu[...]

  • Seite 168

    CHAPTER 13 Effect Mode Option s Descriptions 146 DL.2 Digital Li ght User Manual Glow Object Effect Global Effect Effect Mode parameter DM X val ue = 73 Glow colorizes and creates a glow on the 3-D ob ject separate from the media texture on it. Y ou can apply this option to any 3-D object no mat ter which media fil e texture is appli ed t o it. Thi[...]

  • Seite 169

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 147 Mask Color Object Effect Global Effect Effect Mode parameter DMX v alue = 128 This option applies color to a selected mask shape Modifier 1: Increases red color component from 0 = no adjust ment to 255 (100%) = maximum red satur ation. Modifier 2: Increases blue color [...]

  • Seite 170

    CHAPTER 13 Effect Mode Option s Descriptions 148 DL.2 Digital Li ght User Manual RGB Add2, All Pix els Object Effect Global Effect Effect Mode parameter DM X val ue = 5 This option adds color to all pix els in cluding black using th e RGB color model. Modifier 1: Increases red color component f rom 0 = no adjustment to 25 5 (100%) = maximum red sat[...]

  • Seite 171

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 149 RGB Inv ert and Swap to BRG Object Effect Global Effect Effect Mode parameter DMX value = 19 This option swaps the color v alues from RGB to an inv erted BRG color mode l. Modifier 1: T ransiti ons the red componen t from no adjustment at a value of 0 to yellow at a va[...]

  • Seite 172

    CHAPTER 13 Effect Mode Option s Descriptions 150 DL.2 Digital Li ght User Manual RGB Swap to BGR Object Effect Global Effect Effect Mode parameter DM X val ue = 41 This option allows you to swap colors. All red values become gr een and all blue valu es b ec o m e red. Green values are unaffected. Modifier 1: T ransitions red col or component to blu[...]

  • Seite 173

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 151 RGB Swap to GRB Object Effect Global Effect Effect Mode parameter DMX value = 43 This option allows you to swap colo rs. All red values become green and all green values become blue. Bl ue v alues are unaffected. Modifier 1: T ransitions red color component to gr een f[...]

  • Seite 174

    CHAPTER 13 Effect Mode Option s Descriptions 152 DL.2 Digital Li ght User Manual Solarize Object Effect Global Effect Solarize 1 Effect Mode parameter DM X val ue = 9 Solarize 2 Effect Mode parameter DM X val ue = 10 Solarize 3 Effect Mode parameter DM X val ue = 11 Solarize 4 Effect Mode parameter DM X val ue = 12 Each of the Solarize opti ons re [...]

  • Seite 175

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 153 Geometric Effect Options Cartoon Edge Object Effect Global Effect Effect Mode parameter DMX value = 38 Outlines the edges of image compon ents to create a cartoon effect. Modifier 1: Adjusts Color reduction from 0= no ad justment to 255 (100%) = maximum. Modifier 2: Ad[...]

  • Seite 176

    CHAPTER 13 Effect Mode Option s Descriptions 154 DL.2 Digital Li ght User Manual Chroma Shift Object Effect Global Effect Visual Mode parameter DMX value = 21 This option shifts the red, blue , and green component colors in an image. Y ou can offset color components vertically and or horizontall y . Modifier 1: The default DMX va lue of 128 (50%) =[...]

  • Seite 177

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 155 Use these adjust ments in c onjun ction wi th K eystone parameters an d R at io par ameters to refi ne the output shape on an y of th ese surfaces. DMX V alue Surface 135 Curved V ertical Convex Cyli nder (opening toward projector) 136 Curved V ertical Concave Cylinder[...]

  • Seite 178

    CHAPTER 13 Effect Mode Option s Descriptions 156 DL.2 Digital Li ght User Manual Downward V ertical Streaks Object Effect Global Effect Effect Mode parameter DMX value = 80 This option le ts you convert a portion of the image i nto vertical stre aks. Y ou can also rotate th e angle of the streak and fade from the original image to the image with th[...]

  • Seite 179

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 157 Drop Shadow Object Effect Global Effect Effect Mode parameter DMX value = 58 This option crea tes a bl ack plane behind th e selected media file texture on a flat rectangular object. Y o u can bring the plane from behind positi oning it to form a drop shadow . Y ou won[...]

  • Seite 180

    CHAPTER 13 Effect Mode Option s Descriptions 158 DL.2 Digital Li ght User Manual Edge Detect Color Object Effect Global Effect Effect Mode parameter DM X val ue = 20 This option displays only the edges of image components with their color val ues. Modifier 1: Adjusts horizon tal edge search siz e from 0= no adjustment to 25 5 (100%) = maximum adjus[...]

  • Seite 181

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 159 Faux Tile Object Effect Global Effect Effect Mode parameter DMX value = 56 This options cre a tes divides the image in to a grid of tiles with sim ulated lighting at the edges. The color of the center pixel in each cell define s the solid color for that tile. Y ou can [...]

  • Seite 182

    CHAPTER 13 Effect Mode Option s Descriptions 160 DL.2 Digital Li ght User Manual Fr aming Object Effect Global Effect Effect Mode parameter DMX v alue = 133 This option contains three mo des that modify the appear ance or the oper ation of the Global Image Edge Fade parameters to frame the gl obal compos ite image . Modifi er 2 and Modifier 3 adjus[...]

  • Seite 183

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 161 Modifier 1: This parameter allows y ou to select from three fr aming modes. DMX Va l u e Action 0 Frames the image using an Internal Frame profile to control the Global Fade Edge parameter appearance. 1 Frames the image using an Internal Frame profile to control the Gl[...]

  • Seite 184

    CHAPTER 13 Effect Mode Option s Descriptions 162 DL.2 Digital Li ght User Manual Fuzzifier Object Effect Global Effect Effect Mode parameter DM X val ue = 57 This option offsets multip le images of the m edi a file texture to bl ur the image, and lets you t o control image scalin g at the same time. Modifier 1: The default DMX value of 0 = no adj u[...]

  • Seite 185

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 163 Horizontal Mirror Object Eff ect Global Effect Effect Mode parameter DMX value = 40 This option duplicates the image vertically and mirrors the image alongs ide it’s original. Modifier 1: The default DMX value of 128 (50%) sets th e center point of the edge where the[...]

  • Seite 186

    CHAPTER 13 Effect Mode Option s Descriptions 164 DL.2 Digital Li ght User Manual Magnifying Lens Object Effect Global Effect Effect Mode parameter DM X val ue = 36 This option applies spheri cal overlay that magnif ies a portion of the texture to create a virtual convex lens effect over a porti on of the imag e. Y ou can adjust the si ze of the len[...]

  • Seite 187

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 165 Mattes Object Effe ct Global Effect Effect Mode parameter DMX v alue = 144 The Global Effect option lets you select from a v a riety of provided patterns to superimpose over the composite image. Modi fier parameters select the patt ern an d effects for a matte. The ima[...]

  • Seite 188

    CHAPTER 13 Effect Mode Option s Descriptions 166 DL.2 Digital Li ght User Manual Modifier 2: The first 20 DMX values are assi gned to the following Matte pat tern options: Modifier 3: This parameter determines the texture for the Matte mode selected with the Modifier 1 parameter . Modifier 1 DMX V alu e Modifier 3 DMX value Action 0 - 3 NA Not Used[...]

  • Seite 189

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 167 Pan and Scan Object Effect Global Effect Effect Mode parameter DMX v alue = 255 This option Zooms into a still image and the n, by changing position, you can pan across the image horizontally and v ertically . It only func tions on image sizes greater than 1024 x 1024 [...]

  • Seite 190

    CHAPTER 13 Effect Mode Option s Descriptions 168 DL.2 Digital Li ght User Manual Pix elate Object Eff ect Global Effect Effect Mode parameter DM X val ue = 54 This options divides the image into rectangles using the center pixe l color of each “box” as it’ s color . Y ou can cont rol the number of boxes, and adjust the vertical and horizontal[...]

  • Seite 191

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 169 ShakeNBake Object Effect Global Effect Effect Mode parameter DMX value = 61 This option randomly vibr ates the image. Y ou ca n control the horiz ontal and vertical frequency . Modifier 1: Adju sts random horizontal “shake” from the shortest refresh rate at a value[...]

  • Seite 192

    CHAPTER 13 Effect Mode Option s Descriptions 170 DL.2 Digital Li ght User Manual Sinewav e, Horizontal Object Effect Global Effect Sinewav e, Hor izontal w/X-axis W obbulation Effect Mode parameter DM X val ue = 67 Sinewav e, Horizontal w/Y -axis Wobbulation Effect Mode parameter DM X val ue = 68 Sinewav e, Hor izontal w/Z-axis W obbulation Effect [...]

  • Seite 193

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 171 Slats Object Effect Global Effect V er tical Slats Original content Effect Mode par ameter DMX v alue = 62 Horizontal Slats Effect Mode par ameter DMX v alue = 63 These options re nder the image in offset slats. Modifier 1: Adju sts the number of slats from from a DMX [...]

  • Seite 194

    CHAPTER 13 Effect Mode Option s Descriptions 172 DL.2 Digital Li ght User Manual Spherical Mapping Object Effect Global Effect Spherical Mapping adjusts a rec t angular output to project on a portion of a sphere. It is especially useful for projecti ng a collage onto a sphere or a portion of a sphere. Spheri cal mapping utilize s a total of nine E [...]

  • Seite 195

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 173 Modifier 3: Adjus ts to the size of the s phere. A D MX value of 64 (25 %) = no ad justment. Adjusting toward 0 compresses the grid toward the v ertical center . Va lues above the midrange stretch the grid toward the edges of the image at a DMX v alue of 255 (100%). Wh[...]

  • Seite 196

    CHAPTER 13 Effect Mode Option s Descriptions 174 DL.2 Digital Li ght User Manual T extur e Mixing Object Effect Global Effect Effect Mode parameter DMX val ue = 51 Effect Mode p arameter DM X value = 5 1 Modifier 1 = 1, Modifi er 2 = 0, Modifier 3 = 128 Graphic Object 1 media file content Graphic Object 2 media file conte nt Use T exture Mixing to [...]

  • Seite 197

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 175 NOTE: This option is also available as a V isual Mode adjust ed wi th 2 Modifier parameters, (see T exture Mixing on page 9 9 ). T extur e Ripple, Asymmetrical Circular Object Effect Global Effect Effect Mode parameter DMX value = 25 This option varies the distance of [...]

  • Seite 198

    CHAPTER 13 Effect Mode Option s Descriptions 176 DL.2 Digital Li ght User Manual T exture Ripple Object Effect Global Effect , Horizontal Effect Mode parameter DM X val ue = 22 This option varies the distance of reference points to the applie d media file texture around the x- axis without affectin g the underlying object. Modifier 1: Adjusts the s[...]

  • Seite 199

    CHAPTER 13 Effect Mod e Options De scriptions DL.2 Digital Light User Manual 177 Tiling Object Effect Global Effect Effect Mode parameter DMX value = 48 Tiling varies the numbe r of time s a media file is applied as a te xture to an obje ct. This effect works best on object s that hav e an undisrupted s urface area. Modifier 1: Adjusts the size and[...]

  • Seite 200

    CHAPTER 13 Effect Mode Option s Descriptions 178 DL.2 Digital Li ght User Manual Zoom Blur Object Effect Global Effect Effect Mode parameter DM X val ue = 59 Z ooms into a position on the image with a mult -image blurring effe ct . Y ou can control th e position of the zoom center on the image. Modifier 1: The default DMX va lue of 128 (50%) = no a[...]

  • Seite 201

    DL.2 Digital Light User Manual 179 Chapt er 1 4: F ixture Motion Functions This chapter describes mechanical cont rol for the DL.2 fixture with it’s internal projector. Pan and Tilt The DL.2 fixture has a 400° pan r ange and a 240° tilt r ange. T wo DMX channels for Pan and two for Tilt provide 16-bit position adjustme nt to a fr action of a de[...]

  • Seite 202

    CHAPTER 14 Fixture Motion Fun ctions 180 DL.2 Digital Li ght User Manual MSpeed (Mot or Speed) The MSpeed parameter adjusts the time requir ed for a mo tor to co mplete mov ement when changing from one position to an other . MSpeed provides a method for all motors to reach their target position at the same tim e, even th ough each motor ma y have d[...]

  • Seite 203

    CHAPTER 14 Fixture Motion Functions DL.2 Digital Light User Manual 181 Projecto r Control Control Paramet er Projector Op tions These Control parameter options remo te ly access and operate the i nternal projector’ s menu system DMX Va l u e Range Control Option Description 180-184 Displays the Projector ’s internal Menu System 185-188 Projecto[...]

  • Seite 204

    CHAPTER 14 Fixture Motion Fun ctions 182 DL.2 Digital Li ght User Manual Using the Internal Projector ’s Menu T o use the native projector me nu system under DMX co ntrol: 1. Set the Dim mer parame ter DMX v alue to z ero 2. Set the Control par ameter DMX value to 182. Th is will access the projecto r’s main menu. 3. Next, change the DMX value [...]

  • Seite 205

    DL.2 Digital Light User Manual 183 Chapt er 15: Liv e Video Input and Control The DL.2 gra phics engine can rece ive video f rom an external source or its own integrated digital video camera equipped with an infared illuminato r to prov ide a direct digital vide o fe ed option. Liv e Video Sources Inter nal Camera Every DL.2 is equipped with a inte[...]

  • Seite 206

    CHAPTER 15 Live Video Input and Control 184 DL.2 Digital Li ght User Manual Liv e Video Connection Options The DL.2 fixture has video connectors for RGBHV , VGA and S-Video on its rear panel, as shown in the following figure. CAUTION: To avoid damagin g the fi xture an d voiding the warr anty, do not physically connec t to the RGBHV and VGA inputs [...]

  • Seite 207

    CHAPTER 15 Live Video Input and Control DL.2 Digital Light User Manual 185 Sending the Camera Feed t o Camer a Out The factory default assigns the video feed from the i nternal ca mer a to th e graphi cs engine. However , the DL2 fixture can be confi gured to route the camer a video feed to the Camer a Out connector by setting the Control Parameter[...]

  • Seite 208

    CHAPTER 15 Live Video Input and Control 186 DL.2 Digital Li ght User Manual Camera Shutt er The DL.2 fixture ’ s internal camer a can cre ate slow-mot ion and choppy -fr ame effects usin g the camera shutter options. The Camera Shutter parameter controls the camera shutter providing six steps of frame r ate control from 1 to 30 fr ames/secon d. D[...]

  • Seite 209

    DL.2 Digital Light User Manual 187 Chapt er 16: Cont ent Management Application (CMA) A Content Management Application (CMA) running on an Axon media server or a computer connect ed thro ugh an Ethernet network gives you remote control of conte n t, softwa re a nd configuration management functions. The Content Managem e nt Application software tha[...]

  • Seite 210

    CHAPTER 16 Content Management Applicat ion (CMA) 188 DL.2 Digital Li ght User Manual Launc hing t he CMA Installing the CMA on Y our Computer The CMA can be easily in st alled on a computer connected t hrough an Ethernet network t o remotely manage cont ent, softw are and configuratio n of multiple media se rvers. Y ou can download the latest versi[...]

  • Seite 211

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 189 Launching the CMA on Ax on Axon media servers can launch the CMA locally . When you start Axon, the local monitor wi ll display a desktop that give s you access to the CMA. NOTE: An active display device must be attached to both DVI ports before booting u p the s yst[...]

  • Seite 212

    CHAPTER 16 Content Management Applicat ion (CMA) 190 DL.2 Digital Li ght User Manual software. The m essages cont ain in formation that allows the medi a server s to communicate wi th each other , and the CMA to communicate with al l the uni ts on the ne tw ork. This information includes the IP Address, Fixture ID, and the media server software ver[...]

  • Seite 213

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 191 • Model identifies the m edia server as either DL.2 or Axon NOTE: Clicking in a column he ading sorts the table acc ording to the values in that column. In the All Server view, the dr op down menu or a right clic k on a serv er in the right pane giv es you the thes[...]

  • Seite 214

    CHAPTER 16 Content Management Applicat ion (CMA) 192 DL.2 Digital Li ght User Manual Preloaded Stoc k Content A large library of Stock Media an d Stock Objects ships on every DL.2 or Ax on media serv er and will also be provided through upgrades from High End S ystems. Thi s content is read-onl y . Y o u won’ t be able to download, edit t he DMX [...]

  • Seite 215

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 193 configuration v alues for all th e servers on th e network. F or more information on server configuration, see Viewin g an d Editing Server Configuration on pa ge 204 . Mac OS X: Viewing S erver Configuration To access Ser ver Config uration information for an indivi[...]

  • Seite 216

    CHAPTER 16 Content Management Applicat ion (CMA) 194 DL.2 Digital Li ght User Manual Y ou c an ac cess several options for displaying fi les in the right pane through the drop down menu or by right clicking in the righ t pane when files are being display ed. Managing User Content All Stock and User conten t can be viewe d and re freshed but the CMA[...]

  • Seite 217

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 195 Assigning DMX V alues to User Content The DMX V alue associated with each file and folder makes it easy to us e the DMX control protocol to identify a unique media fi le or 3D object. There are up to 240 Me dia file folders wit h each capable of cont aining up to 255[...]

  • Seite 218

    CHAPTER 16 Content Management Applicat ion (CMA) 196 DL.2 Digital Li ght User Manual The following table shows v alid and reserved v alues for User Content. Content T y pe DMX V alu es Description Reserved? Media Folders (media file collections) 0 No Selection No 1-40 Default S tock media Ye s 41-239 User collections No 240-254 Reserv ed Ye s 255 I[...]

  • Seite 219

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 197 Use the following table to determine the best method fo r your situation. Fixture Ne twork File-T ransfer Method T ransfer T y pe Notes From Server to Client Machine From Client Machine to Server(s) Between Networked Server(s) Drag and Drop Ye s Y es, if format is va[...]

  • Seite 220

    CHAPTER 16 Content Management Applicat ion (CMA) 198 DL.2 Digital Li ght User Manual T o upload cont ent: 1. Display the fi le or folder destination in the right pane of t h e CMA window 2. Browse to the file or folder you w ant to upload on your hard driv e and click on it to select. 3. Drag and drop it into the appropriate User content folder OR [...]

  • Seite 221

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 199 Archiving User Cont ent An Archive/Image is a compressed file used to store media files, folders and object fil es along with v alid identification DMX v alues. This Conten t Archive is use d to backup User Cont ent that can be restored to any media server . Using Lo[...]

  • Seite 222

    CHAPTER 16 Content Management Applicat ion (CMA) 200 DL.2 Digital Li ght User Manual 5. Click Add Objects if you wish to add custom 3-D obje cts to the archive. This will again bring up a file browser window to navigate to you 3- D objects. Any 3-D objects added will appear in the right hand column of the wizar d. 3-D o bjects do not get added to f[...]

  • Seite 223

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 201 Cloning User Content Cloning is a file t ransfer operation wh ere all the User Conte nt of a single fi xture is replic ated across one or more other fixtures. Cloning pres erves all user co ntent naming and DMX values. This allows you, for example, to send the custom[...]

  • Seite 224

    CHAPTER 16 Content Management Applicat ion (CMA) 202 DL.2 Digital Li ght User Manual Deleting Content To d e l e t e all User Content from a server: 1. In the Management Client Window selec t All Server in the left pane. 2. Select the Server with the cont en t y ou want to delete in the right pane. 3. From the drop down menu or the right-click popu[...]

  • Seite 225

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 203 NOTE: Although running dif ferent ver si ons of software on servers is not prohibited , it is high ly recom mend ed that all servers on the network be running the same software version. Upgr ading th e CMA Software Close the CMA before upgrading the CMA software. T o[...]

  • Seite 226

    CHAPTER 16 Content Management Applicat ion (CMA) 204 DL.2 Digital Li ght User Manual 6. Click in the box to the le ft of the serv er name to select a server(s) for upgrading. 7. Click Ne xt to continue upgrade. The serv er will reboot after the upgr ading the software. Mac OS X: Upgrading Software To upgrade multiple servers, se lect multiple fixtu[...]

  • Seite 227

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 205 Viewing Fixture Configuration V alues T o view configuration information for a individual serv er , click on All Servers in th e le ft pan e o f the CMA window and se lec t the + to view all the s erv er s on the fi xture netwo rk. Se lect a ser v er in the left pane[...]

  • Seite 228

    CHAPTER 16 Content Management Applicat ion (CMA) 206 DL.2 Digital Li ght User Manual Configur ation Example Before progr amming a DL.2 fixture or the Axon media server from a DMX512 cons ole, you need to: • Identify the DMX Source for the fi xture • Select the Pr otocol type to de termine the DMX channel r ange thi s fixture will utilize • Se[...]

  • Seite 229

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 207 T o se lect a DMX Protocol type: 1. Scroll down the Configuration list in the right pa ne and double click on the line with DMX Protocol in the Name column to bring up th e edit dialog box . 2. Choose Standard , Dual , or Single from the drop down list in the option [...]

  • Seite 230

    CHAPTER 16 Content Management Applicat ion (CMA) 208 DL.2 Digital Li ght User Manual Data Loss T imeout Iris Closes iris when system stops receiving DMX data: Long = 5 minute delay Short = 5 second delay Disk Free S pace Read on ly Display Invert On manually inverts display , Off reverts to default display orientation, Auto automatically inverts di[...]

  • Seite 231

    CHAPTER 16 Content Management Application (CMA) DL.2 Digital Light User Manual 209 Mainboard Current T emperature Read only Mainboard Maximum T emperatur e Read only Mainboard Minimum T empe rature Read only Mainboard T emperature Reset Pressing Res et restores value to Current T emperature Model Read only Pan Inve rt On Inverts pan positioning Off[...]

  • Seite 232

    CHAPTER 16 Content Management Applicat ion (CMA) 210 DL.2 Digital Li ght User Manual Axon Conf iguration Op tions Configuration Item Con figuration V alue Options Art-Net Subnet 0- 16 Art-Net Universe 0-16 Disk Free S pace Read only DMX Protocol Standa rd = 149 channel footprint Dual = 1 1 1 channels Single = 73 channels DMX Source DMX512 or Art-Ne[...]

  • Seite 233

    DL.2 Digital Light User Manual 211 Chapt er 1 7 : Maintenance and T roubleshooting This chapter includes informatio n on re placing parts, cleaning the fixture, and some basic trouble shooting procedures. The following toolset should be all y ou need fo r th e maintenanc e proced ures in this chapter: •M 3 a l l e n w r e n c h •M 4 a l l e n w[...]

  • Seite 234

    CHAPTER 17 Maintenance and Troubleshooting 212 DL.2 Digital Li ght User Manual Maintaining the Filt er ing Syst em Like all high quality video proj ection units, the DL.2 fixtur e must be k ept protected from excessive amount s of glycol fog, mineral oil , an d smoke. DL.2 fixtures incorpor ate multiple air filters to reduc e these risks t o a mini[...]

  • Seite 235

    CAUTION! Do not operate a proj ector with Air Filte r removed. Dust may accumulate on LC D Pa nel and Projec ti on Mirror degradi ng projection quality. Do not put small parts into Air In take Vents. It may result in malfunction of a projector. CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 213 Cleaning the Base Housing F[...]

  • Seite 236

    CHAPTER 17 Maintenance and Troubleshooting 214 DL.2 Digital Li ght User Manual 9. If the HEPA filter is discolored with part iculates, replace it with the part listed in Related Products and Optional Accessorie s on page 4 . Reassemble the Fixture Place HEP A filter with gasket against plenum 10. Reinstall the HEP A Filter with the rubber gask et d[...]

  • Seite 237

    CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 215 Replac ing the Lamp WARNING! Equipment surfaces may reach temperatur es up to 130° C (266° F). Do not attempt to hot-restrike the lamp. Allow the pro jector to cool for at least 45 mi nutes before yo u open the lamp cover. The inside o f the proj ec to r can become very[...]

  • Seite 238

    CHAPTER 17 Maintenance and Troubleshooting 216 DL.2 Digital Li ght User Manual Replacing the Fuse WARNINGS! Disconnect power before servicing. Replace fuses with the spe cified type and rating on ly. Equipment surfaces may re ach temperatures up to 130° C (266° F) . Allow the fixture to cool before handling. The DL.2 has one user-servic eable fus[...]

  • Seite 239

    CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 217 3. Disconnect power to infrare d illuminator . 4. Inside the b ezel, loc ate the tw o Phillips h e ad screws and washers securing the front window in place. 5. Remove th e screws, ma king sure not t o misplace th e washer s. 6. Clean the front window using a mild glass cl[...]

  • Seite 240

    CHAPTER 17 Maintenance and Troubleshooting 218 DL.2 Digital Li ght User Manual Fixture Head Driv er Boar d T o replace t he fixture head driver board: 1. Disconnect power to the fixt ure and allow it to cool. 2. Unlatch the two rear latche s and remove the rear beze l. 3. Use a 3 mm allen wrench to remov e th e addressi ng screws and star w ashers.[...]

  • Seite 241

    CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 219 T r oubleshooting This section discu sses troubleshooting LED st ates and general troubleshooting suggestions. Button Shortcut Commands DL.2 fixtures ha ve butt on commands av ailable for controllin g and overriding functionalit y when you are troubleshooti ng your fixtur[...]

  • Seite 242

    CHAPTER 17 Maintenance and Troubleshooting 220 DL.2 Digital Li ght User Manual Button Action When in the large format display , pressing any button reverts to the normal menu display . showing the D etailed Mess age D isplay pane in the Info_Status tab of t he menu. At th at point, you can vi ew the detail ed informati on for the error/warning mess[...]

  • Seite 243

    CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 221 System S tat e LEDs Five labeled L ED s on the display pane l indicate th e f ollowing syst em activity: Name Color State Descriptio n Projector White On Projector lamp is on Off Projector lamp is of f Blinking Projector lamp is either cooling down or in a indeterminate s[...]

  • Seite 244

    CHAPTER 17 Maintenance and Troubleshooting 222 DL.2 Digital Li ght User Manual Board LED Stat es LEDs located on DL.2 fixture boards indicate how the uni t is functi oning. The following T able lists LED States, and problems they may indicate. Location LED # State Problem ? Description Fixture Head Card LD1 S teady Orange No S3 (iris) sensor open R[...]

  • Seite 245

    CHAPTER 17 Maintenance and Troubleshooting DL.2 Digital Light User Manual 223 Image is blurry , out of focus, or colors are unnatural • Check the Fixture filters (see page 213 ). • Is the DL.2 mounted less than 1.4 meters to an object? If so, move the DL.2 farther away to enable it to fo cus properly . • Make sure the DL.2 is not ope rating n[...]

  • Seite 246

    CHAPTER 17 Maintenance and Troubleshooting 224 DL.2 Digital Li ght User Manual Frequently Asked Questions How are DL.2 fixture IP addres ses determined? In enviro nments that utilize numerous DL.2s, is the re risk of IP addres s conflict s? DL.2 fixture IP addresses are determined one of two ways: 1. When using DHCP server (like rout er) IP is gene[...]

  • Seite 247

    DL.2 Digital Light User Manual 225 Chapt er 18: Restoring the System You can perform a system rest ore on the Axon or DL. 2 Se rver with your System Restore CD. A system restore will re place the following components: • Microsoft Windows Embedded Operating System • Application The system restore does not replace the Se ttings, the Stock c onten[...]

  • Seite 248

    CHAPTER 18 Restoring the S ystem 226 DL.2 Digital Li ght User Manual 3. When the fixture boots and t h e High End Systems logo is se en, press F8 (Asus) or F10 (Intel) to ente r the boot menu for the respectiv e motherboard. 4. Select the appropriate boot de vice and when you see “Hit any key to boot from CD … ” , press a key on your keyb oar[...]

  • Seite 249

    CHAPTER 18 Restoring the System DL.2 Digital Light User Manual 227 8. Allow the restor e to run. This will take betwe en 10-30 minutes depending on the spee d of your USB dr ive. Status will be display ed throughout the restore.[...]

  • Seite 250

    CHAPTER 18 Restoring the S ystem 228 DL.2 Digital Li ght User Manual 9. When this part of th e restore is completed, the m edi a server will automatical ly restart. 10. After allowing a few minutes for the media serv er to reconfigure, the upgr ade is complete, you may remov e all your external USB devices. NOTE: If you encounter an error , press t[...]

  • Seite 251

    DL2 Digital Light User Manual 229 Appendix A: DL.2 and Ax on DMX Prot ocol DL.2 fixtures and Axon Media Servers util ize the same DMX protocol except that DL.2 fixtures include channels for motion and camera control. This table describes the Standard, Dual and Single Protocol for DL.2 fixtur es and Axon Media Servers. Protocol T able Channel # Func[...]

  • Seite 252

    APPENDIX A DL.2 and Axon DMX Protocol 230 DL2 Digital Light User Manual 10 NA Control Function* Lamp OFF (80) 90-98 NA 0 0 Reserv ed 99-1 19 Shutdown (80) 120-130 Reserv ed 131-144 Graphics System Reset (80) 145-149 Camera Reset 150-155 Home Pan/T ilt (20) 160-168 Reserv ed 169 Home Focus/Zoom/Iris (20) 170-178 Reserv ed 179 Using the Projector ’[...]

  • Seite 253

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 231 Internal Camera Functions (DL.2 fixtures only) 11 NA Camera Zoom Zoom position 0- 65535 0-100 32768 50 12 13 NA Camera Focus Focus position. 0-51 1 0-100 0 0 14 Manual Focus from In (Far End) to Out (Near End) 512- 65535 15 NA Infrared Illuminator Camera’s IR sensing off, ill[...]

  • Seite 254

    APPENDIX A DL.2 and Axon DMX Protocol 232 DL2 Digital Light User Manual Global Functions (Standard, Dual, Single Protocol) 22 1 Global Intensity Selects intensity level for the composite image 0-255 0-100 255 100 Global Effects 23 2 Global Effect 1 Off, no effect s selection 0 0 0 0 CMY simulates CMY by subtr acting RGB. Reduces color values. Mod1 [...]

  • Seite 255

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 233 23 2 Global Effect 1 RGB Invert & Swap to BRG . Mod1 = re d to inverted blue, Mod2 = green to inverted red, Mod3 = blue to inverted green 19 NA 0 0 Edge Detect Color . Mod1=horizontal size, Mod2 = vertical search size, Mod3=comparison threshold 20 Edge Detect B/W . Mod1=hor[...]

  • Seite 256

    APPENDIX A DL.2 and Axon DMX Protocol 234 DL2 Digital Light User Manual 23 2 Global Effect 1 RGB Swap to BGR Mod1 = red, Mod2 = green, Mod3 = blue 41 NA 0 0 RGB Swap to RBG Mod1 = red, Mod2 = green, Mod3 = blue 42 RGB Swap to GRB Mod1 = red, Mod2 = green, Mod3 = blue 43 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selectio[...]

  • Seite 257

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 235 23 2 Global Effect 1 Slats, Horizontal. Mod1 = number , Mod2 = displacement, Mod3 = fade 63 NA 0 0 Reserved. Defaults to effect mode = 0 64-79 Downward V ertical S treaks. Mod1 = st art position, Mod2 = streak angle, Mod3 = fade 80 Gaussian Blur . Mod1 = sample distance, Mod2 =[...]

  • Seite 258

    APPENDIX A DL.2 and Axon DMX Protocol 236 DL2 Digital Light User Manual 23 2 Global Effect 1 Reserved. Defaults to effect 0 145-254 NA 0 0 Pan and Scale. Mod1 = horizontal position, Mod2 = vertical position, Mod3 = Zoom 255 24 3 Global Ef fect 1 Modifier 1 These Modifier parameters adjust the option selected in Channel 23 for DL.2 fixtures or Chann[...]

  • Seite 259

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 237 27 6 Global Effect 2 Off, no ef fects selection 0 0 0 0 CMY simulates CMY by subtracting RGB. Reduces color values. Mod1 = cyan, Mod2 = mage nta, Mod3 = yellow 1 NA CMY adds to all pixels. Increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY adds to non-blac[...]

  • Seite 260

    APPENDIX A DL.2 and Axon DMX Protocol 238 DL2 Digital Light User Manual 27 6 Global Effect 2 Edge Detect B/W . Mod1=horizontal size, Mod2 = vertical search size, Mod3=comparison threshold 21 NA 0 0 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 T exture Ripple, Vertical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Rip[...]

  • Seite 261

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 239 27 6 Global Effect 2 RGB Swap to GRB Mod1 = red, Mod2 = green, Mod3 = blue 43 NA 0 0 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Zero intensity point in color scheme, Mod3 = Fading 44 Intensity key turns pixels of selected intensity [...]

  • Seite 262

    APPENDIX A DL.2 and Axon DMX Protocol 240 DL2 Digital Light User Manual 27 6 Global Effect 2 Downward V ertical S treaks. Mod1 = start position, Mod2 = streak angle, Mod3 = fade 80 NA 0 0 Gaussian Blur . Mod1 = sample distance, Mod2 = filter pass number , Mod3 = curve shape 81 Sharpen. Mod1 = sample distance, Mod2 = filter pass number , Mod3 = shar[...]

  • Seite 263

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 241 27 6 Global Effect 2 Pan and Scale. Mod1 = horizontal position, Mod2 = vertical position, Mod3 = Zoom 255 100 0 0 28 7 Global Eff ect 2 Modifier 1 These Modifier parameters adjust the op tion selected in Channel 27 for DL.2 fixtures or Channel 3 for Axon Media Servers. The type[...]

  • Seite 264

    APPENDIX A DL.2 and Axon DMX Protocol 242 DL2 Digital Light User Manual Global Mask 31 10 Mask Select Static Masks 0 0 Round iris closing from outside in 0 0 Round iris closing from in side out 1 NA Rectangle closing from outside in 2 Rectangle closing from inside out 3 Checkerboard, variation 1 4 Checkerboard, variation 2 5 Radial wipe, variation [...]

  • Seite 265

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 243 31 10 Mask Select Checkerboard, variation 1 132 NA 0 0 Checkerboard, variation 2 133 Radial wipe, variation 1 134 Radial wipe, variation 2 135 Radial wipe, variation 3 136 Radial wipe, variation 4 137 T riangles, variation 1 138 T riangles, variation 2 139 Rectangular wrap 140 [...]

  • Seite 266

    APPENDIX A DL.2 and Axon DMX Protocol 244 DL2 Digital Light User Manual Global Keystone Correction 38 17 To p L e f t X Move top left corner x value to center 0-255 0-100 0 0 39 18 To p L e f t Y Move top left corner y value to center 0-255 0-100 0 0 40 19 To p R i g h t X Move top right corner x value to center 0-255 0-100 0 0 41 20 To p R i g h t[...]

  • Seite 267

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 245 55 34 Glob al Control * No control selected. Safe 0 0 0 0 Reserved 1-1 19 NA Axon Shutdown when Intensity = 0 (80) 120-130 Reserved 131-144 Reset when Intensity = 0 (80) 145-149 Reserved 150-251 S pherical Control S t atistics (Global Control Modifier Parameter sele cts text co[...]

  • Seite 268

    APPENDIX A DL.2 and Axon DMX Protocol 246 DL2 Digital Light User Manual Graphic 1 Fu nctions (Standard, Dual, Single Protocol) 57 36 Opacity Selects transpar ency level from completely transparent (0) to opaque (255) 0-255 0-100 0 0 Graphic 1 Co ntent Defini tion 58 37 3-D Object F ile No selecti on 0 0 1 1 First S tock 3-D Object (flat plane) 1 1 [...]

  • Seite 269

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 247 Graphic 1 Synch ron ization 67 46 Sync Mode No selection 0 0 0 0 Sync to Graphic 1 movie time 1 NA Sync to Graphic 2 movie time 2 Sync to Graphic 3 movie time 3 Sync to Object rotation 1 4 Sync to Object rotation 2 5 Sync to Object rotation 3 6 Sync to reverse Object rotation 1[...]

  • Seite 270

    APPENDIX A DL.2 and Axon DMX Protocol 248 DL2 Digital Light User Manual 69 48 Visual Mode Negative Art. Mod1 fades from original image to converted image, Mod2 subtracts red from 0-128, subtracts green from 129-255. 9 NA 1 1 Exposure Control. Mod1 adjusts color contrast, Mod2 adj ust s color shi ft 10 Invert B&W , Keep Color . Mod1 = black comp[...]

  • Seite 271

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 249 72 51 Ef fect Mode 1 Off, no ef fects selection 0 0 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 NA CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black Pi[...]

  • Seite 272

    APPENDIX A DL.2 and Axon DMX Protocol 250 DL2 Digital Light User Manual 72 51 Effect Mode 1 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Vertical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical Circular Mod[...]

  • Seite 273

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 251 72 51 Ef fect Mode 1 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Zero intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwidt[...]

  • Seite 274

    APPENDIX A DL.2 and Axon DMX Protocol 252 DL2 Digital Light User Manual 72 51 Effect Mode 1 Sinewave, Circular wi th Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 72 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 =[...]

  • Seite 275

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 253 76 55 Ef fect Mode 2 Off, no ef fects selection 0 NA 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black Pi x[...]

  • Seite 276

    APPENDIX A DL.2 and Axon DMX Protocol 254 DL2 Digital Light User Manual 76 55 Effect Mode 2 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Vertical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical Circular Mod[...]

  • Seite 277

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 255 76 55 Ef fect Mode 2 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Zero intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwidt[...]

  • Seite 278

    APPENDIX A DL.2 and Axon DMX Protocol 256 DL2 Digital Light User Manual 76 55 Effect Mode 2 Sinewave, Circular wi th Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 NA 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 =[...]

  • Seite 279

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 257 Graphic 1 Rotation 80 81 59 60 X-axis Rotation (vertical flip, 16-bit adjustment) Continuous variable-s peed counterclockwise object rotation around X-axis (fast to slow) 0- 16382 0-24 32768 50 Continuous rotation stop 16383 25 Rotates the object counterclockwise around X- axis[...]

  • Seite 280

    APPENDIX A DL.2 and Axon DMX Protocol 258 DL2 Digital Light User Manual Graphic 1 Scaling 86 65 Scale X Minimum object size along X axis (1:10) 0 0 128 50 Increases object size along X axis from minimum to actual size 1-127 1-49 Actual size along X axis (1:1) 128 50 Increases object size along X axis from actual to maximum size 129-254 51-99 Maximu[...]

  • Seite 281

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 259 Graphic 2 Function s (Standard, Dual) 95 74 Opacity Selects transpa rency level from completely transparent (0) to opaque (255) 0-255 0-100 255 100 Graphic 2 Content Definition 96 75 3- D Object File No selection 0 0 1 1 First S tock 3-D Object (flat plane) 1 1 Additional S toc[...]

  • Seite 282

    APPENDIX A DL.2 and Axon DMX Protocol 260 DL2 Digital Light User Manual Graphic 2 Synchronization 105 84 Sync Mode No selecti on 0 0 0 0 Sync to Graphic 1 movie time 1 NA Sync to Graphic 2 movie time 2 Sync to Graphic 3 movie time 3 Sync to Object rotation 1 4 Sync to Object rotation 2 5 Sync to Object rotation 3 6 Sync to reverse Object rotation 1[...]

  • Seite 283

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 261 107 86 Visual Mode Negative Art. Mod1 fades from original image to converted image, Mod2 subtracts red from 0-128, subtracts green from 129-255. 9 NA 1 1 Exposure Control. Mod1 adjusts color contrast, Mod2 adjusts color shift 10 Invert B&W , Keep Color . Mod1 = black compar[...]

  • Seite 284

    APPENDIX A DL.2 and Axon DMX Protocol 262 DL2 Digital Light User Manual 11 0 89 Effect Mode 1 Off, no effect s selection 0 NA 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black Pix[...]

  • Seite 285

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 263 11 0 89 Effect Mode 1 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Ve rtical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical C ircular[...]

  • Seite 286

    APPENDIX A DL.2 and Axon DMX Protocol 264 DL2 Digital Light User Manual 11 0 89 Effect Mode 1 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Ze ro intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwi[...]

  • Seite 287

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 265 11 0 89 Effect Mode 1 Sinewave, Circular with Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 NA 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 [...]

  • Seite 288

    APPENDIX A DL.2 and Axon DMX Protocol 266 DL2 Digital Light User Manual 11 4 93 Effect Mode 2 Off, no effect s selection 0 0 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 NA CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black P[...]

  • Seite 289

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 267 11 4 93 Effect Mode 2 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Ve rtical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical C ircular[...]

  • Seite 290

    APPENDIX A DL.2 and Axon DMX Protocol 268 DL2 Digital Light User Manual 11 4 93 Effect Mode 2 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Ze ro intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwi[...]

  • Seite 291

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 269 11 4 93 Effect Mode 2 Sinewave, Circular with Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 NA 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 [...]

  • Seite 292

    APPENDIX A DL.2 and Axon DMX Protocol 270 DL2 Digital Light User Manual Graphic 2 Rotation 11 8 11 9 97 98 X-axis Rotation (vertical flip, 16-bit adjustment) Continuous variable-speed counterclockwise object rotation around X-axis (fast to slow) 0- 16382 0-24 32768 50 Continuous rotation stop 16383 25 Rotates the object counterclockwise around X- a[...]

  • Seite 293

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 271 Graphic 2 Scaling 124 103 Scale X Minimum object size along X axis (1:10) 0 0 128 50 Increases object size along X axis from minimum to actual size 1-127 1-49 Actual size along X axis (1:1) 128 50 Increases object size along X axis from actual to maximum size 129-254 51-99 Maxi[...]

  • Seite 294

    APPENDIX A DL.2 and Axon DMX Protocol 272 DL2 Digital Light User Manual Graphic 3 Function (Standard Protocol) 133 11 2 Op acity Selects transpar ency level from completely transparent (0) to opaque (255) 0-255 0-100 0 0 Graphic 3 Co ntent Defini tion 134 11 3 3-D Object File No selecti on 0 0 1 1 First S tock 3-D Object (flat plane) 1 1 Additional[...]

  • Seite 295

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 273 Graphic 3 Synch ron ization 143 122 Sync Mode No selection 0 0 0 0 Sync to Graphic 1 movie time 1 NA Sync to Graphic 2 movie time 2 Sync to Graphic 3 movie time 3 Sync to Object rotation 1 4 Sync to Object rotation 2 5 Sync to Object rotation 3 6 Sync to reverse Object rotation[...]

  • Seite 296

    APPENDIX A DL.2 and Axon DMX Protocol 274 DL2 Digital Light User Manual 145 124 Visual Mode Negative Art. Mod1 fades from original image to converted image, Mod2 subtracts red from 0-128, subtracts green from 129-255. 9 NA 1 1 Exposure Control. Mod1 adjusts color contrast, Mod2 adj ust s color shi ft 10 Invert B&W , Keep Color . Mod1 = black co[...]

  • Seite 297

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 275 148 127 Effect Mode 1 Off, no ef fects selection 0 0 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 NA CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black P[...]

  • Seite 298

    APPENDIX A DL.2 and Axon DMX Protocol 276 DL2 Digital Light User Manual 148 127 Effect Mode 1 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Vertical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical Circular M[...]

  • Seite 299

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 277 148 127 Effect Mode 1 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Zero intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwid[...]

  • Seite 300

    APPENDIX A DL.2 and Axon DMX Protocol 278 DL2 Digital Light User Manual 148 127 Effect Mode 1 Sinewave, Circular wi th Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 NA 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3[...]

  • Seite 301

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 279 152 131 Effect Mode 2 Off, no ef fects selection 0 0 0 0 CMY simulates CMY by subtracting RGB (reduces color values) Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 1 NA CMY Add to All Pixels increases color values. Mod1 = cyan, Mod2 = magenta, Mod3 = yellow 2 CMY Add to Non-black P[...]

  • Seite 302

    APPENDIX A DL.2 and Axon DMX Protocol 280 DL2 Digital Light User Manual 152 131 Effect Mode 2 T exture Ripple, Horizontal Mod1 = size, Mod2 = rate, Mod3 = offset 22 NA 0 0 T exture Ripple, Vertical Mod1 = size, Mod2 = rate, Mod3 = offset 23 T exture Ripple, Circular Mod1 = size, Mod2 = rate, Mod3 = offset 24 T exture Ripple, Asymmetrical Circular M[...]

  • Seite 303

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 281 152 131 Effect Mode 2 Colorize Gray Scale maps pixel intensity to color: Mod1 = Color Scheme selection, Mod2 = Zero intensity point in color scheme, Mod3 = Fading 44 NA 0 0 Intensity key turns pixels of selected intensity transparent: Mod1= Color Scheme, Mod2= Intensity bandwid[...]

  • Seite 304

    APPENDIX A DL.2 and Axon DMX Protocol 282 DL2 Digital Light User Manual 152 131 Effect Mode 2 Sinewave, Circular wi th Y -axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 65 NA 0 0 Sinewave, Circular with Z-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3 = offset 66 Sinewave, Horizontal with X-axis Wobbulation Mod1 = size, Mod2 = rate, Mod3[...]

  • Seite 305

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 283 153 132 Effect Mode 2 Modifier 1 These Modifier parameters adjust the option selected in Channel 153 for DL.2 fixtures or Channel 131 for Axon Media Servers. The type of adjustment and the default value depends on the particular effect. NOTE: Setting the Graphic Effect Mode DMX[...]

  • Seite 306

    APPENDIX A DL.2 and Axon DMX Protocol 284 DL2 Digital Light User Manual Graphic 3 Rotation 156 157 135 136 X-axis Rotation (vertical flip, 16-bit adjustment) Continuous variable-speed counterclockwise object rotation around X-axis (fast to slow) 0- 16382 0-24 32768 50 Continuous rotation stop 16383 25 Rotates the object counterclockwise around X- a[...]

  • Seite 307

    APPENDIX A DL.2 and Axon DMX Protocol DL2 Digital Light User Manual 285 Graphic 3 Scaling 162 141 Scale X Minimum object size along X axis (1:10) 0 0 128 50 Increases object size along X axis from minimum to actual size 1-127 1-49 Actual size along X axis (1:1) 128 50 Increases object size along X axis from actual to maximum size 129-254 51-99 Maxi[...]

  • Seite 308

    APPENDIX A DL.2 and Axon DMX Protocol 286 DL2 Digital Light User Manual[...]

  • Seite 309

    A ppendix B: MSpeed Con v er sion T able This table li sts the MSpeed (motor) movem ent times and th eir corresponding DMX controller values. If you have a numeric-type DMX controller , use the V alue Decimal (dec. ) column. If you have a fader-type DMX controller , use the V alue P erc entage (%) column. If your DM X controll er allows you to prog[...]

  • Seite 310

    APPENDIX B MSpeed Conv ersion Table 288 DL.2 Digital Light User Manual 46.04 148 58 94 46.90 147 58 93 47.77 146 57 92 48.65 145 57 91 49.54 144 56 90 50.43 143 56 8F 51.33 142 56 8E 52.24 141 55 8D 53.16 140 55 8C 54.09 139 55 8h 55.02 138 54 8A 55.96v 137 54 89 56.91 136 53 88 57.87 135 53 87 58.84 134 53 86 59.81 133 52 85 60.79 132 52 84 61.78 [...]

  • Seite 311

    Axon Media Server Use r Manual 289 Appendix C: Cust om User Cont ent There are several c onsiderations to keep i n mind when creating custom content t o control with the DL.2 graphics engine software. Preparing Cust om Content For the highest quality rendering and playback on a DL.2 fixture or Axon media server , use the following steps: 1. Commiss[...]

  • Seite 312

    APPENDIX C Custom Us er Content 290 DL.2 Digital Light User Manual All the encoders have demos and will batch encode (ExpertHD need a small script and a settings file to batch encode). Note: TMPGEncoder includes filters that let you li ght optimiz e in the encoder . Creating 3-D Objects In general, any 3-D modeling progr am can be us ed to cre ate [...]

  • Seite 313

    DL.2 Digital Light User Manual 291 Appendix D: DL.2 Specifications Fixture mechanical, electric al, optical and component sp ecific ations are listed. Mec hanical Fixture Dimensions: 595 mm x 598 mm x 911 mm (23.4 in x 23.6 in x 35.9 in) Weight: 53.5 kg (118 lbs) Road Case Dimensions: 699 mm x 724 mm x 1080 mm (27.5 in x 28.5 in x 42.5 in) Weight ([...]

  • Seite 314

    APPENDIX D DL.2 Specif ications 292 DL.2 Digital Light User Manual Electrical Specifications WARNING! Class 1 equipment – This eq uipment must be earthed . Input ratings: 100–120 V 7.0A maximum 50/60Hz, 200–240V 3.5 A 50/60Hz Power factor: 0.94 Fuse: Power supply output fuse: 5 A, 250 V slow blow only . Lamp: 300W UHP Light O utput : 5500 ANS[...]

  • Seite 315

    APPENDIX D DL.2 Specif ications DL.2 Digital Light User Manual 293 Cable and Connector Specif ications Video Connectors: •R G B H V — B N C x 5 •V G A — D B 1 5 • S-Video—m ini-DIN Per ipheral/Network Connect ors: • 2 USB ports DMX and RS-485 Projector Link Cables: Belden 9841 or equiv alent (m ee ts s p ec if ic ati ons for EIA RS-48[...]

  • Seite 316

    APPENDIX D DL.2 Specif ications 294 DL.2 Digital Light User Manual[...]

  • Seite 317

    Axon Media Server User Manual 295 Appendix E: Safet y Inform ation Warning: For Continued Protection Agai nst Fi re, this equipment is designed for connection to branch circuit with a maximum overload protection of 20 A. Warning: For Continued Protec tion Against El ec tric Shock 1. If this equipment was receiv ed without a l ine cord plug, attach [...]

  • Seite 318

    APPENDIX E Safety Informatio n 296 DL.2 Digital Light User Manual Appendice E Importantes Informations Sur La Sécurit é Mise En Garde: Pour Une Protection Pe rmanente Contre Les Ince ndies: Cet appareil de connection au circuit co mporte une protection contre les surcharges de 20 A. Mise En Garde: Pour Une Protec tion Permanente Contre Les Chocs [...]

  • Seite 319

    APPENDIX E Safety Infor mation DL.2 Digital Light User Manual 297 Anhang E Wic htige Hinweise Für Ihre Sic herheit Warnung: Zum Schutz Vor Brandgefahr: Dieses Gerät darf nur an eine Zweigleitung mit einem Über lastu ngsschutz von höchstens 20 A angeschlossen werden. Warnung: Zum Schutz Gege n Gefährliche Körperströme 1. Wenn dieses Gerät oh[...]

  • Seite 320

    APPENDIX E Safety Informatio n 298 DL.2 Digital Light User Manual Apéndice E Información Importante De Seguridad Advertencia: Para Protección Continua Con t ra I nce nd io s : Es te eq ui po debe conectarse a un circuito que tenga una protección máxima contra una sobrecargas de 20 A. Advertencia: Para La Protección Continua Contra E lectrocuc[...]

  • Seite 321

    APPENDIX E Safety Infor mation DL.2 Digital Light User Manual 299 Appendice E Importanti Informazioni Di Sicurezza Avvertenza: Per Prev enir e Incendi: Qu esta apparecchiatura e' da collegarsi ad un circuito con una protezi one da sovraccarico massima di 20 ampere. Avvertenza: Per Preven ire Le Scosse Elettriche 1. Da non m ontare sopra una su[...]

  • Seite 322

    APPENDIX E Safety Informatio n 300 DL.2 Digital Light User Manual[...]